SDL 3.0
SDL_GPUViewport Struct Reference

#include <SDL_gpu.h>

Data Fields

float x
 
float y
 
float w
 
float h
 
float minDepth
 
float maxDepth
 

Detailed Description

Definition at line 513 of file SDL_gpu.h.

Field Documentation

◆ h

float SDL_GPUViewport::h

Definition at line 518 of file SDL_gpu.h.

◆ maxDepth

float SDL_GPUViewport::maxDepth

Definition at line 520 of file SDL_gpu.h.

◆ minDepth

float SDL_GPUViewport::minDepth

Definition at line 519 of file SDL_gpu.h.

◆ w

float SDL_GPUViewport::w

Definition at line 517 of file SDL_gpu.h.

◆ x

float SDL_GPUViewport::x

Definition at line 515 of file SDL_gpu.h.

◆ y

float SDL_GPUViewport::y

Definition at line 516 of file SDL_gpu.h.


The documentation for this struct was generated from the following file: