Package: hex-a-hop Version: 1.1.0+git20140926-1.1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 235 Depends: hex-a-hop-data (>= 1.1.0+git20140926-1.1), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2 (>= 1.2.12), libsdl-pango1, libsdl1.2debian (>= 1.2.15), libstdc++6 (>= 5.2) Filename: i386/hex-a-hop_1.1.0+git20140926-1.1_i386.deb Size: 87400 MD5sum: ed192e0fd924a3159c67c77ed2040cb1 SHA1: ec67ebf96d62cebb8176bf10780fff4724a88b38 SHA256: e3b301b5570227b142209c847fda70697facc5dde436ae2f27b1e6855ffb4933 Section: games Priority: optional Homepage: http://hexahop.sourceforge.net/ Description: puzzle game based on hexagonal tiles Hex-a-hop is a great puzzle game in which a girl has to break all the green tiles in an hexagonal map and step onto a safe tile without getting trapped. As you progress through the game, more types of tiles are introduced which make things more difficult and interesting as you progress through the many levels. You can use the infinite undo feature to retrace your steps if you make a mistake. You can take as long as you like to complete each level. Package: hex-a-hop Version: 1.1.0+git20140926-1.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 238 Depends: hex-a-hop-data (>= 1.1.0+git20140926-1.1), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2 (>= 1.2.12), libsdl-pango1, libsdl1.2debian (>= 1.2.15), libstdc++6 (>= 5.2) Filename: amd64/hex-a-hop_1.1.0+git20140926-1.1_amd64.deb Size: 83500 MD5sum: ba45a62e17222dd61607249d3979f572 SHA1: 03c46c779cbc9dca4e3e4654d1ecc504e04860b9 SHA256: f3f4fd4a404e42dc421246b52fb0a6269b1eabb333a9206cfe88237cc0112787 Section: games Priority: optional Homepage: http://hexahop.sourceforge.net/ Description: puzzle game based on hexagonal tiles Hex-a-hop is a great puzzle game in which a girl has to break all the green tiles in an hexagonal map and step onto a safe tile without getting trapped. As you progress through the game, more types of tiles are introduced which make things more difficult and interesting as you progress through the many levels. You can use the infinite undo feature to retrace your steps if you make a mistake. You can take as long as you like to complete each level. Package: hex-a-hop-data Source: hex-a-hop Version: 1.1.0+git20140926-1.1 Architecture: all Maintainer: Debian Games Team Installed-Size: 9668 Breaks: hex-a-hop (<< 1.1.0+git20140926-1~) Replaces: hex-a-hop (<< 1.1.0+git20140926-1~) Filename: all/hex-a-hop-data_1.1.0+git20140926-1.1_all.deb Size: 9182700 MD5sum: 72bb3d2a78817a479e021833af4b51e4 SHA1: 0e701a551bbd0ee089f445cdc6c03dad2b08b2f1 SHA256: 682388eb60567aea5c5bc73ab479cd0100f6b90109f9255795c94fc05d7811ef Section: games Priority: optional Multi-Arch: foreign Homepage: http://hexahop.sourceforge.net/ Description: graphics, audio, levels and translations for Hex-a-hop This package contains graphics, audio, levels, docs and l10n for Hex-a-hop. . Graphics included are the background, icons, map layers, tile images, title graphics and movement animations of the heroine. Audio included are the music and sound effects. Package: hex-a-hop-dbgsym Source: hex-a-hop Version: 1.1.0+git20140926-1.1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 348 Depends: hex-a-hop (= 1.1.0+git20140926-1.1) Filename: i386/hex-a-hop-dbgsym_1.1.0+git20140926-1.1_i386.deb Size: 327304 MD5sum: 58ca69053df15928f4f82de1e171e493 SHA1: 9c00008fcf6ce22b2d67a651a29652b874d794d5 SHA256: b0171083cfe03edc72a65fd15c5af2082afca5f8b33dc9fceb4a3754497086b4 Section: debug Priority: optional Description: debug symbols for hex-a-hop Build-Ids: dcd1533160664abf48e3599b308009a9a562bed8 Package: hex-a-hop-dbgsym Source: hex-a-hop Version: 1.1.0+git20140926-1.1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 367 Depends: hex-a-hop (= 1.1.0+git20140926-1.1) Filename: amd64/hex-a-hop-dbgsym_1.1.0+git20140926-1.1_amd64.deb Size: 342288 MD5sum: 21c1e80bfa3341eecb4dcb163a40030a SHA1: 10e594f4192b71532c87fb8448ea208f71a16e36 SHA256: 7d60b151019c76e17bd30477136bab8e2d0473ebf8bbf2cfbd7ab1817a8d8bae Section: debug Priority: optional Description: debug symbols for hex-a-hop Build-Ids: dab79e990f946df4f6a1c12ad0f546c294f2ee4c Package: libirrlicht-dev Source: irrlicht Version: 1.8.5+ds-1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 13750 Depends: libirrlicht1.8 (= 1.8.5+ds-1) Suggests: libirrlicht-doc Filename: i386/libirrlicht-dev_1.8.5+ds-1_i386.deb Size: 2292944 MD5sum: caa922441590aa45a9ccf6b644b65872 SHA1: a93d65ea34dc95491e62cb77dffddccaf93f5222 SHA256: f56ae71c07464f42261b9a34fc93780e03edfb09416eea3ac52ef17909249d7d Section: libdevel Priority: optional Multi-Arch: same Homepage: http://irrlicht.sf.net Description: High performance realtime 3D engine development library The Irrlicht Engine is an open source completely cross-platform 3D engine. It has support for OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. . This package contains the development library. Package: libirrlicht-dev Source: irrlicht Version: 1.8.5+ds-1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 15615 Depends: libirrlicht1.8 (= 1.8.5+ds-1) Suggests: libirrlicht-doc Filename: amd64/libirrlicht-dev_1.8.5+ds-1_amd64.deb Size: 2190384 MD5sum: 6b4871a5db0e7c36731e24aaf881686b SHA1: 423fad861b69c806d5371b82ea1cb0d0ab40a7df SHA256: 126bcd2e121a44ec188851630d7c7d6f362b826517920dd0059441d299542c2b Section: libdevel Priority: optional Multi-Arch: same Homepage: http://irrlicht.sf.net Description: High performance realtime 3D engine development library The Irrlicht Engine is an open source completely cross-platform 3D engine. It has support for OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. . This package contains the development library. Package: libirrlicht-doc Source: irrlicht Version: 1.8.5+ds-1 Architecture: all Maintainer: Debian Games Team Installed-Size: 47620 Filename: all/libirrlicht-doc_1.8.5+ds-1_all.deb Size: 9708276 MD5sum: 77d9d8508ab397ede48efff894cf1913 SHA1: 4e8f6395932950747ef0f0d5f865e0576f1a5840 SHA256: 2a589e02e4658aa8720db953611beb121586c35c50b771987ff3c221555b613e Section: doc Priority: optional Multi-Arch: foreign Homepage: http://irrlicht.sf.net Description: High performance realtime 3D engine (API documentation) The Irrlicht Engine is an open source completely cross-platform 3D engine. It has support for OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. . This package contains the API documentation and examples. Package: libirrlicht1.8 Source: irrlicht Version: 1.8.5+ds-1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 5722 Depends: libbz2-1.0, libc6 (>= 2.34), libgl1, libjpeg62-turbo (>= 1.3.1), libpng16-16 (>= 1.6.2-1), libstdc++6 (>= 5), libx11-6, libxxf86vm1, zlib1g (>= 1:1.1.4) Recommends: libirrlicht-dev (= 1.8.5+ds-1) Suggests: libirrlicht-doc (= 1.8.5+ds-1) Filename: i386/libirrlicht1.8_1.8.5+ds-1_i386.deb Size: 1689704 MD5sum: 6c525eb7142dba5d9ceafeaff59a9c9b SHA1: 27b6fac340130cb3ba04818a3c31bf118d4fa7c9 SHA256: edfd27c0e7143ec17486d74fb1e065d84077f1c4a6a24d30326c0bf07a1c36e0 Section: libs Priority: optional Multi-Arch: same Homepage: http://irrlicht.sf.net Description: High performance realtime 3D engine The Irrlicht Engine is an open source completely cross-platform 3D engine. It has support for OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. Package: libirrlicht1.8 Source: irrlicht Version: 1.8.5+ds-1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 5803 Depends: libbz2-1.0, libc6 (>= 2.34), libgl1, libjpeg62-turbo (>= 1.3.1), libpng16-16 (>= 1.6.2-1), libstdc++6 (>= 5), libx11-6, libxxf86vm1, zlib1g (>= 1:1.1.4) Recommends: libirrlicht-dev (= 1.8.5+ds-1) Suggests: libirrlicht-doc (= 1.8.5+ds-1) Filename: amd64/libirrlicht1.8_1.8.5+ds-1_amd64.deb Size: 1615208 MD5sum: 3597a3a632242fe9a08cad606b2a0a15 SHA1: 294df347ec34583f9c9d3d0d518794b472939f78 SHA256: 6f3f3a5908de94a9fcd80abb921af0231e3b3cb4eaee345580b4757c122183ca Section: libs Priority: optional Multi-Arch: same Homepage: http://irrlicht.sf.net Description: High performance realtime 3D engine The Irrlicht Engine is an open source completely cross-platform 3D engine. It has support for OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. Package: libirrlicht1.8-dbgsym Source: irrlicht Version: 1.8.5+ds-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 805 Depends: libirrlicht1.8 (= 1.8.5+ds-1) Filename: i386/libirrlicht1.8-dbgsym_1.8.5+ds-1_i386.deb Size: 136412 MD5sum: 42a700ef421c5ab8f3bb10dab6f51933 SHA1: 5653b3ecc3a742553223704d86a43a5e19e2ab00 SHA256: 12f1d57788d432f324ee28038c6efe4466c27b1f81041a62ce55e5d504a8da3f Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libirrlicht1.8 Build-Ids: 25a6366765a7ddaa28170b2135c0411620a41fe0 Package: libirrlicht1.8-dbgsym Source: irrlicht Version: 1.8.5+ds-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 881 Depends: libirrlicht1.8 (= 1.8.5+ds-1) Filename: amd64/libirrlicht1.8-dbgsym_1.8.5+ds-1_amd64.deb Size: 139828 MD5sum: b3be843c99ebb470620d442ebf097a21 SHA1: 51c8c9169b855e53e2ff5be95a07e3c5fa76b590 SHA256: b088d76becfec970b0876c74bfd9b014d72402683acaaf26170d07d01d4c4a0e Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libirrlicht1.8 Build-Ids: 1d586f7b1579f74ceb518d1ab076e96a08054de5 Package: libluajit-5.1-2 Source: luajit Version: 2.1.0+openresty20231117-1 Architecture: i386 Maintainer: Debian Lua Team Installed-Size: 598 Depends: libluajit-5.1-common (= 2.1.0+openresty20231117-1), libc6 (>= 2.34), libgcc-s1 (>= 4.2) Conflicts: libluajit2-5.1-2 Replaces: libluajit2-5.1-2 Filename: i386/libluajit-5.1-2_2.1.0+openresty20231117-1_i386.deb Size: 270088 MD5sum: 7eac1544f8875ba228429d855b3b7327 SHA1: 8a831d328a14c6fca51389dbe23cf93f98c7aefb SHA256: e2b0694190ea26a8cfc7b87e29f2f94bcce6cdaf150b28060032a70bace99c41 Section: interpreters Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (shared objects) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains an embeddable version of LuaJIT that can be used as a replacement of the standard liblua-5.1 shared library. Package: libluajit-5.1-2 Source: luajit Version: 2.1.0+openresty20231117-1 Architecture: amd64 Maintainer: Debian Lua Team Installed-Size: 591 Depends: libluajit-5.1-common (= 2.1.0+openresty20231117-1), libc6 (>= 2.34), libgcc-s1 (>= 3.3) Conflicts: libluajit2-5.1-2 Replaces: libluajit2-5.1-2 Filename: amd64/libluajit-5.1-2_2.1.0+openresty20231117-1_amd64.deb Size: 258632 MD5sum: 8311b337f873f2e287f8a6acf67d1708 SHA1: 35c4a909e3135cab78fc0887c30404ae46a6e59e SHA256: 29071698ed690b0be60b60f1e8a7479076d8afc5b3ec70c80c0d75f7aa772555 Section: interpreters Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (shared objects) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains an embeddable version of LuaJIT that can be used as a replacement of the standard liblua-5.1 shared library. Package: libluajit-5.1-2-dbgsym Source: luajit Version: 2.1.0+openresty20231117-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Lua Team Installed-Size: 1050 Depends: libluajit-5.1-2 (= 2.1.0+openresty20231117-1) Filename: i386/libluajit-5.1-2-dbgsym_2.1.0+openresty20231117-1_i386.deb Size: 1016160 MD5sum: 3812b40572997171b7a4e55a884daefa SHA1: 9ae50f7a7ec47893ac9ca40e73a098705a9da64e SHA256: 6be33d599690b03d7e488c43619fe59fb5833af94228cd12336b9f16e74efa2a Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libluajit-5.1-2 Build-Ids: a895d16b9682d256d1f02b0983a39828200a632b Package: libluajit-5.1-2-dbgsym Source: luajit Version: 2.1.0+openresty20231117-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Lua Team Installed-Size: 1027 Depends: libluajit-5.1-2 (= 2.1.0+openresty20231117-1) Filename: amd64/libluajit-5.1-2-dbgsym_2.1.0+openresty20231117-1_amd64.deb Size: 990192 MD5sum: 327db4a6b4d7814aa9ea4e2e56f45f6b SHA1: a390f01942bdeaf11be0f327b967fb014bf09475 SHA256: f52d21ecefd26717acfde6120e67ef78f76109145f8292fec8f1408f950ee932 Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libluajit-5.1-2 Build-Ids: 97369f10232297cc2560ae949854d64672a9d6c4 Package: libluajit-5.1-common Source: luajit Version: 2.1.0+openresty20231117-1 Architecture: all Maintainer: Debian Lua Team Installed-Size: 219 Conflicts: libluajit2-5.1-common Replaces: libluajit2-5.1-common Filename: all/libluajit-5.1-common_2.1.0+openresty20231117-1_all.deb Size: 47204 MD5sum: 9cb002764691a68c5817c655671bc3d2 SHA1: 44c87829208adf97e7057b8977e413cd22f0017c SHA256: 4b64e81f37cd6528eef32a098d9dbc110034fceb0e660db18e244e38a7176def Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (common files) This package contains files needed by the LuaJIT interpreter/jitter as well by its embeddable (i.e. library) version. Package: libluajit-5.1-dev Source: luajit Version: 2.1.0+openresty20231117-1 Architecture: i386 Maintainer: Debian Lua Team Installed-Size: 731 Depends: libluajit-5.1-2 (= 2.1.0+openresty20231117-1) Conflicts: libluajit2-5.1-dev Replaces: libluajit2-5.1-dev Filename: i386/libluajit-5.1-dev_2.1.0+openresty20231117-1_i386.deb Size: 293208 MD5sum: 41d4570f5fcb604fc84abb1285c8280e SHA1: 31876ee5ccbb3ab939689c452f3d5362b3a5c051 SHA256: a685772a674f1781438a0219f80db8544f77893d4bf7c0d9141babde1cef1573 Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (development files) This package contains header files and a statically linkable library for LuaJIT. Package: libluajit-5.1-dev Source: luajit Version: 2.1.0+openresty20231117-1 Architecture: amd64 Maintainer: Debian Lua Team Installed-Size: 791 Depends: libluajit-5.1-2 (= 2.1.0+openresty20231117-1) Conflicts: libluajit2-5.1-dev Replaces: libluajit2-5.1-dev Filename: amd64/libluajit-5.1-dev_2.1.0+openresty20231117-1_amd64.deb Size: 279052 MD5sum: 27a2b714162c148a847e7e896e3d924c SHA1: 6b1de6e284db648572f938a7ec2411321c50b1ac SHA256: ef71fd808ee4bb2f210a961248c64645c33ab25c111ebdca3b474e4a6adc3582 Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (development files) This package contains header files and a statically linkable library for LuaJIT. Package: libopenal-data Source: openal-soft Version: 1:1.19.1-2.1 Architecture: all Maintainer: Debian Games Team Installed-Size: 202 Breaks: libopenal1 (<< 1:1.14-5) Replaces: libopenal1 (<< 1:1.14-5) Filename: all/libopenal-data_1.19.1-2.1_all.deb Size: 165552 MD5sum: 93c31aa363707e94ffedcbc9cce2293c SHA1: 5c988b20f9599ef68aff7888ab80b623cdb2dbd0 SHA256: 28803d2946acdcd5e4a80673d2331ea484f1320069664da06bb5a41d5a844c03 Section: libs Priority: optional Multi-Arch: foreign Homepage: http://kcat.strangesoft.net/openal.html Description: Software implementation of the OpenAL audio API (data files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package installs data files used by the OpenAL Soft shared library. Package: libopenal-dev Source: openal-soft Version: 1:1.19.1-2.1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 156 Depends: libopenal1 (= 1:1.19.1-2.1) Filename: i386/libopenal-dev_1.19.1-2.1_i386.deb Size: 26664 MD5sum: c10a209d746e75a73b10807f64f4d53d SHA1: 3df38518816e91087237f017e25e036f48424f3a SHA256: fa992ae8570aee42c74f5c53f4b3061544ed7db505101cfcb4aa91064b21614a Section: libdevel Priority: optional Multi-Arch: same Homepage: http://kcat.strangesoft.net/openal.html Description: Software implementation of the OpenAL audio API (development files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package contains the files necessary for development with OpenAL . Package: libopenal-dev Source: openal-soft Version: 1:1.19.1-2.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 156 Depends: libopenal1 (= 1:1.19.1-2.1) Filename: amd64/libopenal-dev_1.19.1-2.1_amd64.deb Size: 26676 MD5sum: 7855bfda519a3088767dd221117312ee SHA1: 0cdf3d38a2cda29d874c46ae9cc7249f420dc724 SHA256: 75361c0ac09c95f02f5993dc825ecf7d2e64541674ad9078d53957172a73a46d Section: libdevel Priority: optional Multi-Arch: same Homepage: http://kcat.strangesoft.net/openal.html Description: Software implementation of the OpenAL audio API (development files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package contains the files necessary for development with OpenAL . Package: libopenal1 Source: openal-soft Version: 1:1.19.1-2.1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 1104 Depends: libopenal-data (= 1:1.19.1-2.1), libc6 (>= 2.34), libsndio7.0 (>= 1.8.1) Recommends: libasound2 (>= 1.0.16), libpulse0 (>= 0.99.1), openal-info (= 1:1.19.1-2.1) Suggests: libportaudio2 (>= 19+svn20101113), makehrtf (= 1:1.19.1-2.1) Filename: i386/libopenal1_1.19.1-2.1_i386.deb Size: 539436 MD5sum: d283905e0a07435ea5ce65de7e57e00a SHA1: b0cfa53e2e447a47905e4efae736a38052c6908d SHA256: 47111f429014d2ecbd24e349268d178f2823356ca19fda483a7827e731738afc Section: libs Priority: optional Multi-Arch: same Homepage: http://kcat.strangesoft.net/openal.html Description: Software implementation of the OpenAL audio API (shared library) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package installs the OpenAL Soft shared library. Package: libopenal1 Source: openal-soft Version: 1:1.19.1-2.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 1041 Depends: libopenal-data (= 1:1.19.1-2.1), libc6 (>= 2.34), libsndio7.0 (>= 1.8.1) Recommends: libasound2 (>= 1.0.16), libpulse0 (>= 0.99.1), openal-info (= 1:1.19.1-2.1) Suggests: libportaudio2 (>= 19+svn20101113), makehrtf (= 1:1.19.1-2.1) Filename: amd64/libopenal1_1.19.1-2.1_amd64.deb Size: 536352 MD5sum: 16c40c1a3af8cd4524859791bd642166 SHA1: 1ab8f56029a3b3d4c8e3fa2a73d9342c203febed SHA256: e09dd32d0fbc2a3dea13c5038d4688bd625ca8590476f0d149bd67c9e80cc94f Section: libs Priority: optional Multi-Arch: same Homepage: http://kcat.strangesoft.net/openal.html Description: Software implementation of the OpenAL audio API (shared library) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package installs the OpenAL Soft shared library. Package: libopenal1-dbgsym Source: openal-soft Version: 1:1.19.1-2.1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 1018 Depends: libopenal1 (= 1:1.19.1-2.1) Filename: i386/libopenal1-dbgsym_1.19.1-2.1_i386.deb Size: 958304 MD5sum: 37d7b6fffa9d629ff27a4b35ad3478b7 SHA1: 7ad6c1565832e8deaf50f7bfb94fed2cf6b3187d SHA256: 0a57e27aa7d6389b8a733ae35f85c2908078e86da6768f687602fae2d5b5e3d0 Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libopenal1 Build-Ids: 0fe062654f2f74104cdc70ba814d4eb588910e31 Package: libopenal1-dbgsym Source: openal-soft Version: 1:1.19.1-2.1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 1103 Depends: libopenal1 (= 1:1.19.1-2.1) Filename: amd64/libopenal1-dbgsym_1.19.1-2.1_amd64.deb Size: 1041904 MD5sum: 52776610a77e33878003edeb26d69d65 SHA1: 6ad9a876663c306dc51bf8fb11faebe1eb487f3a SHA256: 1064ffa852ce70e410a3b7d3f016acfaf463da5ebb0c426a7be7f30ebf515cb4 Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libopenal1 Build-Ids: ea70db519fa07e0bd00a2c92ca6a27216d1d8e80 Package: libopus-dev Source: opus Version: 1.4-1 Architecture: i386 Maintainer: Debian Multimedia Maintainers Installed-Size: 815 Depends: libopus0 (= 1.4-1) Filename: i386/libopus-dev_1.4-1_i386.deb Size: 250248 MD5sum: 0873d4b3a557840200a26d5280839109 SHA1: 703e089e8df2649b2e8ff6b5a609e42d9c4521b1 SHA256: 18affb0952e3e3903844d32745cf9723865b804056d050fecc2c23267dd81de2 Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.opus-codec.org Description: Opus codec library development files The Opus codec is designed for interactive speech and audio transmission over the Internet. It is designed by the IETF Codec Working Group and incorporates technology from Skype's SILK codec and Xiph.Org's CELT codec. . It is intended to suit a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat, and even remote live music performances. It can scale from low bit-rate narrowband speech to very high quality stereo music. The current features are: . Bit-rates from 6 kb/s 510 kb/s Sampling rates from 8 to 48 kHz Frame sizes from 2.5 ms to 60 ms Support for both constant bit-rate (CBR) and variable bit-rate (VBR) Audio bandwidth from narrowband to full-band Support for speech and music Support for mono and stereo Support for up to 255 channels (multistream frames) Dynamically adjustable bitrate, audio bandwidth, and frame size Good loss robustness and packet loss concealment (PLC) Floating point and fixed-point implementation . This package provides the Opus library headers and development files. Package: libopus-dev Source: opus Version: 1.4-1 Architecture: amd64 Maintainer: Debian Multimedia Maintainers Installed-Size: 886 Depends: libopus0 (= 1.4-1) Filename: amd64/libopus-dev_1.4-1_amd64.deb Size: 246720 MD5sum: 891b42112a7588a6feed4af81f94a6e8 SHA1: 61f88dc2cdfcf01bb9765af62147a54df7857d3b SHA256: 8b82036f742e618ac5692ea19def1ddae71c2ea0fe0aac101de9f37291ab6574 Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.opus-codec.org