1. Introduction
2. Disassembly
3. Behavior Generation
4. Simple Combinational Example
5. Glitcher Example
6. Behavioral Optimization
7. Addaccu Example
8. Shifter Example
9. Retrieving ROM Content

Chapter 1 Subsections

1. Introduction
1. 1. Directories Description
1. 2. Tool Description
1. 3. Integration Flows
1. 4. Tool Setup and Execution
1. 4. 1. Netlist Files
1. 4. 2. Execution
1. 4. 3. Output Files
1. 4. 4. Yagle GUI: XYagle