#include <SDL_gpu.h>
Definition at line 547 of file SDL_gpu.h.
Uint32 SDL_GPUTextureRegion::d |
Uint32 SDL_GPUTextureRegion::h |
◆ layer
Uint32 SDL_GPUTextureRegion::layer |
◆ mipLevel
Uint32 SDL_GPUTextureRegion::mipLevel |
◆ texture
Uint32 SDL_GPUTextureRegion::w |
Uint32 SDL_GPUTextureRegion::x |
Uint32 SDL_GPUTextureRegion::y |
Uint32 SDL_GPUTextureRegion::z |
The documentation for this struct was generated from the following file: