SDL 3.0
|
#include <SDL_gpu.h>
Data Fields | |
SDL_GPUColorAttachmentDescription * | colorAttachmentDescriptions |
Uint32 | colorAttachmentCount |
SDL_bool | hasDepthStencilAttachment |
SDL_GPUTextureFormat | depthStencilFormat |
Uint32 SDL_GPUGraphicsPipelineAttachmentInfo::colorAttachmentCount |
SDL_GPUColorAttachmentDescription* SDL_GPUGraphicsPipelineAttachmentInfo::colorAttachmentDescriptions |
SDL_GPUTextureFormat SDL_GPUGraphicsPipelineAttachmentInfo::depthStencilFormat |
SDL_bool SDL_GPUGraphicsPipelineAttachmentInfo::hasDepthStencilAttachment |