Description: Opus codec library development files The Opus codec is designed for interactive speech and audio transmission over the Internet. It is designed by the IETF Codec Working Group and incorporates technology from Skype's SILK codec and Xiph.Org's CELT codec. . It is intended to suit a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat, and even remote live music performances. It can scale from low bit-rate narrowband speech to very high quality stereo music. The current features are: . Bit-rates from 6 kb/s 510 kb/s Sampling rates from 8 to 48 kHz Frame sizes from 2.5 ms to 60 ms Support for both constant bit-rate (CBR) and variable bit-rate (VBR) Audio bandwidth from narrowband to full-band Support for speech and music Support for mono and stereo Support for up to 255 channels (multistream frames) Dynamically adjustable bitrate, audio bandwidth, and frame size Good loss robustness and packet loss concealment (PLC) Floating point and fixed-point implementation . This package provides the Opus library headers and development files. Package: libopus-doc Source: opus Version: 1.4-1 Architecture: all Maintainer: Debian Multimedia Maintainers Installed-Size: 1439 Filename: all/libopus-doc_1.4-1_all.deb Size: 204428 MD5sum: 98b67cac528d5b1dd301bc07ba7c43f8 SHA1: 88c6cd1e6699ee3b0dd7828e80a0c042bbe322a7 SHA256: cfe91a1a61f07d3b989b89ee7b95d9a9684de6f0a82b6899c5047d8dc9e42caf Section: doc Priority: optional Multi-Arch: foreign Homepage: http://www.opus-codec.org Description: libopus API documentation The Opus codec is designed for interactive speech and audio transmission over the Internet. It is designed by the IETF Codec Working Group and incorporates technology from Skype's SILK codec and Xiph.Org's CELT codec. . This package contains the developer documentation for libopus. Package: libopus0 Source: opus Version: 1.4-1 Architecture: i386 Maintainer: Debian Multimedia Maintainers Installed-Size: 403 Depends: libc6 (>= 2.29) Suggests: opus-tools Filename: i386/libopus0_1.4-1_i386.deb Size: 195460 MD5sum: 3fe76bcee7da48b9af640875419e4a0a SHA1: c12caffe38ad81fdd7e6f16cb0a266b332674d61 SHA256: 2f878c9e9fe235bbad7450fb7c22fa02149b602413f08b9af4ccbfd05133d1d8 Section: libs Priority: optional Multi-Arch: same Homepage: http://www.opus-codec.org Description: Opus codec runtime library The Opus codec is designed for interactive speech and audio transmission over the Internet. It is designed by the IETF Codec Working Group and incorporates technology from Skype's SILK codec and Xiph.Org's CELT codec. . It is intended to suit a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat, and even remote live music performances. It can scale from low bit-rate narrowband speech to very high quality stereo music. The current features are: . Bit-rates from 6 kb/s 510 kb/s Sampling rates from 8 to 48 kHz Frame sizes from 2.5 ms to 60 ms Support for both constant bit-rate (CBR) and variable bit-rate (VBR) Audio bandwidth from narrowband to full-band Support for speech and music Support for mono and stereo Support for up to 255 channels (multistream frames) Dynamically adjustable bitrate, audio bandwidth, and frame size Good loss robustness and packet loss concealment (PLC) Floating point and fixed-point implementation . This package provides the Opus runtime library. Package: libopus0 Source: opus Version: 1.4-1 Architecture: amd64 Maintainer: Debian Multimedia Maintainers Installed-Size: 396 Depends: libc6 (>= 2.29) Suggests: opus-tools Filename: amd64/libopus0_1.4-1_amd64.deb Size: 195732 MD5sum: c82044ed0b3f7de95b8048ba7ebea78f SHA1: 6e98ae71f474e880de15471ed0cba5e9f9fb0c96 SHA256: bf031e6109b586784a21ecb17030c3b81b949294a02681a1838cb64d94223e24 Section: libs Priority: optional Multi-Arch: same Homepage: http://www.opus-codec.org Description: Opus codec runtime library The Opus codec is designed for interactive speech and audio transmission over the Internet. It is designed by the IETF Codec Working Group and incorporates technology from Skype's SILK codec and Xiph.Org's CELT codec. . It is intended to suit a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat, and even remote live music performances. It can scale from low bit-rate narrowband speech to very high quality stereo music. The current features are: . Bit-rates from 6 kb/s 510 kb/s Sampling rates from 8 to 48 kHz Frame sizes from 2.5 ms to 60 ms Support for both constant bit-rate (CBR) and variable bit-rate (VBR) Audio bandwidth from narrowband to full-band Support for speech and music Support for mono and stereo Support for up to 255 channels (multistream frames) Dynamically adjustable bitrate, audio bandwidth, and frame size Good loss robustness and packet loss concealment (PLC) Floating point and fixed-point implementation . This package provides the Opus runtime library. Package: libopus0-dbgsym Source: opus Version: 1.4-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Multimedia Maintainers Installed-Size: 569 Depends: libopus0 (= 1.4-1) Breaks: libopus-dbg (<< 1.3.1-1~) Replaces: libopus-dbg (<< 1.3.1-1~) Filename: i386/libopus0-dbgsym_1.4-1_i386.deb Size: 547604 MD5sum: a13f0ec4eb4bc424ea6491cd53e44912 SHA1: 1d5ed928238dabf244c00ef2ab68b6ff7a5e76a2 SHA256: 6def5ef7de8018b01dd0bf803e1d2b20c4c4925780f4934a632e575f9593d89c Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libopus0 Build-Ids: 1b674b031e0f8281cb78e8360b34839c7851209b Package: libopus0-dbgsym Source: opus Version: 1.4-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Multimedia Maintainers Installed-Size: 624 Depends: libopus0 (= 1.4-1) Breaks: libopus-dbg (<< 1.3.1-1~) Replaces: libopus-dbg (<< 1.3.1-1~) Filename: amd64/libopus0-dbgsym_1.4-1_amd64.deb Size: 599640 MD5sum: a271a40e68080c3ba1096297bee98916 SHA1: 8f68f3bd9566e4e310d1ea48c6f714e30c46f785 SHA256: 9f96fd47b0469d6d49d58078ad5dc423b5b5b72e1d374611ddef6fd99efc9df6 Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libopus0 Build-Ids: 5cbd510e4265c378fd0774241d9faa8fa6ad003e Package: libopusfile-dbg Source: opusfile Version: 0.9+20170913-1.1 Architecture: i386 Maintainer: Ron Lee Installed-Size: 234 Depends: libopusfile0 (= 0.9+20170913-1.1) Filename: i386/libopusfile-dbg_0.9+20170913-1.1_i386.deb Size: 98520 MD5sum: f75217c0c075e014d34e8decd1e1d8d9 SHA1: fe556af642b995b5dfc0bf1256ee8c002918114a SHA256: 61efd25fa904095be510151a37e36653b7898112555176fa618eda5525ed9c3e Section: debug Priority: extra Homepage: http://www.opus-codec.org Description: debugging symbols for libopusfile This package provides the detached debug symbols for libopusfile. Package: libopusfile-dbg Source: opusfile Version: 0.9+20170913-1.1 Architecture: amd64 Maintainer: Ron Lee Installed-Size: 259 Depends: libopusfile0 (= 0.9+20170913-1.1) Filename: amd64/libopusfile-dbg_0.9+20170913-1.1_amd64.deb Size: 102008 MD5sum: 2be29ac32b6d2a642d52f381c4e85632 SHA1: beb79f6288b74f2b08c64974011f266229465545 SHA256: b5202a60b4df263e0009909d0072d50ca51c580bfddca1e2a8780aad2a2f1514 Section: debug Priority: extra Homepage: http://www.opus-codec.org Description: debugging symbols for libopusfile This package provides the detached debug symbols for libopusfile. Package: libopusfile-dev Source: opusfile Version: 0.9+20170913-1.1 Architecture: i386 Maintainer: Ron Lee Installed-Size: 237 Depends: libopusfile0 (= 0.9+20170913-1.1), libopus-dev (>= 1.0.1), libogg-dev (>= 1.3.0) Recommends: libssl-dev Filename: i386/libopusfile-dev_0.9+20170913-1.1_i386.deb Size: 68636 MD5sum: de5bfcc39ea52e606a0e7c8a22f34660 SHA1: 9abfab20bf8971a8761e635943ee4433b14b5a63 SHA256: c78f896b00f34d4fc3ddf8055082d5fb4f751d86d1e6f947267701df8e8be720 Section: libdevel Priority: optional Homepage: http://www.opus-codec.org Description: High-level API for basic manipulation of Ogg Opus audio streams libopusfile provides several sets of built-in routines for file and stream access, and may also use custom stream I/O routines provided by the embedded environment. There are built-in I/O routines provided for ANSI-compliant stdio (FILE *), memory buffers, and URLs (including URLs, plus optionally and URLs). . It is implemented as a layer on top of Xiph.Org's reference libogg and libopus libraries. . This package provides the Opus library headers and development files. Package: libopusfile-dev Source: opusfile Version: 0.9+20170913-1.1 Architecture: amd64 Maintainer: Ron Lee Installed-Size: 229 Depends: libopusfile0 (= 0.9+20170913-1.1), libopus-dev (>= 1.0.1), libogg-dev (>= 1.3.0) Recommends: libssl-dev Filename: amd64/libopusfile-dev_0.9+20170913-1.1_amd64.deb Size: 60932 MD5sum: 4a562b34acc626e33d53f32c526bd475 SHA1: 437a6a362dbb1dd1eeb0a8b3c37404cf15d42798 SHA256: 84d3bb76a27a856748ddebd9740c4647ba80cc9825064870c3a89ace4dde659d Section: libdevel Priority: optional Homepage: http://www.opus-codec.org Description: High-level API for basic manipulation of Ogg Opus audio streams libopusfile provides several sets of built-in routines for file and stream access, and may also use custom stream I/O routines provided by the embedded environment. There are built-in I/O routines provided for ANSI-compliant stdio (FILE *), memory buffers, and URLs (including URLs, plus optionally and URLs). . It is implemented as a layer on top of Xiph.Org's reference libogg and libopus libraries. . This package provides the Opus library headers and development files. Package: libopusfile-doc Source: opusfile Version: 0.9+20170913-1.1 Architecture: all Maintainer: Ron Lee Installed-Size: 718 Filename: all/libopusfile-doc_0.9+20170913-1.1_all.deb Size: 136100 MD5sum: 642ad8f8e4a412003d08dc049b46737b SHA1: 5ca490b69b8855e857f369c7e0014a516a91ae82 SHA256: ba4ab9cb66da72e303b7cb100c8145554322515c10c90c5f0f919125348d3253 Section: doc Priority: optional Homepage: http://www.opus-codec.org Description: libopusfile API documentation This package contains the developer documentation for libopusfile. Package: libopusfile0 Source: opusfile Version: 0.9+20170913-1.1 Architecture: i386 Maintainer: Ron Lee Installed-Size: 122 Depends: libc6 (>= 2.28), libogg0 (>= 1.3.0), libopus0, libssl3 (>= 3.0.0) Filename: i386/libopusfile0_0.9+20170913-1.1_i386.deb Size: 47844 MD5sum: 84e7a442e9fc8fd63f80aac852ba44dd SHA1: 0de9f9ea0182ea85ee83a4e41fc2d7838c1dc8d9 SHA256: e2cfd97eb7353e3b6584892a27066fc9d8bd02aaa23288e52e2a98f2e2d5fa57 Section: libs Priority: optional Homepage: http://www.opus-codec.org Description: High-level API for basic manipulation of Ogg Opus audio streams libopusfile provides several sets of built-in routines for file and stream access, and may also use custom stream I/O routines provided by the embedded environment. There are built-in I/O routines provided for ANSI-compliant stdio (FILE *), memory buffers, and URLs (including URLs, plus optionally and URLs). . It is implemented as a layer on top of Xiph.Org's reference libogg and libopus libraries. . This package provides the opusfile runtime library. Package: libopusfile0 Source: opusfile Version: 0.9+20170913-1.1 Architecture: amd64 Maintainer: Ron Lee Installed-Size: 106 Depends: libc6 (>= 2.28), libogg0 (>= 1.3.0), libopus0, libssl3 (>= 3.0.0) Filename: amd64/libopusfile0_0.9+20170913-1.1_amd64.deb Size: 40044 MD5sum: e94995b8cf0bafa5f5a280744f8c61fd SHA1: 19f5f4534dd0b459313157af9b835e6ab46821f7 SHA256: b35bb39931e8e422fb4450cd7f3ec710361d04b67287384eede05b2a17501721 Section: libs Priority: optional Homepage: http://www.opus-codec.org Description: High-level API for basic manipulation of Ogg Opus audio streams libopusfile provides several sets of built-in routines for file and stream access, and may also use custom stream I/O routines provided by the embedded environment. There are built-in I/O routines provided for ANSI-compliant stdio (FILE *), memory buffers, and URLs (including URLs, plus optionally and URLs). . It is implemented as a layer on top of Xiph.Org's reference libogg and libopus libraries. . This package provides the opusfile runtime library. Package: libtrio-dev Source: libtrio Version: 1.16.dfsg1-3 Architecture: i386 Maintainer: Balint Reczey Installed-Size: 664 Depends: libtrio2 (= 1.16.dfsg1-3) Filename: i386/libtrio-dev_1.16.dfsg1-3_i386.deb Size: 142480 MD5sum: b6cfd029475bb108a4f95186e0f3b98a SHA1: 71a25ad4a3a0e0df8409e08b256e4c0776205770 SHA256: 87a06605f71b0411944a4c31e8d7b4618f42f84a9496c7bcee2ce2bd16b49b80 Section: libdevel Priority: extra Homepage: http://daniel.haxx.se/projects/trio/ Description: portable and extendable printf and string functions development files Trio is a fully matured and stable set of printf and string functions designed be used by applications with focus on portability or with the need for additional features that are not supported by standard stdio implementation. . This package provides header files and static libraries. Package: libtrio-dev Source: libtrio Version: 1.16.dfsg1-3 Architecture: amd64 Maintainer: Balint Reczey Installed-Size: 682 Depends: libtrio2 (= 1.16.dfsg1-3) Filename: amd64/libtrio-dev_1.16.dfsg1-3_amd64.deb Size: 139596 MD5sum: 8e19db7d3cab5a5af30871b619182d2b SHA1: bb8e5971deca6b747ab03dc9ddaae516cbe20d74 SHA256: 6f34874856201fb778fd3dee962e43bf043628bf35fa5b96b015bb3cdd214091 Section: libdevel Priority: extra Homepage: http://daniel.haxx.se/projects/trio/ Description: portable and extendable printf and string functions development files Trio is a fully matured and stable set of printf and string functions designed be used by applications with focus on portability or with the need for additional features that are not supported by standard stdio implementation. . This package provides header files and static libraries. Package: libtrio2 Source: libtrio Version: 1.16.dfsg1-3 Architecture: i386 Maintainer: Balint Reczey Installed-Size: 118 Depends: libc6 (>= 2.3) Recommends: libtrio-dev (= 1.16.dfsg1-3) Filename: i386/libtrio2_1.16.dfsg1-3_i386.deb Size: 44612 MD5sum: 65d12b8875b2a890318aab71f0df74d1 SHA1: 14eb85d1f1b967966cc75b8357075301db6f27ae SHA256: 87c68fabb5ff8d29dc67fc31276ad000e27a4a1ecdc04fc131883ef0da07b2bc Section: libs Priority: extra Multi-Arch: same Homepage: http://daniel.haxx.se/projects/trio/ Description: portable and extendable printf and string functions Trio is a fully matured and stable set of printf and string functions designed be used by applications with focus on portability or with the need for additional features that are not supported by standard stdio implementation. Package: libtrio2 Source: libtrio Version: 1.16.dfsg1-3 Architecture: amd64 Maintainer: Balint Reczey Installed-Size: 107 Depends: libc6 (>= 2.14) Recommends: libtrio-dev (= 1.16.dfsg1-3) Filename: amd64/libtrio2_1.16.dfsg1-3_amd64.deb Size: 42832 MD5sum: 997b2ed7b910bfd0cc9a2616aa4158b9 SHA1: 73ea3acda610144fc919b89f65f1f9376d95312d SHA256: 021542ef9ac37ce4b564456ddaebae0b917ee47b964449e7d89040553260db22 Section: libs Priority: extra Multi-Arch: same Homepage: http://daniel.haxx.se/projects/trio/ Description: portable and extendable printf and string functions Trio is a fully matured and stable set of printf and string functions designed be used by applications with focus on portability or with the need for additional features that are not supported by standard stdio implementation. Package: libtrio2-dbgsym Source: libtrio Version: 1.16.dfsg1-3 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Balint Reczey Installed-Size: 82 Depends: libtrio2 (= 1.16.dfsg1-3) Filename: i386/libtrio2-dbgsym_1.16.dfsg1-3_i386.deb Size: 60952 MD5sum: 8eac7f3fac27b35dd2d80ef8c09dcbdc SHA1: 8a361a31108cde1f37436cc6e129b2245bf12587 SHA256: e046b91ec7382eead3d73982a09a144224087d380416ee1d8a1a385fdbb0c89a Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libtrio2 Build-Ids: 72c7e6f4e20f1341d49931ef01625876c3e18d7a Package: libtrio2-dbgsym Source: libtrio Version: 1.16.dfsg1-3 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Balint Reczey Installed-Size: 103 Depends: libtrio2 (= 1.16.dfsg1-3) Filename: amd64/libtrio2-dbgsym_1.16.dfsg1-3_amd64.deb Size: 78816 MD5sum: 1224b09e57943c21c33ce3cd10b4fcbc SHA1: c5bf74533f70a17fdd2b4b8cd89b6042adff4cf7 SHA256: 0fdaa2deeaa19a9562bf5e2a3e0a2ca67d475f956f86ffd1b53b4c4560ea6e09 Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libtrio2 Build-Ids: d907ebee4001a2523afbff242aa1fda7145ab2d2 Package: luajit Version: 2.1.0+openresty20231117-1 Architecture: i386 Maintainer: Debian Lua Team Installed-Size: 603 Depends: libluajit-5.1-2 (= 2.1.0+openresty20231117-1), libluajit-5.1-common (= 2.1.0+openresty20231117-1), libc6 (>= 2.34), libgcc-s1 (>= 4.2) Conflicts: luajit2 Replaces: luajit2 Filename: i386/luajit_2.1.0+openresty20231117-1_i386.deb Size: 276952 MD5sum: 44dd176c5b22729d11bb3b146a49b09b SHA1: d3abcdcae5c888ad15c5f0df56cb7f5d29739462 SHA256: c85c71a077698f43bc7a400cd3e5cac4084b0de783434877ddb5e7bcfd3f51d7 Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (interpreter) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains the standalone interpreter/jitter that can be used as a replacement for the standard lua5.1 interpreter. Package: luajit Version: 2.1.0+openresty20231117-1 Architecture: amd64 Maintainer: Debian Lua Team Installed-Size: 584 Depends: libluajit-5.1-2 (= 2.1.0+openresty20231117-1), libluajit-5.1-common (= 2.1.0+openresty20231117-1), libc6 (>= 2.34), libgcc-s1 (>= 3.3) Conflicts: luajit2 Replaces: luajit2 Filename: amd64/luajit_2.1.0+openresty20231117-1_amd64.deb Size: 262736 MD5sum: 1b544c3e35148ba8ac4ab6eade55d567 SHA1: fc76e8e6d970a858e09911716dec6fc168a250ba SHA256: cb56b7194832eba74e3c29e977caa97b39f9dea58bb3e1acbdd1f4b9afa9622d Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (interpreter) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains the standalone interpreter/jitter that can be used as a replacement for the standard lua5.1 interpreter. Package: luajit-dbgsym Source: luajit Version: 2.1.0+openresty20231117-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Lua Team Installed-Size: 1095 Depends: luajit (= 2.1.0+openresty20231117-1) Filename: i386/luajit-dbgsym_2.1.0+openresty20231117-1_i386.deb Size: 1060712 MD5sum: 250c2c0d591b8dc3de2b47ac61117aef SHA1: a77e5579e091be24603ba7bac6f63e895442434a SHA256: a332b92c070b2539b26e6f4b643f9beb37422dff38b79312012085cffb258611 Section: debug Priority: optional Description: debug symbols for luajit Build-Ids: f6d9f9ea11c9fe8be4ed8da3b4bb954324d47432 Package: luajit-dbgsym Source: luajit Version: 2.1.0+openresty20231117-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Lua Team Installed-Size: 1071 Depends: luajit (= 2.1.0+openresty20231117-1) Filename: amd64/luajit-dbgsym_2.1.0+openresty20231117-1_amd64.deb Size: 1033744 MD5sum: 472905bc5368c82e2a37ea68e8e7765c SHA1: 49d4a311a53006fbe29850c4c3c18114e3a22f3c SHA256: b92651f7927b338f1cd24efed3f74170e88fcf513d7850ab32d1130c6523f35c Section: debug Priority: optional Description: debug symbols for luajit Build-Ids: 98315111b8295afac2dd4d9f6cae4bd97d74d796 Package: makehrtf Source: openal-soft Version: 1:1.19.1-2.1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 82 Depends: libopenal1 (= 1:1.19.1-2.1), libc6 (>= 2.34) Breaks: libopenal-dev-bin (<< 1:1.15.1-5~) Replaces: libopenal-dev-bin (<< 1:1.15.1-5~) Filename: i386/makehrtf_1.19.1-2.1_i386.deb Size: 33808 MD5sum: 97d365e8df261c951b112359cba7022f SHA1: 5cca9dcea980f903d9a49c8dbf015663c05befd4 SHA256: 813c748192fdda0161de8267ac0741704da92a9e672e92e1ce535ffd7592278c Section: sound Priority: optional Multi-Arch: allowed Homepage: http://kcat.strangesoft.net/openal.html Description: HRTF Processing and Composition Utility OpenAL Soft is a branch of OpenAL which has filtering implemented in software, and it also adds support for head-related transfer functions (HRTFs). HRTFs permit 3D auralization through stereo earphones. . This package installs the makehrtf utility. Package: makehrtf Source: openal-soft Version: 1:1.19.1-2.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 75 Depends: libopenal1 (= 1:1.19.1-2.1), libc6 (>= 2.34) Breaks: libopenal-dev-bin (<< 1:1.15.1-5~) Replaces: libopenal-dev-bin (<< 1:1.15.1-5~) Filename: amd64/makehrtf_1.19.1-2.1_amd64.deb Size: 31296 MD5sum: 25f102103b58556df9b4f7991057ef5d SHA1: 324244855bac0e14c7f0a898059bf80dc1e4dd6e SHA256: 28d0913f860a2b7ff73ba2e854fb1548bdec8891826bf8f316f87f096b21d780 Section: sound Priority: optional Multi-Arch: allowed Homepage: http://kcat.strangesoft.net/openal.html Description: HRTF Processing and Composition Utility OpenAL Soft is a branch of OpenAL which has filtering implemented in software, and it also adds support for head-related transfer functions (HRTFs). HRTFs permit 3D auralization through stereo earphones. . This package installs the makehrtf utility. Package: makehrtf-dbgsym Source: openal-soft Version: 1:1.19.1-2.1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 73 Depends: makehrtf (= 1:1.19.1-2.1) Filename: i386/makehrtf-dbgsym_1.19.1-2.1_i386.deb Size: 61620 MD5sum: 125d62ed49439393410f10e2f60d709a SHA1: 35f6cd21f4ab5a6f3cdecb0b6f66958be18ffab1 SHA256: f944f776880931bff0db5a0eadb063ca686b02e771758fc4700bddbf5ca5ef48 Section: debug Priority: optional Description: debug symbols for makehrtf Build-Ids: 28067893b3fb3bddd95a9c595912194009e1020e Package: makehrtf-dbgsym Source: openal-soft Version: 1:1.19.1-2.1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 78 Depends: makehrtf (= 1:1.19.1-2.1) Filename: amd64/makehrtf-dbgsym_1.19.1-2.1_amd64.deb Size: 64660 MD5sum: 5d2f01120dabc4177519414b6fa5bddb SHA1: 95a490d5e54ee292c970d7034ad6206488ae0765 SHA256: 9e10bba94742e2332b0e117098d132271051c83854b1cee59d79d94308e34520 Section: debug Priority: optional Description: debug symbols for makehrtf Build-Ids: 10e87f083d59358aadbec8d9f531e4ef5da47f0e Package: mednafen Version: 1.32.1+dfsg-1 Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 14005 Depends: libasound2 (>= 1.0.16), libc6 (>= 2.34), libflac12 (>= 1.3.0), libgcc-s1 (>= 4.2), libjack-jackd2-0 (>= 1.9.10+20150825) | libjack-0.125, liblzo2-2 (>= 2.02), libmpcdec6 (>= 1:0.1~r435), libsdl2-2.0-0 (>= 2.0.16), libstdc++6 (>= 11), libtrio2, libvorbisidec1 (>= 1.2.1+git20180316), libzstd1 (>= 1.5.2), zlib1g (>= 1:1.2.3.4) Recommends: emulators-launchers-essencials, mime-support, shared-mime-info (= 0.71-4vnz1) | shared-mime-info (= 0.90-1vnz1), mednaffe Suggests: mednafen-bioses, mednafen-server, mednafen09, mednafen08 Provides: gba-emulator, gbc-emulator, genesis-emulator, gg-emulator, lnx-emulator, lynx-emulator, nes-emulator, ngc-emulator, ngp-emulator, pce-emulator, psx-emulator, sega-emulator, sgg-emulator, smd-emulator, sms-emulator, wsc-emulator Filename: i386/mednafen_1.32.1+dfsg-1_i386.deb Size: 3261056 MD5sum: 6b971470d5b9b67993e3ed2979783f15 SHA1: 8eedfda5861cb525e733f7a1668a2594d8b1f967 SHA256: 64f656d56fff039e0f686b17c27c4a466c454794823e80480472940a70132a9a Section: otherosfs Priority: optional Homepage: https://mednafen.github.io Description: multi-platform emulator : NES, GBA, SNES, GBC, PSX, WSC, PCE, GG, SMS, NGP, LNX, SS Mednafen is a command-line driven emulator for many different systems. It has full support for OpenGL and SDL graphics, network play, remappable input configuration, joystick and keyboard support, save states, game rewinding, GSF playback, and screenshots. . The systems supported by Mednafen are: * Apple II/II+ * Atari Lynx * GameBoy * GameBoy Color * GameBoy Advance * NES * SNES * Virtual Boy * PC Engine (TurboGrafx 16) * PC-FX * SuperGrafx * NeoGeo Pocket, NeoGeo Pocket Color * WonderSwan * Sega Genesis / Mega Drive * Sega Saturn * Sony PlayStation . Hardware emulated by Mednafen includes: * NES gamepad, Zapper, PowerPad * Four-Score, Famicom multiplayer adapter * Arkanoid, HyperShot, Space Shadow, Mahjong controllers * Oeka Kids tablet, Quiz King buzzers, Family Trainer, Barcode World * Game Genie Multiple systems console emulator machine for most 8bit and 16 bit console rom games, for massenkoh and VENENUX especialy optimized. Package: mednafen Version: 1.32.1+dfsg-1 Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 21634 Depends: libasound2 (>= 1.0.16), libc6 (>= 2.34), libflac12 (>= 1.3.0), libgcc-s1 (>= 3.0), libjack-jackd2-0 (>= 1.9.10+20150825) | libjack-0.125, liblzo2-2 (>= 2.02), libmpcdec6 (>= 1:0.1~r435), libsdl2-2.0-0 (>= 2.0.16), libstdc++6 (>= 11), libtrio2, libvorbisidec1 (>= 1.2.1+git20180316), libzstd1 (>= 1.5.2), zlib1g (>= 1:1.2.3.4) Recommends: emulators-launchers-essencials, mime-support, shared-mime-info (= 0.71-4vnz1) | shared-mime-info (= 0.90-1vnz1), mednaffe Suggests: mednafen-bioses, mednafen-server, mednafen09, mednafen08 Provides: gba-emulator, gbc-emulator, genesis-emulator, gg-emulator, lnx-emulator, lynx-emulator, nes-emulator, ngc-emulator, ngp-emulator, pce-emulator, psx-emulator, sega-emulator, sgg-emulator, smd-emulator, sms-emulator, wsc-emulator Filename: amd64/mednafen_1.32.1+dfsg-1_amd64.deb Size: 4833756 MD5sum: 63ffa6e15d52cf3f4bd93a79a26587bd SHA1: 8be8b746c7c525e480d01888c338797b601d18f5 SHA256: d1b0965ca76499e1555c593f3bbaa73fdeaa62749cae67a3cfb355f6c984b4a4 Section: otherosfs Priority: optional Homepage: https://mednafen.github.io Description: multi-platform emulator : NES, GBA, SNES, GBC, PSX, WSC, PCE, GG, SMS, NGP, LNX, SS Mednafen is a command-line driven emulator for many different systems. It has full support for OpenGL and SDL graphics, network play, remappable input configuration, joystick and keyboard support, save states, game rewinding, GSF playback, and screenshots. . The systems supported by Mednafen are: * Apple II/II+ * Atari Lynx * GameBoy * GameBoy Color * GameBoy Advance * NES * SNES * Virtual Boy * PC Engine (TurboGrafx 16) * PC-FX * SuperGrafx * NeoGeo Pocket, NeoGeo Pocket Color * WonderSwan * Sega Genesis / Mega Drive * Sega Saturn * Sony PlayStation . Hardware emulated by Mednafen includes: * NES gamepad, Zapper, PowerPad * Four-Score, Famicom multiplayer adapter * Arkanoid, HyperShot, Space Shadow, Mahjong controllers * Oeka Kids tablet, Quiz King buzzers, Family Trainer, Barcode World * Game Genie Multiple systems console emulator machine for most 8bit and 16 bit console rom games, for massenkoh and VENENUX especialy optimized. Package: mednafen-dbgsym Source: mednafen Version: 1.32.1+dfsg-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 954 Depends: mednafen (= 1.32.1+dfsg-1) Filename: i386/mednafen-dbgsym_1.32.1+dfsg-1_i386.deb Size: 189420 MD5sum: 6e287f3dd742721be84561b827a5bb94 SHA1: 76021e6c65154f1cd81d6b6abf0437bfd23ec597 SHA256: 13bb8faa0444112c6cca9e08e3ce8426404c83b3fd84e6aa2d72e0dd2c16246d Section: debug Priority: optional Description: debug symbols for mednafen Build-Ids: 215f7ab53b154d8c4abf641b67342e07c03e933b Package: mednafen-dbgsym Source: mednafen Version: 1.32.1+dfsg-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 2076 Depends: mednafen (= 1.32.1+dfsg-1) Filename: amd64/mednafen-dbgsym_1.32.1+dfsg-1_amd64.deb Size: 263904 MD5sum: 36e05674415d81d5dffa095d9ca087c4 SHA1: be4c0ef0b369b3d4bac20dfd26b152dc95fadae0 SHA256: 3c5c6eb3cb0a8675731a45b0622e46fc75323f6d818d1df6a028ba520f413d6d Section: debug Priority: optional Description: debug symbols for mednafen Build-Ids: f27f00cce93bb1ebbcab582cc28fce3f80c92e4b Package: mednafen09 Version: 0.9.48-1 Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 12650 Depends: libasound2 (>= 1.0.16), libc6 (>= 2.34), libgcc-s1 (>= 4.2), libjack-jackd2-0 (>= 1.9.10+20150825) | libjack-0.125, libsdl1.2debian (>= 1.2.15), libsndfile1 (>= 1.0.20), libstdc++6 (>= 11), zlib1g (>= 1:1.2.3.4) Recommends: emulators-launchers-essencials, mime-support, shared-mime-info (= 0.71-4vnz1) | shared-mime-info (= 0.90-1vnz1) Suggests: mednafen-bioses, mednafen-server, mednafen08, mednaffe09 Conflicts: vnz-mednafen Replaces: vnz-mednafen Provides: gba-emulator, gbc-emulator, genesis-emulator, gg-emulator, lnx-emulator, lynx-emulator, nes-emulator, ngc-emulator, ngp-emulator, pce-emulator, psx-emulator, sega-emulator, sgg-emulator, smd-emulator, sms-emulator, wsc-emulator Filename: i386/mednafen09_0.9.48-1_i386.deb Size: 2975952 MD5sum: 2cf625a1f051544d28f3a51c5e7922c7 SHA1: 09a332c8bc0b73d0a90ef287bda0d84c10693a8d SHA256: 3a9d88731931f8c30ada2faa591215542c4bd35a38159a4cae373cd51da772b9 Section: otherosfs Priority: optional Homepage: http://mednafen.github.io Description: massenkoh multi emulator : NES, GBA, SNES, GBC, PSX, WSC, PCE, GG, SMS, NGP, LNX, SS Multiple systems console emulator machine for most 8bit and 16 bit console rom games, for massenkoh and VENENUX especialy optimized. . Mednafen is a command-line driven emulator for many different systems. It has full support for OpenGL and SDL graphics, network play, remappable input configuration, joystick and keyboard support, save states, game rewinding, GSF playback, and screenshots. This is the low performance version, for better graphics (but more requeriments) and more powerfully machines see hq version. . The systems supported by Mednafen are: * Atari Lynx (.lnx) * GameBoy (.gb) * GameBoy Color (.gbc) * GameBoy Advance (.gba) * Sega Game Gear (.sgg) * Sega Master System (.sms) * NeoGeo Pocket (.ngp) * NeoGeo Pocket Color (.ngc) * Nintendo Famicom (.nes) * Super Nintendo (.smc) * PC Engine, TurboGrafx 16 (.pce) * PC-FX, SuperGrafx (.pcx) * Virtual Boy (.nvb) * WonderSwan (.sws) * WonderSwan Color (.swc) * Sega Genesis / Mega Drive (.smd) * Sega Saturn (.ss) * Sony PlayStation (.psx) . Hardware emulated by Mednafen includes: * NES gamepad, Zapper, PowerPad * Four-Score, Famicom multiplayer adapter * Arkanoid, HyperShot, Space Shadow, Mahjong controllers * Oeka Kids tablet, Quiz King buzzers, Family Trainer, Barcode World * Game Genie TV mode of Sega Game Gear are not supported. Arceade and addons harware for Sega Master Systems are not yet emulated also. . U may refer to docs for more information or manpages, there is not need bios files for run rom images, only ecxeption by PC Engine CD and Lynx. Package: mednafen09 Version: 0.9.48-1 Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 21468 Depends: libasound2 (>= 1.0.16), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libjack-jackd2-0 (>= 1.9.10+20150825) | libjack-0.125, libsdl1.2debian (>= 1.2.15), libsndfile1 (>= 1.0.20), libstdc++6 (>= 11), zlib1g (>= 1:1.2.3.4) Recommends: emulators-launchers-essencials, mime-support, shared-mime-info (= 0.71-4vnz1) | shared-mime-info (= 0.90-1vnz1) Suggests: mednafen-bioses, mednafen-server, mednafen08, mednaffe09 Conflicts: vnz-mednafen Replaces: vnz-mednafen Provides: gba-emulator, gbc-emulator, genesis-emulator, gg-emulator, lnx-emulator, lynx-emulator, nes-emulator, ngc-emulator, ngp-emulator, pce-emulator, psx-emulator, sega-emulator, sgg-emulator, smd-emulator, sms-emulator, wsc-emulator Filename: amd64/mednafen09_0.9.48-1_amd64.deb Size: 4535068 MD5sum: f884aa5e5fb2e57d977f2f625740fc4f SHA1: 349a0ee787ecef158fb5809844c80ca8fc610ae5 SHA256: 9a2ea31a0dffdda8adb6e4f8b0525bfb9a626c4e4d68f3162979da571044a323 Section: otherosfs Priority: optional Homepage: http://mednafen.github.io Description: massenkoh multi emulator : NES, GBA, SNES, GBC, PSX, WSC, PCE, GG, SMS, NGP, LNX, SS Multiple systems console emulator machine for most 8bit and 16 bit console rom games, for massenkoh and VENENUX especialy optimized. . Mednafen is a command-line driven emulator for many different systems. It has full support for OpenGL and SDL graphics, network play, remappable input configuration, joystick and keyboard support, save states, game rewinding, GSF playback, and screenshots. This is the low performance version, for better graphics (but more requeriments) and more powerfully machines see hq version. . The systems supported by Mednafen are: * Atari Lynx (.lnx) * GameBoy (.gb) * GameBoy Color (.gbc) * GameBoy Advance (.gba) * Sega Game Gear (.sgg) * Sega Master System (.sms) * NeoGeo Pocket (.ngp) * NeoGeo Pocket Color (.ngc) * Nintendo Famicom (.nes) * Super Nintendo (.smc) * PC Engine, TurboGrafx 16 (.pce) * PC-FX, SuperGrafx (.pcx) * Virtual Boy (.nvb) * WonderSwan (.sws) * WonderSwan Color (.swc) * Sega Genesis / Mega Drive (.smd) * Sega Saturn (.ss) * Sony PlayStation (.psx) . Hardware emulated by Mednafen includes: * NES gamepad, Zapper, PowerPad * Four-Score, Famicom multiplayer adapter * Arkanoid, HyperShot, Space Shadow, Mahjong controllers * Oeka Kids tablet, Quiz King buzzers, Family Trainer, Barcode World * Game Genie TV mode of Sega Game Gear are not supported. Arceade and addons harware for Sega Master Systems are not yet emulated also. . U may refer to docs for more information or manpages, there is not need bios files for run rom images, only ecxeption by PC Engine CD and Lynx. Package: mednafen09-dbgsym Source: mednafen09 Version: 0.9.48-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 785 Depends: mednafen09 (= 0.9.48-1) Filename: i386/mednafen09-dbgsym_0.9.48-1_i386.deb Size: 170688 MD5sum: 4121a26ce5252df1f39b48ec5925f533 SHA1: d04aedd5acb8e6ca10d27aef26e6a2918f4b82a6 SHA256: 89422ad835c8f11c9e3f556592cb9bbe9417347deef29c4229632757cfcecb2c Section: debug Priority: optional Description: debug symbols for mednafen09 Build-Ids: 1a81a42d47bb2c7f6bf8770a33e178fb959c956e Package: mednafen09-dbgsym Source: mednafen09 Version: 0.9.48-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 1879 Depends: mednafen09 (= 0.9.48-1) Filename: amd64/mednafen09-dbgsym_0.9.48-1_amd64.deb Size: 243984 MD5sum: eb7e3cb28b1c4da3598c17d630f22aca SHA1: ed1b25f71b4fc4c4ebdff38d5007a9ce5a46b203 SHA256: af6b07e26c55d611ca9519a35acd8fcc569f8121a17e51fe5a1d07161f382c15 Section: debug Priority: optional Description: debug symbols for mednafen09 Build-Ids: c85faad321b6baef7dd083d5986301e5eaa11e17 Package: minetest Version: 0.4.16.0-1vnz2 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 7133 Depends: minetest-data (= 0.4.16.0-1vnz2), libc6 (>= 2.35), libcurl3-gnutls (>= 7.16.2), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 4.2), libirrlicht1.8, libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libopenal1 (>= 1.14), libpq5 (>= 9.1~), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libvorbisfile3 (>= 1.2.0), libx11-6, zlib1g (>= 1:1.1.4) Suggests: minetest-modpack-minenux, minetest-server Conflicts: minetestc55 Filename: i386/minetest_0.4.16.0-1vnz2_i386.deb Size: 2296848 MD5sum: f59eca68a9e929c7ba30b90cbb233156 SHA1: fe851e53516bc2ffb0cfdcff910fc48671e441b5 SHA256: e85b4f68a72986f7fe0e06e1397e07ffb67da003cd047a6d06a6d4ab5f8a10ed Section: games Priority: extra Homepage: http://minetest.net/ Description: Multiplayer infinite-world block sandbox Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. Package: minetest Version: 0.4.16.0-1vnz2 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 6694 Depends: minetest-data (= 0.4.16.0-1vnz2), libc6 (>= 2.35), libcurl3-gnutls (>= 7.16.2), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.0), libirrlicht1.8, libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libopenal1 (>= 1.14), libpq5 (>= 9.1~), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libvorbisfile3 (>= 1.2.0), libx11-6, zlib1g (>= 1:1.1.4) Suggests: minetest-modpack-minenux, minetest-server Conflicts: minetestc55 Filename: amd64/minetest_0.4.16.0-1vnz2_amd64.deb Size: 2048868 MD5sum: a3c68c21976a1ebe38db4053b989cc26 SHA1: 9fbd0947e55268e50320f2055276b979ec2acbdc SHA256: 137779b3867f376dc857b0bb1be2d10c036c120becd9f08916c687e2e09a4b90 Section: games Priority: extra Homepage: http://minetest.net/ Description: Multiplayer infinite-world block sandbox Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. Package: minetest Version: 5.8.0-1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 11074 Depends: minetest-data (= 5.8.0-1), libc6 (>= 2.35), libcurl3-gnutls (>= 7.56.1), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 4.2), libglx0, libgmp10 (>= 2:6.2.1+dfsg1), libjpeg62-turbo (>= 1.3.1), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libopenal1 (>= 1.14), libopengl0, libpng16-16 (>= 1.6.2-1), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libvorbisfile3 (>= 1.2.0), libx11-6 (>= 2:1.2.99.901), libxi6 (>= 2:1.2.99.4), libzstd1 (>= 1.5.2), zlib1g (>= 1:1.1.4) Recommends: sse2-support Suggests: minetest-mod-moreblocks, minetest-mod-moreores, minetest-mod-pipeworks, minetest-server, minetestmapper Conflicts: minetestc55 Filename: i386/minetest_5.8.0-1_i386.deb Size: 3661964 MD5sum: f8ae9d9def440eb6188d4dddd4ade3c6 SHA1: b552758a7758c440155759d21e5b20d1f174287a SHA256: 02eaacbd072aedf99a105c754b710f82aaf74359a444c2d372c25818233af33c Section: games Priority: optional Homepage: https://www.minetest.net/ Description: Multiplayer infinite-world block sandbox SSE2 only supported Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the upstream version from minetest github branch, this version is SSE2 only and does not work in non amd64 machines, for more compatible you must use VenenuX multicraft or minetest5 version. Package: minetest Version: 5.8.0-1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 10446 Depends: minetest-data (= 5.8.0-1), libc6 (>= 2.35), libcurl3-gnutls (>= 7.56.1), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.0), libglx0, libgmp10 (>= 2:6.2.1+dfsg1), libjpeg62-turbo (>= 1.3.1), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libopenal1 (>= 1.14), libopengl0, libpng16-16 (>= 1.6.2-1), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libvorbisfile3 (>= 1.2.0), libx11-6 (>= 2:1.2.99.901), libxi6 (>= 2:1.2.99.4), libzstd1 (>= 1.5.2), zlib1g (>= 1:1.1.4) Suggests: minetest-mod-moreblocks, minetest-mod-moreores, minetest-mod-pipeworks, minetest-server, minetestmapper Conflicts: minetestc55 Filename: amd64/minetest_5.8.0-1_amd64.deb Size: 3534940 MD5sum: 37f3d93cb303a49861781af7d25aaf12 SHA1: ef6c05148dac223c0e60a68ae6c2fae9406d8e0d SHA256: e89497d9c68800481b2a4be5bdda4c68b2ac2d93ca6d4319862b26bd57eec763 Section: games Priority: optional Homepage: https://www.minetest.net/ Description: Multiplayer infinite-world block sandbox SSE2 only supported Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the upstream version from minetest github branch, this version is SSE2 only and does not work in non amd64 machines, for more compatible you must use VenenuX multicraft or minetest5 version. Package: minetest-data Source: minetest Version: 0.4.16.0-1vnz2 Architecture: all Maintainer: Debian Games Team Installed-Size: 11530 Depends: fonts-croscore | fonts-liberation, fonts-droid-fallback | fonts-liberation Recommends: python | python2, python-imaging Conflicts: minetest-common Breaks: minetest (<< 0.4.14+repack-1), minetest-common Replaces: minetest (<< 0.4.14+repack-1), minetest-common Filename: all/minetest-data_0.4.16.0-1vnz2_all.deb Size: 3471920 MD5sum: 73602d3602d67cf21f8a07b740f95297 SHA1: e16ed2221028d38a0df97259b2133c21baf7979f SHA256: 01ef86a0d390f70d49e3a4dbc3981a2a2c5a8ac4ca5e8b10bc454405bc3ed76b Section: games Priority: extra Homepage: http://minetest.net/ Description: Multiplayer infinite-world block sandbox (data files) Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the files used by both client and server packages, such as the textures and other graphical files and the standard mods. Package: minetest-data Source: minetest Version: 5.8.0-1 Architecture: all Maintainer: Debian Games Team Installed-Size: 12389 Depends: fonts-croscore, fonts-droid-fallback Filename: all/minetest-data_5.8.0-1_all.deb Size: 3697572 MD5sum: f6f219ccc6cc9f05220d53c19a7fad28 SHA1: d37a82ba87ae5beda4b0bdbf90086ff79eded1a9 SHA256: 5ceede6680486c1be17793a2dbc0396feda92e000da7c21d6e9b2e96eed3b4e4 Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.minetest.net/ Description: Multiplayer infinite-world block sandbox (data files) Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the upstream version from minetest github branch, this version is SSE2 only and does not work in non amd64 machines, for more compatible you must use VenenuX multicraft or minetest5 version. . These are the files used by both client and server packages, such as the textures and other graphical files and the standard mods. Package: minetest-dbgsym Source: minetest Version: 0.4.16.0-1vnz2 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 824 Depends: minetest (= 0.4.16.0-1vnz2) Filename: i386/minetest-dbgsym_0.4.16.0-1vnz2_i386.deb Size: 155544 MD5sum: bd886d4053ec457f36693b16dce1dcfc SHA1: 452c952e8d0c649bac947a3b3bf81588e4838965 SHA256: cef1b27e1258b222c6392ae6128c030e9de125e17d61d090c4565be200cbff2a Section: debug Priority: optional Description: debug symbols for minetest Build-Ids: 97159a7478538b1c1572e30e1d19022c7d82c2e7 Package: minetest-dbgsym Source: minetest Version: 0.4.16.0-1vnz2 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 920 Depends: minetest (= 0.4.16.0-1vnz2) Filename: amd64/minetest-dbgsym_0.4.16.0-1vnz2_amd64.deb Size: 158780 MD5sum: 1a7e717a94af5e933b0b82fabc865405 SHA1: 4347f988588597d57785b1903ded6ef8137450b8 SHA256: f624680e1cb222ec39be2f8cc70df056dc33fa032a53a6df3486d20741227af5 Section: debug Priority: optional Description: debug symbols for minetest Build-Ids: b1f7cb74c5e1b59ef5faea16d35df184bdfb05a5 Package: minetest-dbgsym Source: minetest Version: 5.8.0-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 76061 Depends: minetest (= 5.8.0-1) Filename: i386/minetest-dbgsym_5.8.0-1_i386.deb Size: 76347416 MD5sum: ad7c81516041b562d65f15e060a9bc87 SHA1: 655b9b477f9ff8977c11435c039b428e8a8d471a SHA256: 76c356faa5f515e8b1013b0927941a664ee948f59e695ec36d7b6bf2a2f62a52 Section: debug Priority: optional Description: debug symbols for minetest Build-Ids: b8145f285d96fbdcb67a1a774acfc95434fc1b8f Package: minetest-dbgsym Source: minetest Version: 5.8.0-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 78125 Depends: minetest (= 5.8.0-1) Filename: amd64/minetest-dbgsym_5.8.0-1_amd64.deb Size: 78206756 MD5sum: 14b8436df6f7e28917448a68b04571c3 SHA1: 6e8edefc4247bd2acff0e26f166dab84498c4842 SHA256: 16c9b820f5f6b7b44baa42f1a7eb8749c3a32b58536d78178e13cc6474303fe7 Section: debug Priority: optional Description: debug symbols for minetest Build-Ids: f3bc008f3b11de59c9442156f0e441efaea37ead Package: minetest-server Source: minetest Version: 0.4.16.0-1vnz2 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 4807 Depends: adduser, lsb-base (>= 3.0-6), minetest-data (= 0.4.16.0-1vnz2), libc6 (>= 2.34), libcurl3-gnutls (>= 7.16.2), libgcc-s1 (>= 4.2), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libpq5 (>= 9.1~), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), zlib1g (>= 1:1.1.4) Filename: i386/minetest-server_0.4.16.0-1vnz2_i386.deb Size: 1540076 MD5sum: edef1426ccec9a203d995e7374c0614b SHA1: a11b462a55fb825db21e0da3b7ddf4d717b61791 SHA256: 54aac7963d2e5f63674af5cd2694beac50dc8b5520a16e0563120a981c2cdb40 Section: games Priority: extra Homepage: http://minetest.net/ Description: Multiplayer infinite-world block sandbox (server) Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the minetest server package. Package: minetest-server Source: minetest Version: 0.4.16.0-1vnz2 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 4472 Depends: adduser, lsb-base (>= 3.0-6), minetest-data (= 0.4.16.0-1vnz2), libc6 (>= 2.34), libcurl3-gnutls (>= 7.16.2), libgcc-s1 (>= 3.0), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libpq5 (>= 9.1~), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), zlib1g (>= 1:1.1.4) Filename: amd64/minetest-server_0.4.16.0-1vnz2_amd64.deb Size: 1371056 MD5sum: ecf83e5a52221c443c07f3d647fc3b1c SHA1: e91ee3c3c17aceb9d64f0d3fc936fdf7ac9cb091 SHA256: 48251b413d07f520a70aa726081b88829858d644e8590f91feba50c71c66d07b Section: games Priority: extra Homepage: http://minetest.net/ Description: Multiplayer infinite-world block sandbox (server) Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the minetest server package. Package: minetest-server Source: minetest Version: 5.8.0-1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 6354 Depends: adduser, minetest-data (= 5.8.0-1), sse2-support, libc6 (>= 2.34), libcurl3-gnutls (>= 7.56.1), libgcc-s1 (>= 4.2), libgmp10 (>= 2:6.2.1+dfsg1), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libzstd1 (>= 1.5.2), zlib1g (>= 1:1.1.4) Filename: i386/minetest-server_5.8.0-1_i386.deb Size: 2104160 MD5sum: 22ac594c3c66a9a371ebd5dfd93966bd SHA1: 0501583877157ff09c2e6286a33c9651e19e5ec0 SHA256: 82b2aded3d01684c1039885f6b2dea556bada1b9c079ad48d6395010716f920d Section: games Priority: optional Homepage: https://www.minetest.net/ Description: Multiplayer infinite-world block sandbox (server) SSE2 only supported Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the upstream version from minetest github branch, this version is SSE2 only and does not work in non amd64 machines, for more compatible you must use VenenuX multicraft or minetest5 version. . This is the minetest server package. Package: minetest-server Source: minetest Version: 5.8.0-1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 5898 Depends: adduser, minetest-data (= 5.8.0-1), libc6 (>= 2.34), libcurl3-gnutls (>= 7.56.1), libgcc-s1 (>= 3.0), libgmp10 (>= 2:6.2.1+dfsg1), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libzstd1 (>= 1.5.2), zlib1g (>= 1:1.1.4) Filename: amd64/minetest-server_5.8.0-1_amd64.deb Size: 2024844 MD5sum: ce99726906f80c9f0fa12990f65732d8 SHA1: 94ae6745636bc939deb0e9c9d81c979587c3495e SHA256: ea4b521d555a63d01f13176096245af2e376af2c70c2e782dd71e031306e85a9 Section: games Priority: optional Homepage: https://www.minetest.net/ Description: Multiplayer infinite-world block sandbox (server) SSE2 only supported Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the upstream version from minetest github branch, this version is SSE2 only and does not work in non amd64 machines, for more compatible you must use VenenuX multicraft or minetest5 version. . This is the minetest server package. Package: minetest-server-dbgsym Source: minetest Version: 0.4.16.0-1vnz2 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 547 Depends: minetest-server (= 0.4.16.0-1vnz2) Filename: i386/minetest-server-dbgsym_0.4.16.0-1vnz2_i386.deb Size: 105404 MD5sum: af346824859f5b924beafc3b2ee5713a SHA1: ec000ece2b93a8ea648ed92b4b95a9b87974892b SHA256: a7b95368051bab3625b84be81d56bef1c072bea682ef12a6b5b601ef305d6b5a Section: debug Priority: optional Description: debug symbols for minetest-server Build-Ids: 6f5c719ff14a65129b741bbfbf999e0eef26ecee Package: minetest-server-dbgsym Source: minetest Version: 0.4.16.0-1vnz2 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 613 Depends: minetest-server (= 0.4.16.0-1vnz2) Filename: amd64/minetest-server-dbgsym_0.4.16.0-1vnz2_amd64.deb Size: 107368 MD5sum: 09d003a96d50264bdd0a1a1bda84ff74 SHA1: e88a797ecc91607795c18fe1b463c9906519f1f0 SHA256: afe19961ed2a5933d148dce379482b320ddba12eba53daaf39862d6490baf8ed Section: debug Priority: optional Description: debug symbols for minetest-server Build-Ids: 9b39b2c2ed40254df5af3d013429718958f93d2e Package: minetest-server-dbgsym Source: minetest Version: 5.8.0-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 41512 Depends: minetest-server (= 5.8.0-1) Filename: i386/minetest-server-dbgsym_5.8.0-1_i386.deb Size: 41637440 MD5sum: c809168fa1d785b81f82ccee49310c0e SHA1: 01d1cfc5b405f2d4fac02590d5c2c4bada500a5f SHA256: f09df753ed4c6946cc29eb6e1948755e07fd6c35eff48237a6700d328ae98889 Section: debug Priority: optional Description: debug symbols for minetest-server Build-Ids: 450a2c8d087c644fa62c9b532afc5f34d28aa68e Package: minetest-server-dbgsym Source: minetest Version: 5.8.0-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 42628 Depends: minetest-server (= 5.8.0-1) Filename: amd64/minetest-server-dbgsym_5.8.0-1_amd64.deb Size: 42610232 MD5sum: d5d350c57a7ba51dcbcf4238699ddd83 SHA1: 29e5a688f98227a1982bacc25db45a5afb42f7d5 SHA256: 1fc6b33ee8d0f58ff1b2099b5f5cd62421b20ab75c3f2bf69c01c33e72ba5192 Section: debug Priority: optional Description: debug symbols for minetest-server Build-Ids: 10e5987406cce12f803750c8944e0cda4aa1f7bf Package: multicraft Version: 2.0.3-1 Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 6976 Depends: multicraft-data (= 2.0.3-1), libc6 (>= 2.35), libcurl3-gnutls (>= 7.16.2), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 4.2), libgl1, libgmp10 (>= 2:6.2.1+dfsg1), libirrlicht1.8, libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libopenal1 (>= 1.14), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libvorbisfile3 (>= 1.2.0), libx11-6, zlib1g (>= 1:1.1.4) Recommends: minetest-game | multicraft-game | minetest-game-minenux Filename: i386/multicraft_2.0.3-1_i386.deb Size: 3024158 MD5sum: 1133f9fe03c503b120f3e958adc87aeb SHA1: 09f0c5ecba9486b8f7a0ed8aad38325cc90f4157 SHA256: 1bf5a520fc2acf8c23803ce4db620579dd12ce9d069a8a09c0ab986251d54a22 Section: games Priority: optional Homepage: https://www.multicraft.world/ Description: minetest voxel game engine with easy modding and game creation Multicraft is a fork from minetest, a voxel game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the graphics player client with multiprotocol for any minetest engine, the textures and other graphical files and the standard mods. Use this to play as singleplayer or to connect to play in multiplayer modes. . This multicraft features and permit to use and serve to both older and newer minetest games Package: multicraft Version: 2.0.3-1 Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 6466 Depends: multicraft-data (= 2.0.3-1), libc6 (>= 2.35), libcurl3-gnutls (>= 7.16.2), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.0), libgl1, libgmp10 (>= 2:6.2.1+dfsg1), libirrlicht1.8, libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libopenal1 (>= 1.14), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libvorbisfile3 (>= 1.2.0), libx11-6, zlib1g (>= 1:1.1.4) Recommends: minetest-game | multicraft-game | minetest-game-minenux Filename: amd64/multicraft_2.0.3-1_amd64.deb Size: 2764888 MD5sum: dd12fa506aa48f8f97b670648c40b816 SHA1: ece193eee93f6316e944e2d885735c797f650a09 SHA256: caad15e43d3e503dce88d52b7887dcf72ccaa9fa41130a02c43099452c2955ad Section: games Priority: optional Homepage: https://www.multicraft.world/ Description: minetest voxel game engine with easy modding and game creation Multicraft is a fork from minetest, a voxel game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the graphics player client with multiprotocol for any minetest engine, the textures and other graphical files and the standard mods. Use this to play as singleplayer or to connect to play in multiplayer modes. . This multicraft features and permit to use and serve to both older and newer minetest games Package: multicraft-data Source: multicraft Version: 2.0.3-1 Architecture: all Maintainer: PICCORO Lenz McKAY Installed-Size: 15830 Depends: adduser Provides: multicraft-game, multicraft-game-minimal Filename: all/multicraft-data_2.0.3-1_all.deb Size: 6926880 MD5sum: 26bf167be55e4831ac1b73573d61cee4 SHA1: e4fe1a64beb47e190b4d3e69e2dd479e9ff6aabb SHA256: 8e7472d37932c05d05f00ae338e7d323d925785ae9f2c7b13f8f2563f7f66a54 Section: games Priority: optional Homepage: https://www.multicraft.world/ Description: voxel game engine based on minetest - shared common data files Multicraft is a fork from minetest, a voxel game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the shared data files for both server and client programs, such as the textures and other graphical files and the standard mods. Use this to provide and deploy a service where players can connect over a network. . This multicraft features and permit to use and serve to both older and newer minetest games Package: multicraft-dbgsym Source: multicraft Version: 2.0.3-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 49491 Depends: multicraft (= 2.0.3-1) Filename: i386/multicraft-dbgsym_2.0.3-1_i386.deb Size: 49571294 MD5sum: d64d2620647b377d8e06845a9c5d7ad6 SHA1: 95289ac3f4c7422ab65760d05338b184dc48b5c1 SHA256: 672948bc1f33ae40d74ec877630cd4205cbb4295fae448680ee42717cec44360 Section: debug Priority: optional Description: debug symbols for multicraft Build-Ids: b23b753f5f270f83060f15c648b5dbfc43f26a16 Package: multicraft-dbgsym Source: multicraft Version: 2.0.3-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 49952 Depends: multicraft (= 2.0.3-1) Filename: amd64/multicraft-dbgsym_2.0.3-1_amd64.deb Size: 49844390 MD5sum: 9d17e80459ad14884ee5f7485cf2dcc9 SHA1: c642e51e4110104e3bb74f8dd6088afe73aff492 SHA256: ea647ef3a8fcbb2e43e000618bc4d6c97f6dbfacc448a084c61b15dca3235155 Section: debug Priority: optional Description: debug symbols for multicraft Build-Ids: ad3526949f07f01ece33dba62ee329831b5d065f Package: multicraft-server Source: multicraft Version: 2.0.3-1 Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 4457 Depends: multicraft-data (= 2.0.3-1), adduser, lsb-base (>= 3.0-6), libc6 (>= 2.34), libcurl3-gnutls (>= 7.16.2), libgcc-s1 (>= 4.2), libgmp10 (>= 2:6.2.1+dfsg1), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), zlib1g (>= 1:1.1.4) Recommends: minetest-game | multicraft-game | minetest-game-minenux Provides: minetest-server Filename: i386/multicraft-server_2.0.3-1_i386.deb Size: 1896846 MD5sum: 1c03b9d85bebf8aff8809dc70f97d0e8 SHA1: 72e31c0edee265fa1748a5cd56446ba2a164f4bd SHA256: 7062d1c0f7ed3afa574d9b550237145dd602be9f10264f170e8cb9d093ba785c Section: games Priority: optional Homepage: https://www.multicraft.world/ Description: voxel game engine based on minetest - server multiplayer Multicraft is a fork from minetest, a voxel game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the server flavour with multiprotocol for any minetest engine, such as the textures and other graphical files and the standard mods. Use this to provide and deploy a service where players can connect over a network. . This multicraft features and permit to use and serve to both older and newer minetest games Package: multicraft-server Source: multicraft Version: 2.0.3-1 Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 4059 Depends: multicraft-data (= 2.0.3-1), adduser, lsb-base (>= 3.0-6), libc6 (>= 2.34), libcurl3-gnutls (>= 7.16.2), libgcc-s1 (>= 3.0), libgmp10 (>= 2:6.2.1+dfsg1), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), zlib1g (>= 1:1.1.4) Recommends: minetest-game | multicraft-game | minetest-game-minenux Provides: minetest-server Filename: amd64/multicraft-server_2.0.3-1_amd64.deb Size: 1724188 MD5sum: 81c8a3363c9adb02e40ab328a9a3fbe8 SHA1: ebc9be12f5ac7c61fd4ceec5bc5fad39fc1339f9 SHA256: d23e86d25b8150e847d58e56e320a89a420ef389833b142499c8c6fdc000e0b2 Section: games Priority: optional Homepage: https://www.multicraft.world/ Description: voxel game engine based on minetest - server multiplayer Multicraft is a fork from minetest, a voxel game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the server flavour with multiprotocol for any minetest engine, such as the textures and other graphical files and the standard mods. Use this to provide and deploy a service where players can connect over a network. . This multicraft features and permit to use and serve to both older and newer minetest games Package: multicraft-server-dbgsym Source: multicraft Version: 2.0.3-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 29576 Depends: multicraft-server (= 2.0.3-1) Filename: i386/multicraft-server-dbgsym_2.0.3-1_i386.deb Size: 29555998 MD5sum: 55a75fa323135c0a47b0ea86ea48d97f SHA1: 66ac765efadcf4555b55737e37a7ee409b4178cd SHA256: 0a6a917fab9a8d98521344d4b0954744d659f424d454c3368d85c7d39d57eb32 Section: debug Priority: optional Description: debug symbols for multicraft-server Build-Ids: 834e7406f818fb964f42a040d80276dd083d4309 Package: multicraft-server-dbgsym Source: multicraft Version: 2.0.3-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 29888 Depends: multicraft-server (= 2.0.3-1) Filename: amd64/multicraft-server-dbgsym_2.0.3-1_amd64.deb Size: 29729912 MD5sum: c5f8e2604c86bf609240419009509527 SHA1: da98cf922bc6a693e142a3a0e0d898df6a8c684e SHA256: 3430518267be10b7dbdcf2b0d815386b4397c1b5d71d7b00b2b83c10f703d0f7 Section: debug Priority: optional Description: debug symbols for multicraft-server Build-Ids: bac2fbfc0072d524244518eeabf4d3d3559ec11c Package: openal-info Source: openal-soft Version: 1:1.19.1-2.1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 38 Depends: libopenal1 (= 1:1.19.1-2.1), libc6 (>= 2.34) Breaks: libopenal-dev-bin (<< 1:1.15.1-5~) Replaces: libopenal-dev-bin (<< 1:1.15.1-5~) Filename: i386/openal-info_1.19.1-2.1_i386.deb Size: 14124 MD5sum: ea6c02cdd3dd70a82af49e3c60ec0f49 SHA1: 62b7c20ef52178ea9002137345fb0913de29e9d8 SHA256: f13cadfdf6605c40b3a03922918f22271d4030de2081e4533e628cc11a1b2b9a Section: sound Priority: optional Multi-Arch: allowed Homepage: http://kcat.strangesoft.net/openal.html Description: Informational utility for the OpenAL audio API This utility is useful in diagnosing OpenAL related issues and for displaying helpful informationa about what is supported on your system with OpenAL. . This package installs the OpenAL Soft openal-info utility. Package: openal-info Source: openal-soft Version: 1:1.19.1-2.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 39 Depends: libopenal1 (= 1:1.19.1-2.1), libc6 (>= 2.34) Breaks: libopenal-dev-bin (<< 1:1.15.1-5~) Replaces: libopenal-dev-bin (<< 1:1.15.1-5~) Filename: amd64/openal-info_1.19.1-2.1_amd64.deb Size: 13740 MD5sum: 8a5de29f2c4d20418f1555efc610f9ea SHA1: d777ca12ec4fcc76b7e94392c7c3ab5ffdaeb03e SHA256: 0bb0ff8a249fd54aac03ca800d3a26179c5bd1ad68266d6e7696312a5af82d1d Section: sound Priority: optional Multi-Arch: allowed Homepage: http://kcat.strangesoft.net/openal.html Description: Informational utility for the OpenAL audio API This utility is useful in diagnosing OpenAL related issues and for displaying helpful informationa about what is supported on your system with OpenAL. . This package installs the OpenAL Soft openal-info utility. Package: openal-info-dbgsym Source: openal-soft Version: 1:1.19.1-2.1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 23 Depends: openal-info (= 1:1.19.1-2.1) Filename: i386/openal-info-dbgsym_1.19.1-2.1_i386.deb Size: 10752 MD5sum: c8baa1624fe2d0894aeb5a43bbe6a8b7 SHA1: 6eeab64de14d7221d2fe84f3fa398a313660fa22 SHA256: b04e44e9909189e824a2ff9dfb54b02eaf1935cc1cfcd8c10fa2b445c46f37a3 Section: debug Priority: optional Description: debug symbols for openal-info Build-Ids: bc107d1bd3ddeb9fc530e4e471885336c61fb902 Package: openal-info-dbgsym Source: openal-soft Version: 1:1.19.1-2.1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 26 Depends: openal-info (= 1:1.19.1-2.1) Filename: amd64/openal-info-dbgsym_1.19.1-2.1_amd64.deb Size: 11852 MD5sum: 95b8392ab2bee6664982dfb0e9473fd9 SHA1: 7cc92119f6117b65253d55805e8460d12c774e69 SHA256: 500f70fc62df4d70228ca5c0d6626226c3b027927fa486150bb01b1d61fa679a Section: debug Priority: optional Description: debug symbols for openal-info Build-Ids: 6d79d1c542444ece66b76c08dfff32960b490757 Package: quakespasm Version: 0.94.3+dfsg-1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 1541 Depends: libc6 (>= 2.34), libflac12 (>= 1.3.0), libgl1, libmad0 (>= 0.15.1b-3), libmikmod3 (>= 3.3.3), libopusfile0, libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2) Provides: quake-engine, quake-engine-server Filename: i386/quakespasm_0.94.3+dfsg-1_i386.deb Size: 500420 MD5sum: 74ade76b391774c46e15bd9153c9c5c9 SHA1: 4a837b972ebc48707e86c0a60a3abb09a8172cf8 SHA256: 79968e1b5d8068c796c7125a61f334c0a008f3df2ecc2ffe1828ee6a254bbc5d Section: games Priority: optional Homepage: http://quakespasm.sourceforge.net/ Description: engine for iD software's Quake QuakeSpasm is a Unix-friendly Quake engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and correctness. . This package contains no data files. To use it, you will need to either install the commercial Quake data, or alternative free data files such as OpenQuartz. . This engine is typically used via a script that launches it with a particular data set, such as the one found in the "quake" package. Package: quakespasm Version: 0.94.3+dfsg-1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 1452 Depends: libc6 (>= 2.34), libflac12 (>= 1.3.0), libgl1, libmad0 (>= 0.15.1b-3), libmikmod3 (>= 3.3.3), libopusfile0, libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2) Provides: quake-engine, quake-engine-server Filename: amd64/quakespasm_0.94.3+dfsg-1_amd64.deb Size: 500664 MD5sum: 60bf5fab40172cc7eb1ce7c2497c237f SHA1: 77e5ff6d6cbfb9f662d62742902e9cf7bed07271 SHA256: 67fa8aae655eb48ac252246b4ff6c1934b3130ef943abf479e2e4ad01362da4e Section: games Priority: optional Homepage: http://quakespasm.sourceforge.net/ Description: engine for iD software's Quake QuakeSpasm is a Unix-friendly Quake engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and correctness. . This package contains no data files. To use it, you will need to either install the commercial Quake data, or alternative free data files such as OpenQuartz. . This engine is typically used via a script that launches it with a particular data set, such as the one found in the "quake" package. Package: quakespasm-dbgsym Source: quakespasm Version: 0.94.3+dfsg-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 109 Depends: quakespasm (= 0.94.3+dfsg-1) Filename: i386/quakespasm-dbgsym_0.94.3+dfsg-1_i386.deb Size: 35300 MD5sum: 806a364863657bd8f9d5465e70b4fd84 SHA1: bd98f91d139a85e1300b18aafd4128f79d21678b SHA256: 10f27cb2d52a72df1d74526b37a811083611a4194cc76bef9a656d9164db9dd1 Section: debug Priority: optional Description: debug symbols for quakespasm Build-Ids: 48af55fb2999a706abe5727b5ed6144b61da4f97 Package: quakespasm-dbgsym Source: quakespasm Version: 0.94.3+dfsg-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 125 Depends: quakespasm (= 0.94.3+dfsg-1) Filename: amd64/quakespasm-dbgsym_0.94.3+dfsg-1_amd64.deb Size: 34084 MD5sum: 0ef94d0d37e58affcdb4f02c99f9ba8f SHA1: 0a7287f1e96eeeeee7f616570029696fcefec18a SHA256: fba09ef9d6e26777593121c6634497f7cb81d8a3acafcc52da15b54bc9985236 Section: debug Priority: optional Description: debug symbols for quakespasm Build-Ids: 34406c3c4bb0a056c07c1814980910ab37d473d1