SDL 3.0
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#include <SDL_gpu.h>
SDL_GPUDepthStencilValue SDL_GPUDepthStencilAttachmentInfo::depthStencilClearValue |
SDL_GPULoadOp SDL_GPUDepthStencilAttachmentInfo::loadOp |
SDL_GPULoadOp SDL_GPUDepthStencilAttachmentInfo::stencilLoadOp |
SDL_GPUStoreOp SDL_GPUDepthStencilAttachmentInfo::stencilStoreOp |
SDL_GPUStoreOp SDL_GPUDepthStencilAttachmentInfo::storeOp |
SDL_GPUTexture* SDL_GPUDepthStencilAttachmentInfo::texture |