SDL 3.0
SDL_GPURasterizerState Struct Reference

#include <SDL_gpu.h>

Data Fields

SDL_GPUFillMode fillMode
 
SDL_GPUCullMode cullMode
 
SDL_GPUFrontFace frontFace
 
SDL_bool depthBiasEnable
 
float depthBiasConstantFactor
 
float depthBiasClamp
 
float depthBiasSlopeFactor
 

Detailed Description

Definition at line 732 of file SDL_gpu.h.

Field Documentation

◆ cullMode

SDL_GPUCullMode SDL_GPURasterizerState::cullMode

Definition at line 735 of file SDL_gpu.h.

◆ depthBiasClamp

float SDL_GPURasterizerState::depthBiasClamp

Definition at line 739 of file SDL_gpu.h.

◆ depthBiasConstantFactor

float SDL_GPURasterizerState::depthBiasConstantFactor

Definition at line 738 of file SDL_gpu.h.

◆ depthBiasEnable

SDL_bool SDL_GPURasterizerState::depthBiasEnable

Definition at line 737 of file SDL_gpu.h.

◆ depthBiasSlopeFactor

float SDL_GPURasterizerState::depthBiasSlopeFactor

Definition at line 740 of file SDL_gpu.h.

◆ fillMode

SDL_GPUFillMode SDL_GPURasterizerState::fillMode

Definition at line 734 of file SDL_gpu.h.

◆ frontFace

SDL_GPUFrontFace SDL_GPURasterizerState::frontFace

Definition at line 736 of file SDL_gpu.h.


The documentation for this struct was generated from the following file: