Go to the documentation of this file.
26#ifndef SDL_oldnames_h_
27#define SDL_oldnames_h_
38#ifdef SDL_ENABLE_OLD_NAMES
41#define SDL_AtomicCAS SDL_AtomicCompareAndSwap
42#define SDL_AtomicCASPtr SDL_AtomicCompareAndSwapPointer
43#define SDL_AtomicGetPtr SDL_AtomicGetPointer
44#define SDL_AtomicLock SDL_LockSpinlock
45#define SDL_AtomicSetPtr SDL_AtomicSetPointer
46#define SDL_AtomicTryLock SDL_TryLockSpinlock
47#define SDL_AtomicUnlock SDL_UnlockSpinlock
48#define SDL_atomic_t SDL_AtomicInt
51#define AUDIO_F32 SDL_AUDIO_F32LE
52#define AUDIO_F32LSB SDL_AUDIO_F32LE
53#define AUDIO_F32MSB SDL_AUDIO_F32BE
54#define AUDIO_F32SYS SDL_AUDIO_F32
55#define AUDIO_S16 SDL_AUDIO_S16LE
56#define AUDIO_S16LSB SDL_AUDIO_S16LE
57#define AUDIO_S16MSB SDL_AUDIO_S16BE
58#define AUDIO_S16SYS SDL_AUDIO_S16
59#define AUDIO_S32 SDL_AUDIO_S32LE
60#define AUDIO_S32LSB SDL_AUDIO_S32LE
61#define AUDIO_S32MSB SDL_AUDIO_S32BE
62#define AUDIO_S32SYS SDL_AUDIO_S32
63#define AUDIO_S8 SDL_AUDIO_S8
64#define AUDIO_U8 SDL_AUDIO_U8
65#define SDL_AudioStreamAvailable SDL_GetAudioStreamAvailable
66#define SDL_AudioStreamClear SDL_ClearAudioStream
67#define SDL_AudioStreamFlush SDL_FlushAudioStream
68#define SDL_AudioStreamGet SDL_GetAudioStreamData
69#define SDL_AudioStreamPut SDL_PutAudioStreamData
70#define SDL_FreeAudioStream SDL_DestroyAudioStream
71#define SDL_FreeWAV SDL_free
72#define SDL_LoadWAV_RW SDL_LoadWAV_IO
73#define SDL_MixAudioFormat SDL_MixAudio
74#define SDL_NewAudioStream SDL_CreateAudioStream
77#define SDL_SIMDGetAlignment SDL_GetSIMDAlignment
80#define SDL_SwapBE16 SDL_Swap16BE
81#define SDL_SwapBE32 SDL_Swap32BE
82#define SDL_SwapBE64 SDL_Swap64BE
83#define SDL_SwapLE16 SDL_Swap16LE
84#define SDL_SwapLE32 SDL_Swap32LE
85#define SDL_SwapLE64 SDL_Swap64LE
88#define SDL_APP_DIDENTERBACKGROUND SDL_EVENT_DID_ENTER_BACKGROUND
89#define SDL_APP_DIDENTERFOREGROUND SDL_EVENT_DID_ENTER_FOREGROUND
90#define SDL_APP_LOWMEMORY SDL_EVENT_LOW_MEMORY
91#define SDL_APP_TERMINATING SDL_EVENT_TERMINATING
92#define SDL_APP_WILLENTERBACKGROUND SDL_EVENT_WILL_ENTER_BACKGROUND
93#define SDL_APP_WILLENTERFOREGROUND SDL_EVENT_WILL_ENTER_FOREGROUND
94#define SDL_AUDIODEVICEADDED SDL_EVENT_AUDIO_DEVICE_ADDED
95#define SDL_AUDIODEVICEREMOVED SDL_EVENT_AUDIO_DEVICE_REMOVED
96#define SDL_CLIPBOARDUPDATE SDL_EVENT_CLIPBOARD_UPDATE
97#define SDL_CONTROLLERAXISMOTION SDL_EVENT_GAMEPAD_AXIS_MOTION
98#define SDL_CONTROLLERBUTTONDOWN SDL_EVENT_GAMEPAD_BUTTON_DOWN
99#define SDL_CONTROLLERBUTTONUP SDL_EVENT_GAMEPAD_BUTTON_UP
100#define SDL_CONTROLLERDEVICEADDED SDL_EVENT_GAMEPAD_ADDED
101#define SDL_CONTROLLERDEVICEREMAPPED SDL_EVENT_GAMEPAD_REMAPPED
102#define SDL_CONTROLLERDEVICEREMOVED SDL_EVENT_GAMEPAD_REMOVED
103#define SDL_CONTROLLERSENSORUPDATE SDL_EVENT_GAMEPAD_SENSOR_UPDATE
104#define SDL_CONTROLLERSTEAMHANDLEUPDATED SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED
105#define SDL_CONTROLLERTOUCHPADDOWN SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN
106#define SDL_CONTROLLERTOUCHPADMOTION SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION
107#define SDL_CONTROLLERTOUCHPADUP SDL_EVENT_GAMEPAD_TOUCHPAD_UP
108#define SDL_ControllerAxisEvent SDL_GamepadAxisEvent
109#define SDL_ControllerButtonEvent SDL_GamepadButtonEvent
110#define SDL_ControllerDeviceEvent SDL_GamepadDeviceEvent
111#define SDL_ControllerSensorEvent SDL_GamepadSensorEvent
112#define SDL_ControllerTouchpadEvent SDL_GamepadTouchpadEvent
113#define SDL_DISPLAYEVENT_CONNECTED SDL_EVENT_DISPLAY_ADDED
114#define SDL_DISPLAYEVENT_DISCONNECTED SDL_EVENT_DISPLAY_REMOVED
115#define SDL_DISPLAYEVENT_MOVED SDL_EVENT_DISPLAY_MOVED
116#define SDL_DISPLAYEVENT_ORIENTATION SDL_EVENT_DISPLAY_ORIENTATION
117#define SDL_DROPBEGIN SDL_EVENT_DROP_BEGIN
118#define SDL_DROPCOMPLETE SDL_EVENT_DROP_COMPLETE
119#define SDL_DROPFILE SDL_EVENT_DROP_FILE
120#define SDL_DROPTEXT SDL_EVENT_DROP_TEXT
121#define SDL_DelEventWatch SDL_RemoveEventWatch
122#define SDL_FINGERDOWN SDL_EVENT_FINGER_DOWN
123#define SDL_FINGERMOTION SDL_EVENT_FINGER_MOTION
124#define SDL_FINGERUP SDL_EVENT_FINGER_UP
125#define SDL_FIRSTEVENT SDL_EVENT_FIRST
126#define SDL_JOYAXISMOTION SDL_EVENT_JOYSTICK_AXIS_MOTION
127#define SDL_JOYBATTERYUPDATED SDL_EVENT_JOYSTICK_BATTERY_UPDATED
128#define SDL_JOYBUTTONDOWN SDL_EVENT_JOYSTICK_BUTTON_DOWN
129#define SDL_JOYBUTTONUP SDL_EVENT_JOYSTICK_BUTTON_UP
130#define SDL_JOYDEVICEADDED SDL_EVENT_JOYSTICK_ADDED
131#define SDL_JOYDEVICEREMOVED SDL_EVENT_JOYSTICK_REMOVED
132#define SDL_JOYBALLMOTION SDL_EVENT_JOYSTICK_BALL_MOTION
133#define SDL_JOYHATMOTION SDL_EVENT_JOYSTICK_HAT_MOTION
134#define SDL_KEYDOWN SDL_EVENT_KEY_DOWN
135#define SDL_KEYMAPCHANGED SDL_EVENT_KEYMAP_CHANGED
136#define SDL_KEYUP SDL_EVENT_KEY_UP
137#define SDL_LASTEVENT SDL_EVENT_LAST
138#define SDL_LOCALECHANGED SDL_EVENT_LOCALE_CHANGED
139#define SDL_MOUSEBUTTONDOWN SDL_EVENT_MOUSE_BUTTON_DOWN
140#define SDL_MOUSEBUTTONUP SDL_EVENT_MOUSE_BUTTON_UP
141#define SDL_MOUSEMOTION SDL_EVENT_MOUSE_MOTION
142#define SDL_MOUSEWHEEL SDL_EVENT_MOUSE_WHEEL
143#define SDL_POLLSENTINEL SDL_EVENT_POLL_SENTINEL
144#define SDL_QUIT SDL_EVENT_QUIT
145#define SDL_RENDER_DEVICE_RESET SDL_EVENT_RENDER_DEVICE_RESET
146#define SDL_RENDER_TARGETS_RESET SDL_EVENT_RENDER_TARGETS_RESET
147#define SDL_SENSORUPDATE SDL_EVENT_SENSOR_UPDATE
148#define SDL_TEXTEDITING SDL_EVENT_TEXT_EDITING
149#define SDL_TEXTEDITING_EXT SDL_EVENT_TEXT_EDITING_EXT
150#define SDL_TEXTINPUT SDL_EVENT_TEXT_INPUT
151#define SDL_USEREVENT SDL_EVENT_USER
152#define SDL_WINDOWEVENT_CLOSE SDL_EVENT_WINDOW_CLOSE_REQUESTED
153#define SDL_WINDOWEVENT_DISPLAY_CHANGED SDL_EVENT_WINDOW_DISPLAY_CHANGED
154#define SDL_WINDOWEVENT_ENTER SDL_EVENT_WINDOW_MOUSE_ENTER
155#define SDL_WINDOWEVENT_EXPOSED SDL_EVENT_WINDOW_EXPOSED
156#define SDL_WINDOWEVENT_FOCUS_GAINED SDL_EVENT_WINDOW_FOCUS_GAINED
157#define SDL_WINDOWEVENT_FOCUS_LOST SDL_EVENT_WINDOW_FOCUS_LOST
158#define SDL_WINDOWEVENT_HIDDEN SDL_EVENT_WINDOW_HIDDEN
159#define SDL_WINDOWEVENT_HIT_TEST SDL_EVENT_WINDOW_HIT_TEST
160#define SDL_WINDOWEVENT_ICCPROF_CHANGED SDL_EVENT_WINDOW_ICCPROF_CHANGED
161#define SDL_WINDOWEVENT_LEAVE SDL_EVENT_WINDOW_MOUSE_LEAVE
162#define SDL_WINDOWEVENT_MAXIMIZED SDL_EVENT_WINDOW_MAXIMIZED
163#define SDL_WINDOWEVENT_MINIMIZED SDL_EVENT_WINDOW_MINIMIZED
164#define SDL_WINDOWEVENT_MOVED SDL_EVENT_WINDOW_MOVED
165#define SDL_WINDOWEVENT_RESIZED SDL_EVENT_WINDOW_RESIZED
166#define SDL_WINDOWEVENT_RESTORED SDL_EVENT_WINDOW_RESTORED
167#define SDL_WINDOWEVENT_SHOWN SDL_EVENT_WINDOW_SHOWN
168#define SDL_WINDOWEVENT_SIZE_CHANGED SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED
169#define SDL_WINDOWEVENT_TAKE_FOCUS SDL_EVENT_WINDOW_TAKE_FOCUS
170#define SDL_eventaction SDL_EventAction
173#define SDL_CONTROLLER_AXIS_INVALID SDL_GAMEPAD_AXIS_INVALID
174#define SDL_CONTROLLER_AXIS_LEFTX SDL_GAMEPAD_AXIS_LEFTX
175#define SDL_CONTROLLER_AXIS_LEFTY SDL_GAMEPAD_AXIS_LEFTY
176#define SDL_CONTROLLER_AXIS_MAX SDL_GAMEPAD_AXIS_MAX
177#define SDL_CONTROLLER_AXIS_RIGHTX SDL_GAMEPAD_AXIS_RIGHTX
178#define SDL_CONTROLLER_AXIS_RIGHTY SDL_GAMEPAD_AXIS_RIGHTY
179#define SDL_CONTROLLER_AXIS_TRIGGERLEFT SDL_GAMEPAD_AXIS_LEFT_TRIGGER
180#define SDL_CONTROLLER_AXIS_TRIGGERRIGHT SDL_GAMEPAD_AXIS_RIGHT_TRIGGER
181#define SDL_CONTROLLER_BINDTYPE_AXIS SDL_GAMEPAD_BINDTYPE_AXIS
182#define SDL_CONTROLLER_BINDTYPE_BUTTON SDL_GAMEPAD_BINDTYPE_BUTTON
183#define SDL_CONTROLLER_BINDTYPE_HAT SDL_GAMEPAD_BINDTYPE_HAT
184#define SDL_CONTROLLER_BINDTYPE_NONE SDL_GAMEPAD_BINDTYPE_NONE
185#define SDL_CONTROLLER_BUTTON_A SDL_GAMEPAD_BUTTON_SOUTH
186#define SDL_CONTROLLER_BUTTON_B SDL_GAMEPAD_BUTTON_EAST
187#define SDL_CONTROLLER_BUTTON_BACK SDL_GAMEPAD_BUTTON_BACK
188#define SDL_CONTROLLER_BUTTON_DPAD_DOWN SDL_GAMEPAD_BUTTON_DPAD_DOWN
189#define SDL_CONTROLLER_BUTTON_DPAD_LEFT SDL_GAMEPAD_BUTTON_DPAD_LEFT
190#define SDL_CONTROLLER_BUTTON_DPAD_RIGHT SDL_GAMEPAD_BUTTON_DPAD_RIGHT
191#define SDL_CONTROLLER_BUTTON_DPAD_UP SDL_GAMEPAD_BUTTON_DPAD_UP
192#define SDL_CONTROLLER_BUTTON_GUIDE SDL_GAMEPAD_BUTTON_GUIDE
193#define SDL_CONTROLLER_BUTTON_INVALID SDL_GAMEPAD_BUTTON_INVALID
194#define SDL_CONTROLLER_BUTTON_LEFTSHOULDER SDL_GAMEPAD_BUTTON_LEFT_SHOULDER
195#define SDL_CONTROLLER_BUTTON_LEFTSTICK SDL_GAMEPAD_BUTTON_LEFT_STICK
196#define SDL_CONTROLLER_BUTTON_MAX SDL_GAMEPAD_BUTTON_MAX
197#define SDL_CONTROLLER_BUTTON_MISC1 SDL_GAMEPAD_BUTTON_MISC1
198#define SDL_CONTROLLER_BUTTON_PADDLE1 SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1
199#define SDL_CONTROLLER_BUTTON_PADDLE2 SDL_GAMEPAD_BUTTON_LEFT_PADDLE1
200#define SDL_CONTROLLER_BUTTON_PADDLE3 SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2
201#define SDL_CONTROLLER_BUTTON_PADDLE4 SDL_GAMEPAD_BUTTON_LEFT_PADDLE2
202#define SDL_CONTROLLER_BUTTON_RIGHTSHOULDER SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER
203#define SDL_CONTROLLER_BUTTON_RIGHTSTICK SDL_GAMEPAD_BUTTON_RIGHT_STICK
204#define SDL_CONTROLLER_BUTTON_START SDL_GAMEPAD_BUTTON_START
205#define SDL_CONTROLLER_BUTTON_TOUCHPAD SDL_GAMEPAD_BUTTON_TOUCHPAD
206#define SDL_CONTROLLER_BUTTON_X SDL_GAMEPAD_BUTTON_WEST
207#define SDL_CONTROLLER_BUTTON_Y SDL_GAMEPAD_BUTTON_NORTH
208#define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT
209#define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR
210#define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT
211#define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO
212#define SDL_CONTROLLER_TYPE_PS3 SDL_GAMEPAD_TYPE_PS3
213#define SDL_CONTROLLER_TYPE_PS4 SDL_GAMEPAD_TYPE_PS4
214#define SDL_CONTROLLER_TYPE_PS5 SDL_GAMEPAD_TYPE_PS5
215#define SDL_CONTROLLER_TYPE_UNKNOWN SDL_GAMEPAD_TYPE_STANDARD
216#define SDL_CONTROLLER_TYPE_VIRTUAL SDL_GAMEPAD_TYPE_VIRTUAL
217#define SDL_CONTROLLER_TYPE_XBOX360 SDL_GAMEPAD_TYPE_XBOX360
218#define SDL_CONTROLLER_TYPE_XBOXONE SDL_GAMEPAD_TYPE_XBOXONE
219#define SDL_GameController SDL_Gamepad
220#define SDL_GameControllerAddMapping SDL_AddGamepadMapping
221#define SDL_GameControllerAddMappingsFromFile SDL_AddGamepadMappingsFromFile
222#define SDL_GameControllerAddMappingsFromRW SDL_AddGamepadMappingsFromIO
223#define SDL_GameControllerAxis SDL_GamepadAxis
224#define SDL_GameControllerBindType SDL_GamepadBindingType
225#define SDL_GameControllerButton SDL_GamepadButton
226#define SDL_GameControllerClose SDL_CloseGamepad
227#define SDL_GameControllerFromInstanceID SDL_GetGamepadFromID
228#define SDL_GameControllerFromPlayerIndex SDL_GetGamepadFromPlayerIndex
229#define SDL_GameControllerGetAppleSFSymbolsNameForAxis SDL_GetGamepadAppleSFSymbolsNameForAxis
230#define SDL_GameControllerGetAppleSFSymbolsNameForButton SDL_GetGamepadAppleSFSymbolsNameForButton
231#define SDL_GameControllerGetAttached SDL_GamepadConnected
232#define SDL_GameControllerGetAxis SDL_GetGamepadAxis
233#define SDL_GameControllerGetAxisFromString SDL_GetGamepadAxisFromString
234#define SDL_GameControllerGetButton SDL_GetGamepadButton
235#define SDL_GameControllerGetButtonFromString SDL_GetGamepadButtonFromString
236#define SDL_GameControllerGetFirmwareVersion SDL_GetGamepadFirmwareVersion
237#define SDL_GameControllerGetJoystick SDL_GetGamepadJoystick
238#define SDL_GameControllerGetNumTouchpadFingers SDL_GetNumGamepadTouchpadFingers
239#define SDL_GameControllerGetNumTouchpads SDL_GetNumGamepadTouchpads
240#define SDL_GameControllerGetPlayerIndex SDL_GetGamepadPlayerIndex
241#define SDL_GameControllerGetProduct SDL_GetGamepadProduct
242#define SDL_GameControllerGetProductVersion SDL_GetGamepadProductVersion
243#define SDL_GameControllerGetSensorData SDL_GetGamepadSensorData
244#define SDL_GameControllerGetSensorDataRate SDL_GetGamepadSensorDataRate
245#define SDL_GameControllerGetSerial SDL_GetGamepadSerial
246#define SDL_GameControllerGetSteamHandle SDL_GetGamepadSteamHandle
247#define SDL_GameControllerGetStringForAxis SDL_GetGamepadStringForAxis
248#define SDL_GameControllerGetStringForButton SDL_GetGamepadStringForButton
249#define SDL_GameControllerGetTouchpadFinger SDL_GetGamepadTouchpadFinger
250#define SDL_GameControllerGetType SDL_GetGamepadType
251#define SDL_GameControllerGetVendor SDL_GetGamepadVendor
252#define SDL_GameControllerHasAxis SDL_GamepadHasAxis
253#define SDL_GameControllerHasButton SDL_GamepadHasButton
254#define SDL_GameControllerHasSensor SDL_GamepadHasSensor
255#define SDL_GameControllerIsSensorEnabled SDL_GamepadSensorEnabled
256#define SDL_GameControllerMapping SDL_GetGamepadMapping
257#define SDL_GameControllerMappingForGUID SDL_GetGamepadMappingForGUID
258#define SDL_GameControllerName SDL_GetGamepadName
259#define SDL_GameControllerOpen SDL_OpenGamepad
260#define SDL_GameControllerPath SDL_GetGamepadPath
261#define SDL_GameControllerRumble SDL_RumbleGamepad
262#define SDL_GameControllerRumbleTriggers SDL_RumbleGamepadTriggers
263#define SDL_GameControllerSendEffect SDL_SendGamepadEffect
264#define SDL_GameControllerSetLED SDL_SetGamepadLED
265#define SDL_GameControllerSetPlayerIndex SDL_SetGamepadPlayerIndex
266#define SDL_GameControllerSetSensorEnabled SDL_SetGamepadSensorEnabled
267#define SDL_GameControllerType SDL_GamepadType
268#define SDL_GameControllerUpdate SDL_UpdateGamepads
269#define SDL_INIT_GAMECONTROLLER SDL_INIT_GAMEPAD
270#define SDL_IsGameController SDL_IsGamepad
273#define SDL_GUIDFromString SDL_StringToGUID
276#define SDL_HapticClose SDL_CloseHaptic
277#define SDL_HapticDestroyEffect SDL_DestroyHapticEffect
278#define SDL_HapticGetEffectStatus SDL_GetHapticEffectStatus
279#define SDL_HapticNewEffect SDL_CreateHapticEffect
280#define SDL_HapticNumAxes SDL_GetNumHapticAxes
281#define SDL_HapticNumEffects SDL_GetMaxHapticEffects
282#define SDL_HapticNumEffectsPlaying SDL_GetMaxHapticEffectsPlaying
283#define SDL_HapticOpen SDL_OpenHaptic
284#define SDL_HapticOpenFromJoystick SDL_OpenHapticFromJoystick
285#define SDL_HapticOpenFromMouse SDL_OpenHapticFromMouse
286#define SDL_HapticPause SDL_PauseHaptic
287#define SDL_HapticQuery SDL_GetHapticFeatures
288#define SDL_HapticRumbleInit SDL_InitHapticRumble
289#define SDL_HapticRumblePlay SDL_PlayHapticRumble
290#define SDL_HapticRumbleStop SDL_StopHapticRumble
291#define SDL_HapticRunEffect SDL_RunHapticEffect
292#define SDL_HapticSetAutocenter SDL_SetHapticAutocenter
293#define SDL_HapticSetGain SDL_SetHapticGain
294#define SDL_HapticStopAll SDL_StopHapticEffects
295#define SDL_HapticStopEffect SDL_StopHapticEffect
296#define SDL_HapticUnpause SDL_ResumeHaptic
297#define SDL_HapticUpdateEffect SDL_UpdateHapticEffect
298#define SDL_JoystickIsHaptic SDL_IsJoystickHaptic
299#define SDL_MouseIsHaptic SDL_IsMouseHaptic
302#define SDL_DelHintCallback SDL_RemoveHintCallback
303#define SDL_HINT_ALLOW_TOPMOST SDL_HINT_WINDOW_ALLOW_TOPMOST
304#define SDL_HINT_DIRECTINPUT_ENABLED SDL_HINT_JOYSTICK_DIRECTINPUT
305#define SDL_HINT_GDK_TEXTINPUT_DEFAULT SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT
306#define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE
307#define SDL_HINT_LINUX_DIGITAL_HATS SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS
308#define SDL_HINT_LINUX_HAT_DEADZONES SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES
309#define SDL_HINT_LINUX_JOYSTICK_CLASSIC SDL_HINT_JOYSTICK_LINUX_CLASSIC
310#define SDL_HINT_LINUX_JOYSTICK_DEADZONES SDL_HINT_JOYSTICK_LINUX_DEADZONES
313#define SDL_JOYSTICK_TYPE_GAMECONTROLLER SDL_JOYSTICK_TYPE_GAMEPAD
314#define SDL_JoystickAttachVirtualEx SDL_AttachVirtualJoystick
315#define SDL_JoystickClose SDL_CloseJoystick
316#define SDL_JoystickDetachVirtual SDL_DetachVirtualJoystick
317#define SDL_JoystickFromInstanceID SDL_GetJoystickFromID
318#define SDL_JoystickFromPlayerIndex SDL_GetJoystickFromPlayerIndex
319#define SDL_JoystickGUID SDL_GUID
320#define SDL_JoystickGetAttached SDL_JoystickConnected
321#define SDL_JoystickGetAxis SDL_GetJoystickAxis
322#define SDL_JoystickGetAxisInitialState SDL_GetJoystickAxisInitialState
323#define SDL_JoystickGetBall SDL_GetJoystickBall
324#define SDL_JoystickGetButton SDL_GetJoystickButton
325#define SDL_JoystickGetFirmwareVersion SDL_GetJoystickFirmwareVersion
326#define SDL_JoystickGetGUID SDL_GetJoystickGUID
327#define SDL_JoystickGetGUIDFromString SDL_StringToGUID
328#define SDL_JoystickGetHat SDL_GetJoystickHat
329#define SDL_JoystickGetPlayerIndex SDL_GetJoystickPlayerIndex
330#define SDL_JoystickGetProduct SDL_GetJoystickProduct
331#define SDL_JoystickGetProductVersion SDL_GetJoystickProductVersion
332#define SDL_JoystickGetSerial SDL_GetJoystickSerial
333#define SDL_JoystickGetType SDL_GetJoystickType
334#define SDL_JoystickGetVendor SDL_GetJoystickVendor
335#define SDL_JoystickInstanceID SDL_GetJoystickID
336#define SDL_JoystickIsVirtual SDL_IsJoystickVirtual
337#define SDL_JoystickName SDL_GetJoystickName
338#define SDL_JoystickNumAxes SDL_GetNumJoystickAxes
339#define SDL_JoystickNumBalls SDL_GetNumJoystickBalls
340#define SDL_JoystickNumButtons SDL_GetNumJoystickButtons
341#define SDL_JoystickNumHats SDL_GetNumJoystickHats
342#define SDL_JoystickOpen SDL_OpenJoystick
343#define SDL_JoystickPath SDL_GetJoystickPath
344#define SDL_JoystickRumble SDL_RumbleJoystick
345#define SDL_JoystickRumbleTriggers SDL_RumbleJoystickTriggers
346#define SDL_JoystickSendEffect SDL_SendJoystickEffect
347#define SDL_JoystickSetLED SDL_SetJoystickLED
348#define SDL_JoystickSetPlayerIndex SDL_SetJoystickPlayerIndex
349#define SDL_JoystickSetVirtualAxis SDL_SetJoystickVirtualAxis
350#define SDL_JoystickSetVirtualButton SDL_SetJoystickVirtualButton
351#define SDL_JoystickSetVirtualHat SDL_SetJoystickVirtualHat
352#define SDL_JoystickUpdate SDL_UpdateJoysticks
355#define SDL_IsScreenKeyboardShown SDL_ScreenKeyboardShown
356#define SDL_IsTextInputActive SDL_TextInputActive
359#define KMOD_ALT SDL_KMOD_ALT
360#define KMOD_CAPS SDL_KMOD_CAPS
361#define KMOD_CTRL SDL_KMOD_CTRL
362#define KMOD_GUI SDL_KMOD_GUI
363#define KMOD_LALT SDL_KMOD_LALT
364#define KMOD_LCTRL SDL_KMOD_LCTRL
365#define KMOD_LGUI SDL_KMOD_LGUI
366#define KMOD_LSHIFT SDL_KMOD_LSHIFT
367#define KMOD_MODE SDL_KMOD_MODE
368#define KMOD_NONE SDL_KMOD_NONE
369#define KMOD_NUM SDL_KMOD_NUM
370#define KMOD_RALT SDL_KMOD_RALT
371#define KMOD_RCTRL SDL_KMOD_RCTRL
372#define KMOD_RGUI SDL_KMOD_RGUI
373#define KMOD_RSHIFT SDL_KMOD_RSHIFT
374#define KMOD_SCROLL SDL_KMOD_SCROLL
375#define KMOD_SHIFT SDL_KMOD_SHIFT
376#define SDLK_AUDIOFASTFORWARD SDLK_MEDIA_FAST_FORWARD
377#define SDLK_AUDIOMUTE SDLK_MUTE
378#define SDLK_AUDIONEXT SDLK_MEDIA_NEXT_TRACK
379#define SDLK_AUDIOPLAY SDLK_MEDIA_PLAY
380#define SDLK_AUDIOPREV SDLK_MEDIA_PREVIOUS_TRACK
381#define SDLK_AUDIOREWIND SDLK_MEDIA_REWIND
382#define SDLK_AUDIOSTOP SDLK_MEDIA_STOP
383#define SDLK_BACKQUOTE SDLK_GRAVE
384#define SDLK_EJECT SDLK_MEDIA_EJECT
385#define SDLK_MEDIASELECT SDLK_MEDIA_SELECT
386#define SDLK_QUOTE SDLK_APOSTROPHE
387#define SDLK_QUOTEDBL SDLK_DBLAPOSTROPHE
416#define SDL_LogGetOutputFunction SDL_GetLogOutputFunction
417#define SDL_LogGetPriority SDL_GetLogPriority
418#define SDL_LogResetPriorities SDL_ResetLogPriorities
419#define SDL_LogSetAllPriority SDL_SetLogPriorities
420#define SDL_LogSetOutputFunction SDL_SetLogOutputFunction
421#define SDL_LogSetPriority SDL_SetLogPriority
424#define SDL_FreeCursor SDL_DestroyCursor
425#define SDL_SYSTEM_CURSOR_ARROW SDL_SYSTEM_CURSOR_DEFAULT
426#define SDL_SYSTEM_CURSOR_HAND SDL_SYSTEM_CURSOR_POINTER
427#define SDL_SYSTEM_CURSOR_IBEAM SDL_SYSTEM_CURSOR_TEXT
428#define SDL_SYSTEM_CURSOR_NO SDL_SYSTEM_CURSOR_NOT_ALLOWED
429#define SDL_SYSTEM_CURSOR_SIZEALL SDL_SYSTEM_CURSOR_MOVE
430#define SDL_SYSTEM_CURSOR_SIZENESW SDL_SYSTEM_CURSOR_NESW_RESIZE
431#define SDL_SYSTEM_CURSOR_SIZENS SDL_SYSTEM_CURSOR_NS_RESIZE
432#define SDL_SYSTEM_CURSOR_SIZENWSE SDL_SYSTEM_CURSOR_NWSE_RESIZE
433#define SDL_SYSTEM_CURSOR_SIZEWE SDL_SYSTEM_CURSOR_EW_RESIZE
434#define SDL_SYSTEM_CURSOR_WAITARROW SDL_SYSTEM_CURSOR_PROGRESS
435#define SDL_SYSTEM_CURSOR_WINDOW_BOTTOM SDL_SYSTEM_CURSOR_S_RESIZE
436#define SDL_SYSTEM_CURSOR_WINDOW_BOTTOMLEFT SDL_SYSTEM_CURSOR_SW_RESIZE
437#define SDL_SYSTEM_CURSOR_WINDOW_BOTTOMRIGHT SDL_SYSTEM_CURSOR_SE_RESIZE
438#define SDL_SYSTEM_CURSOR_WINDOW_LEFT SDL_SYSTEM_CURSOR_W_RESIZE
439#define SDL_SYSTEM_CURSOR_WINDOW_RIGHT SDL_SYSTEM_CURSOR_E_RESIZE
440#define SDL_SYSTEM_CURSOR_WINDOW_TOP SDL_SYSTEM_CURSOR_N_RESIZE
441#define SDL_SYSTEM_CURSOR_WINDOW_TOPLEFT SDL_SYSTEM_CURSOR_NW_RESIZE
442#define SDL_SYSTEM_CURSOR_WINDOW_TOPRIGHT SDL_SYSTEM_CURSOR_NE_RESIZE
445#define SDL_CondBroadcast SDL_BroadcastCondition
446#define SDL_CondSignal SDL_SignalCondition
447#define SDL_CondWait SDL_WaitCondition
448#define SDL_CondWaitTimeout SDL_WaitConditionTimeout
449#define SDL_CreateCond SDL_CreateCondition
450#define SDL_DestroyCond SDL_DestroyCondition
451#define SDL_SemPost SDL_SignalSemaphore
452#define SDL_SemTryWait SDL_TryWaitSemaphore
453#define SDL_SemValue SDL_GetSemaphoreValue
454#define SDL_SemWait SDL_WaitSemaphore
455#define SDL_SemWaitTimeout SDL_WaitSemaphoreTimeout
458#define SDL_cond SDL_Condition
459#define SDL_mutex SDL_Mutex
460#define SDL_sem SDL_Semaphore
463#define SDL_AllocFormat SDL_GetPixelFormatDetails
464#define SDL_AllocPalette SDL_CreatePalette
465#define SDL_Colour SDL_Color
466#define SDL_FreePalette SDL_DestroyPalette
467#define SDL_MasksToPixelFormatEnum SDL_GetPixelFormatForMasks
468#define SDL_PIXELFORMAT_BGR444 SDL_PIXELFORMAT_XBGR4444
469#define SDL_PIXELFORMAT_BGR555 SDL_PIXELFORMAT_XBGR1555
470#define SDL_PIXELFORMAT_BGR888 SDL_PIXELFORMAT_XBGR8888
471#define SDL_PIXELFORMAT_RGB444 SDL_PIXELFORMAT_XRGB4444
472#define SDL_PIXELFORMAT_RGB555 SDL_PIXELFORMAT_XRGB1555
473#define SDL_PIXELFORMAT_RGB888 SDL_PIXELFORMAT_XRGB8888
474#define SDL_PixelFormatEnumToMasks SDL_GetMasksForPixelFormat
477#define SDL_EncloseFPoints SDL_GetRectEnclosingPointsFloat
478#define SDL_EnclosePoints SDL_GetRectEnclosingPoints
479#define SDL_FRectEmpty SDL_RectEmptyFloat
480#define SDL_FRectEquals SDL_RectsEqualFloat
481#define SDL_FRectEqualsEpsilon SDL_RectsEqualEpsilon
482#define SDL_HasIntersection SDL_HasRectIntersection
483#define SDL_HasIntersectionF SDL_HasRectIntersectionFloat
484#define SDL_IntersectFRect SDL_GetRectIntersectionFloat
485#define SDL_IntersectFRectAndLine SDL_GetRectAndLineIntersectionFloat
486#define SDL_IntersectRect SDL_GetRectIntersection
487#define SDL_IntersectRectAndLine SDL_GetRectAndLineIntersection
488#define SDL_PointInFRect SDL_PointInRectFloat
489#define SDL_RectEquals SDL_RectsEqual
490#define SDL_UnionFRect SDL_GetRectUnionFloat
491#define SDL_UnionRect SDL_GetRectUnion
494#define SDL_GetRendererOutputSize SDL_GetCurrentRenderOutputSize
495#define SDL_RenderCopy SDL_RenderTexture
496#define SDL_RenderCopyEx SDL_RenderTextureRotated
497#define SDL_RenderCopyExF SDL_RenderTextureRotated
498#define SDL_RenderCopyF SDL_RenderTexture
499#define SDL_RenderDrawLine SDL_RenderLine
500#define SDL_RenderDrawLineF SDL_RenderLine
501#define SDL_RenderDrawLines SDL_RenderLines
502#define SDL_RenderDrawLinesF SDL_RenderLines
503#define SDL_RenderDrawPoint SDL_RenderPoint
504#define SDL_RenderDrawPointF SDL_RenderPoint
505#define SDL_RenderDrawPoints SDL_RenderPoints
506#define SDL_RenderDrawPointsF SDL_RenderPoints
507#define SDL_RenderDrawRect SDL_RenderRect
508#define SDL_RenderDrawRectF SDL_RenderRect
509#define SDL_RenderDrawRects SDL_RenderRects
510#define SDL_RenderDrawRectsF SDL_RenderRects
511#define SDL_RenderFillRectF SDL_RenderFillRect
512#define SDL_RenderFillRectsF SDL_RenderFillRects
513#define SDL_RendererFlip SDL_FlipMode
514#define SDL_RenderFlush SDL_FlushRenderer
515#define SDL_RenderGetClipRect SDL_GetRenderClipRect
516#define SDL_RenderGetLogicalSize SDL_GetRenderLogicalPresentation
517#define SDL_RenderGetMetalCommandEncoder SDL_GetRenderMetalCommandEncoder
518#define SDL_RenderGetMetalLayer SDL_GetRenderMetalLayer
519#define SDL_RenderGetScale SDL_GetRenderScale
520#define SDL_RenderGetViewport SDL_GetRenderViewport
521#define SDL_RenderGetWindow SDL_GetRenderWindow
522#define SDL_RenderIsClipEnabled SDL_RenderClipEnabled
523#define SDL_RenderLogicalToWindow SDL_RenderCoordinatesToWindow
524#define SDL_RenderSetClipRect SDL_SetRenderClipRect
525#define SDL_RenderSetLogicalSize SDL_SetRenderLogicalPresentation
526#define SDL_RenderSetScale SDL_SetRenderScale
527#define SDL_RenderSetVSync SDL_SetRenderVSync
528#define SDL_RenderSetViewport SDL_SetRenderViewport
529#define SDL_RenderWindowToLogical SDL_RenderCoordinatesFromWindow
530#define SDL_ScaleModeLinear SDL_SCALEMODE_LINEAR
531#define SDL_ScaleModeNearest SDL_SCALEMODE_NEAREST
534#define RW_SEEK_CUR SDL_IO_SEEK_CUR
535#define RW_SEEK_END SDL_IO_SEEK_END
536#define RW_SEEK_SET SDL_IO_SEEK_SET
537#define SDL_RWFromConstMem SDL_IOFromConstMem
538#define SDL_RWFromFile SDL_IOFromFile
539#define SDL_RWFromMem SDL_IOFromMem
540#define SDL_RWclose SDL_CloseIO
541#define SDL_RWops SDL_IOStream
542#define SDL_RWread SDL_ReadIO
543#define SDL_RWseek SDL_SeekIO
544#define SDL_RWsize SDL_GetIOSize
545#define SDL_RWtell SDL_TellIO
546#define SDL_RWwrite SDL_WriteIO
547#define SDL_ReadBE16 SDL_ReadU16BE
548#define SDL_ReadBE32 SDL_ReadU32BE
549#define SDL_ReadBE64 SDL_ReadU64BE
550#define SDL_ReadLE16 SDL_ReadU16LE
551#define SDL_ReadLE32 SDL_ReadU32LE
552#define SDL_ReadLE64 SDL_ReadU64LE
553#define SDL_WriteBE16 SDL_WriteU16BE
554#define SDL_WriteBE32 SDL_WriteU32BE
555#define SDL_WriteBE64 SDL_WriteU64BE
556#define SDL_WriteLE16 SDL_WriteU16LE
557#define SDL_WriteLE32 SDL_WriteU32LE
558#define SDL_WriteLE64 SDL_WriteU64LE
561#define SDL_SCANCODE_AUDIOFASTFORWARD SDL_SCANCODE_MEDIA_FAST_FORWARD
562#define SDL_SCANCODE_AUDIOMUTE SDL_SCANCODE_MUTE
563#define SDL_SCANCODE_AUDIONEXT SDL_SCANCODE_MEDIA_NEXT_TRACK
564#define SDL_SCANCODE_AUDIOPLAY SDL_SCANCODE_MEDIA_PLAY
565#define SDL_SCANCODE_AUDIOPREV SDL_SCANCODE_MEDIA_PREVIOUS_TRACK
566#define SDL_SCANCODE_AUDIOREWIND SDL_SCANCODE_MEDIA_REWIND
567#define SDL_SCANCODE_AUDIOSTOP SDL_SCANCODE_MEDIA_STOP
568#define SDL_SCANCODE_EJECT SDL_SCANCODE_MEDIA_EJECT
569#define SDL_SCANCODE_MEDIASELECT SDL_SCANCODE_MEDIA_SELECT
572#define SDL_SensorClose SDL_CloseSensor
573#define SDL_SensorFromInstanceID SDL_GetSensorFromID
574#define SDL_SensorGetData SDL_GetSensorData
575#define SDL_SensorGetInstanceID SDL_GetSensorID
576#define SDL_SensorGetName SDL_GetSensorName
577#define SDL_SensorGetNonPortableType SDL_GetSensorNonPortableType
578#define SDL_SensorGetType SDL_GetSensorType
579#define SDL_SensorOpen SDL_OpenSensor
580#define SDL_SensorUpdate SDL_UpdateSensors
583#define SDL_TABLESIZE SDL_arraysize
584#define SDL_size_add_overflow SDL_size_add_check_overflow
585#define SDL_size_mul_overflow SDL_size_mul_check_overflow
586#define SDL_strtokr SDL_strtok_r
589#define SDL_BlitScaled SDL_BlitSurfaceScaled
590#define SDL_ConvertSurfaceFormat SDL_ConvertSurface
591#define SDL_FillRect SDL_FillSurfaceRect
592#define SDL_FillRects SDL_FillSurfaceRects
593#define SDL_FreeSurface SDL_DestroySurface
594#define SDL_GetClipRect SDL_GetSurfaceClipRect
595#define SDL_GetColorKey SDL_GetSurfaceColorKey
596#define SDL_HasColorKey SDL_SurfaceHasColorKey
597#define SDL_HasSurfaceRLE SDL_SurfaceHasRLE
598#define SDL_LoadBMP_RW SDL_LoadBMP_IO
599#define SDL_LowerBlit SDL_BlitSurfaceUnchecked
600#define SDL_LowerBlitScaled SDL_BlitSurfaceUncheckedScaled
601#define SDL_PREALLOC SDL_SURFACE_PREALLOCATED
602#define SDL_SIMD_ALIGNED SDL_SURFACE_SIMD_ALIGNED
603#define SDL_SaveBMP_RW SDL_SaveBMP_IO
604#define SDL_SetClipRect SDL_SetSurfaceClipRect
605#define SDL_SetColorKey SDL_SetSurfaceColorKey
606#define SDL_UpperBlit SDL_BlitSurface
607#define SDL_UpperBlitScaled SDL_BlitSurfaceScaled
610#define SDL_AndroidBackButton SDL_SendAndroidBackButton
611#define SDL_AndroidGetActivity SDL_GetAndroidActivity
612#define SDL_AndroidGetExternalStoragePath SDL_GetAndroidExternalStoragePath
613#define SDL_AndroidGetExternalStorageState SDL_GetAndroidExternalStorageState
614#define SDL_AndroidGetInternalStoragePath SDL_GetAndroidInternalStoragePath
615#define SDL_AndroidGetJNIEnv SDL_GetAndroidJNIEnv
616#define SDL_AndroidRequestPermission SDL_RequestAndroidPermission
617#define SDL_AndroidRequestPermissionCallback SDL_RequestAndroidPermissionCallback
618#define SDL_AndroidSendMessage SDL_SendAndroidMessage
619#define SDL_AndroidShowToast SDL_ShowAndroidToast
620#define SDL_DXGIGetOutputInfo SDL_GetDXGIOutputInfo
621#define SDL_Direct3D9GetAdapterIndex SDL_GetDirect3D9AdapterIndex
622#define SDL_GDKGetDefaultUser SDL_GetGDKDefaultUser
623#define SDL_GDKGetTaskQueue SDL_GetGDKTaskQueue
624#define SDL_LinuxSetThreadPriority SDL_SetLinuxThreadPriority
625#define SDL_LinuxSetThreadPriorityAndPolicy SDL_SetLinuxThreadPriorityAndPolicy
626#define SDL_OnApplicationDidBecomeActive SDL_OnApplicationDidEnterForeground
627#define SDL_OnApplicationWillResignActive SDL_OnApplicationWillEnterBackground
628#define SDL_WinRTGetDeviceFamily SDL_GetWinRTDeviceFamily
629#define SDL_GetWinRTFSPathUTF8 SDL_GetWinRTFSPath
630#define SDL_iOSSetAnimationCallback SDL_SetiOSAnimationCallback
631#define SDL_iOSSetEventPump SDL_SetiOSEventPump
632#define SDL_iPhoneSetAnimationCallback SDL_SetiOSAnimationCallback
633#define SDL_iPhoneSetEventPump SDL_SetiOSEventPump
636#define SDL_TLSCleanup SDL_CleanupTLS
637#define SDL_TLSGet SDL_GetTLS
638#define SDL_TLSSet SDL_SetTLS
639#define SDL_threadID SDL_ThreadID
642#define SDL_GetTicks64 SDL_GetTicks
645#define SDL_COMPILEDVERSION SDL_VERSION
646#define SDL_PATCHLEVEL SDL_MICRO_VERSION
649#define SDL_GL_DeleteContext SDL_GL_DestroyContext
650#define SDL_GetClosestDisplayMode SDL_GetClosestFullscreenDisplayMode
651#define SDL_GetDisplayOrientation SDL_GetCurrentDisplayOrientation
652#define SDL_GetPointDisplayIndex SDL_GetDisplayForPoint
653#define SDL_GetRectDisplayIndex SDL_GetDisplayForRect
654#define SDL_GetWindowDisplayIndex SDL_GetDisplayForWindow
655#define SDL_GetWindowDisplayMode SDL_GetWindowFullscreenMode
656#define SDL_HasWindowSurface SDL_WindowHasSurface
657#define SDL_IsScreenSaverEnabled SDL_ScreenSaverEnabled
658#define SDL_SetWindowDisplayMode SDL_SetWindowFullscreenMode
659#define SDL_WINDOW_ALLOW_HIGHDPI SDL_WINDOW_HIGH_PIXEL_DENSITY
660#define SDL_WINDOW_INPUT_GRABBED SDL_WINDOW_MOUSE_GRABBED
661#define SDL_WINDOW_SKIP_TASKBAR SDL_WINDOW_UTILITY
663#elif !defined(SDL_DISABLE_OLD_NAMES)
666#define SDL_AtomicCAS SDL_AtomicCAS_renamed_SDL_AtomicCompareAndSwap
667#define SDL_AtomicCASPtr SDL_AtomicCASPtr_renamed_SDL_AtomicCompareAndSwapPointer
668#define SDL_AtomicGetPtr SDL_AtomicGetPtr_renamed_SDL_AtomicGetPointer
669#define SDL_AtomicLock SDL_AtomicLock_renamed_SDL_LockSpinlock
670#define SDL_AtomicSetPtr SDL_AtomicSetPtr_renamed_SDL_AtomicSetPointer
671#define SDL_AtomicTryLock SDL_AtomicTryLock_renamed_SDL_TryLockSpinlock
672#define SDL_AtomicUnlock SDL_AtomicUnlock_renamed_SDL_UnlockSpinlock
673#define SDL_atomic_t SDL_atomic_t_renamed_SDL_AtomicInt
676#define AUDIO_F32 AUDIO_F32_renamed_SDL_AUDIO_F32LE
677#define AUDIO_F32LSB AUDIO_F32LSB_renamed_SDL_AUDIO_F32LE
678#define AUDIO_F32MSB AUDIO_F32MSB_renamed_SDL_AUDIO_F32BE
679#define AUDIO_F32SYS AUDIO_F32SYS_renamed_SDL_AUDIO_F32
680#define AUDIO_S16 AUDIO_S16_renamed_SDL_AUDIO_S16LE
681#define AUDIO_S16LSB AUDIO_S16LSB_renamed_SDL_AUDIO_S16LE
682#define AUDIO_S16MSB AUDIO_S16MSB_renamed_SDL_AUDIO_S16BE
683#define AUDIO_S16SYS AUDIO_S16SYS_renamed_SDL_AUDIO_S16
684#define AUDIO_S32 AUDIO_S32_renamed_SDL_AUDIO_S32LE
685#define AUDIO_S32LSB AUDIO_S32LSB_renamed_SDL_AUDIO_S32LE
686#define AUDIO_S32MSB AUDIO_S32MSB_renamed_SDL_AUDIO_S32BE
687#define AUDIO_S32SYS AUDIO_S32SYS_renamed_SDL_AUDIO_S32
688#define AUDIO_S8 AUDIO_S8_renamed_SDL_AUDIO_S8
689#define AUDIO_U8 AUDIO_U8_renamed_SDL_AUDIO_U8
690#define SDL_AudioStreamAvailable SDL_AudioStreamAvailable_renamed_SDL_GetAudioStreamAvailable
691#define SDL_AudioStreamClear SDL_AudioStreamClear_renamed_SDL_ClearAudioStream
692#define SDL_AudioStreamFlush SDL_AudioStreamFlush_renamed_SDL_FlushAudioStream
693#define SDL_AudioStreamGet SDL_AudioStreamGet_renamed_SDL_GetAudioStreamData
694#define SDL_AudioStreamPut SDL_AudioStreamPut_renamed_SDL_PutAudioStreamData
695#define SDL_FreeAudioStream SDL_FreeAudioStream_renamed_SDL_DestroyAudioStream
696#define SDL_FreeWAV SDL_FreeWAV_renamed_SDL_free
697#define SDL_LoadWAV_RW SDL_LoadWAV_RW_renamed_SDL_LoadWAV_IO
698#define SDL_MixAudioFormat SDL_MixAudioFormat_renamed_SDL_MixAudio
699#define SDL_NewAudioStream SDL_NewAudioStream_renamed_SDL_CreateAudioStream
702#define SDL_SIMDGetAlignment SDL_SIMDGetAlignment_renamed_SDL_GetSIMDAlignment
705#define SDL_SwapBE16 SDL_SwapBE16_renamed_SDL_Swap16BE
706#define SDL_SwapBE32 SDL_SwapBE32_renamed_SDL_Swap32BE
707#define SDL_SwapBE64 SDL_SwapBE64_renamed_SDL_Swap64BE
708#define SDL_SwapLE16 SDL_SwapLE16_renamed_SDL_Swap16LE
709#define SDL_SwapLE32 SDL_SwapLE32_renamed_SDL_Swap32LE
710#define SDL_SwapLE64 SDL_SwapLE64_renamed_SDL_Swap64LE
713#define SDL_APP_DIDENTERBACKGROUND SDL_APP_DIDENTERBACKGROUND_renamed_SDL_EVENT_DID_ENTER_BACKGROUND
714#define SDL_APP_DIDENTERFOREGROUND SDL_APP_DIDENTERFOREGROUND_renamed_SDL_EVENT_DID_ENTER_FOREGROUND
715#define SDL_APP_LOWMEMORY SDL_APP_LOWMEMORY_renamed_SDL_EVENT_LOW_MEMORY
716#define SDL_APP_TERMINATING SDL_APP_TERMINATING_renamed_SDL_EVENT_TERMINATING
717#define SDL_APP_WILLENTERBACKGROUND SDL_APP_WILLENTERBACKGROUND_renamed_SDL_EVENT_WILL_ENTER_BACKGROUND
718#define SDL_APP_WILLENTERFOREGROUND SDL_APP_WILLENTERFOREGROUND_renamed_SDL_EVENT_WILL_ENTER_FOREGROUND
719#define SDL_AUDIODEVICEADDED SDL_AUDIODEVICEADDED_renamed_SDL_EVENT_AUDIO_DEVICE_ADDED
720#define SDL_AUDIODEVICEREMOVED SDL_AUDIODEVICEREMOVED_renamed_SDL_EVENT_AUDIO_DEVICE_REMOVED
721#define SDL_CLIPBOARDUPDATE SDL_CLIPBOARDUPDATE_renamed_SDL_EVENT_CLIPBOARD_UPDATE
722#define SDL_CONTROLLERAXISMOTION SDL_CONTROLLERAXISMOTION_renamed_SDL_EVENT_GAMEPAD_AXIS_MOTION
723#define SDL_CONTROLLERBUTTONDOWN SDL_CONTROLLERBUTTONDOWN_renamed_SDL_EVENT_GAMEPAD_BUTTON_DOWN
724#define SDL_CONTROLLERBUTTONUP SDL_CONTROLLERBUTTONUP_renamed_SDL_EVENT_GAMEPAD_BUTTON_UP
725#define SDL_CONTROLLERDEVICEADDED SDL_CONTROLLERDEVICEADDED_renamed_SDL_EVENT_GAMEPAD_ADDED
726#define SDL_CONTROLLERDEVICEREMAPPED SDL_CONTROLLERDEVICEREMAPPED_renamed_SDL_EVENT_GAMEPAD_REMAPPED
727#define SDL_CONTROLLERDEVICEREMOVED SDL_CONTROLLERDEVICEREMOVED_renamed_SDL_EVENT_GAMEPAD_REMOVED
728#define SDL_CONTROLLERSENSORUPDATE SDL_CONTROLLERSENSORUPDATE_renamed_SDL_EVENT_GAMEPAD_SENSOR_UPDATE
729#define SDL_CONTROLLERSTEAMHANDLEUPDATED SDL_CONTROLLERSTEAMHANDLEUPDATED_renamed_SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED
730#define SDL_CONTROLLERTOUCHPADDOWN SDL_CONTROLLERTOUCHPADDOWN_renamed_SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN
731#define SDL_CONTROLLERTOUCHPADMOTION SDL_CONTROLLERTOUCHPADMOTION_renamed_SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION
732#define SDL_CONTROLLERTOUCHPADUP SDL_CONTROLLERTOUCHPADUP_renamed_SDL_EVENT_GAMEPAD_TOUCHPAD_UP
733#define SDL_ControllerAxisEvent SDL_ControllerAxisEvent_renamed_SDL_GamepadAxisEvent
734#define SDL_ControllerButtonEvent SDL_ControllerButtonEvent_renamed_SDL_GamepadButtonEvent
735#define SDL_ControllerDeviceEvent SDL_ControllerDeviceEvent_renamed_SDL_GamepadDeviceEvent
736#define SDL_ControllerSensorEvent SDL_ControllerSensorEvent_renamed_SDL_GamepadSensorEvent
737#define SDL_ControllerTouchpadEvent SDL_ControllerTouchpadEvent_renamed_SDL_GamepadTouchpadEvent
738#define SDL_DISPLAYEVENT_CONNECTED SDL_DISPLAYEVENT_CONNECTED_renamed_SDL_EVENT_DISPLAY_ADDED
739#define SDL_DISPLAYEVENT_DISCONNECTED SDL_DISPLAYEVENT_DISCONNECTED_renamed_SDL_EVENT_DISPLAY_REMOVED
740#define SDL_DISPLAYEVENT_MOVED SDL_DISPLAYEVENT_MOVED_renamed_SDL_EVENT_DISPLAY_MOVED
741#define SDL_DISPLAYEVENT_ORIENTATION SDL_DISPLAYEVENT_ORIENTATION_renamed_SDL_EVENT_DISPLAY_ORIENTATION
742#define SDL_DROPBEGIN SDL_DROPBEGIN_renamed_SDL_EVENT_DROP_BEGIN
743#define SDL_DROPCOMPLETE SDL_DROPCOMPLETE_renamed_SDL_EVENT_DROP_COMPLETE
744#define SDL_DROPFILE SDL_DROPFILE_renamed_SDL_EVENT_DROP_FILE
745#define SDL_DROPTEXT SDL_DROPTEXT_renamed_SDL_EVENT_DROP_TEXT
746#define SDL_DelEventWatch SDL_DelEventWatch_renamed_SDL_RemoveEventWatch
747#define SDL_FINGERDOWN SDL_FINGERDOWN_renamed_SDL_EVENT_FINGER_DOWN
748#define SDL_FINGERMOTION SDL_FINGERMOTION_renamed_SDL_EVENT_FINGER_MOTION
749#define SDL_FINGERUP SDL_FINGERUP_renamed_SDL_EVENT_FINGER_UP
750#define SDL_FIRSTEVENT SDL_FIRSTEVENT_renamed_SDL_EVENT_FIRST
751#define SDL_JOYAXISMOTION SDL_JOYAXISMOTION_renamed_SDL_EVENT_JOYSTICK_AXIS_MOTION
752#define SDL_JOYBATTERYUPDATED SDL_JOYBATTERYUPDATED_renamed_SDL_EVENT_JOYSTICK_BATTERY_UPDATED
753#define SDL_JOYBUTTONDOWN SDL_JOYBUTTONDOWN_renamed_SDL_EVENT_JOYSTICK_BUTTON_DOWN
754#define SDL_JOYBUTTONUP SDL_JOYBUTTONUP_renamed_SDL_EVENT_JOYSTICK_BUTTON_UP
755#define SDL_JOYDEVICEADDED SDL_JOYDEVICEADDED_renamed_SDL_EVENT_JOYSTICK_ADDED
756#define SDL_JOYDEVICEREMOVED SDL_JOYDEVICEREMOVED_renamed_SDL_EVENT_JOYSTICK_REMOVED
757#define SDL_JOYBALLMOTION SDL_JOYBALLMOTION_renamed_SDL_EVENT_JOYSTICK_BALL_MOTION
758#define SDL_JOYHATMOTION SDL_JOYHATMOTION_renamed_SDL_EVENT_JOYSTICK_HAT_MOTION
759#define SDL_KEYDOWN SDL_KEYDOWN_renamed_SDL_EVENT_KEY_DOWN
760#define SDL_KEYMAPCHANGED SDL_KEYMAPCHANGED_renamed_SDL_EVENT_KEYMAP_CHANGED
761#define SDL_KEYUP SDL_KEYUP_renamed_SDL_EVENT_KEY_UP
762#define SDL_LASTEVENT SDL_LASTEVENT_renamed_SDL_EVENT_LAST
763#define SDL_LOCALECHANGED SDL_LOCALECHANGED_renamed_SDL_EVENT_LOCALE_CHANGED
764#define SDL_MOUSEBUTTONDOWN SDL_MOUSEBUTTONDOWN_renamed_SDL_EVENT_MOUSE_BUTTON_DOWN
765#define SDL_MOUSEBUTTONUP SDL_MOUSEBUTTONUP_renamed_SDL_EVENT_MOUSE_BUTTON_UP
766#define SDL_MOUSEMOTION SDL_MOUSEMOTION_renamed_SDL_EVENT_MOUSE_MOTION
767#define SDL_MOUSEWHEEL SDL_MOUSEWHEEL_renamed_SDL_EVENT_MOUSE_WHEEL
768#define SDL_POLLSENTINEL SDL_POLLSENTINEL_renamed_SDL_EVENT_POLL_SENTINEL
769#define SDL_QUIT SDL_QUIT_renamed_SDL_EVENT_QUIT
770#define SDL_RENDER_DEVICE_RESET SDL_RENDER_DEVICE_RESET_renamed_SDL_EVENT_RENDER_DEVICE_RESET
771#define SDL_RENDER_TARGETS_RESET SDL_RENDER_TARGETS_RESET_renamed_SDL_EVENT_RENDER_TARGETS_RESET
772#define SDL_SENSORUPDATE SDL_SENSORUPDATE_renamed_SDL_EVENT_SENSOR_UPDATE
773#define SDL_TEXTEDITING SDL_TEXTEDITING_renamed_SDL_EVENT_TEXT_EDITING
774#define SDL_TEXTEDITING_EXT SDL_TEXTEDITING_EXT_renamed_SDL_EVENT_TEXT_EDITING_EXT
775#define SDL_TEXTINPUT SDL_TEXTINPUT_renamed_SDL_EVENT_TEXT_INPUT
776#define SDL_USEREVENT SDL_USEREVENT_renamed_SDL_EVENT_USER
777#define SDL_WINDOWEVENT_CLOSE SDL_WINDOWEVENT_CLOSE_renamed_SDL_EVENT_WINDOW_CLOSE_REQUESTED
778#define SDL_WINDOWEVENT_DISPLAY_CHANGED SDL_WINDOWEVENT_DISPLAY_CHANGED_renamed_SDL_EVENT_WINDOW_DISPLAY_CHANGED
779#define SDL_WINDOWEVENT_ENTER SDL_WINDOWEVENT_ENTER_renamed_SDL_EVENT_WINDOW_MOUSE_ENTER
780#define SDL_WINDOWEVENT_EXPOSED SDL_WINDOWEVENT_EXPOSED_renamed_SDL_EVENT_WINDOW_EXPOSED
781#define SDL_WINDOWEVENT_FOCUS_GAINED SDL_WINDOWEVENT_FOCUS_GAINED_renamed_SDL_EVENT_WINDOW_FOCUS_GAINED
782#define SDL_WINDOWEVENT_FOCUS_LOST SDL_WINDOWEVENT_FOCUS_LOST_renamed_SDL_EVENT_WINDOW_FOCUS_LOST
783#define SDL_WINDOWEVENT_HIDDEN SDL_WINDOWEVENT_HIDDEN_renamed_SDL_EVENT_WINDOW_HIDDEN
784#define SDL_WINDOWEVENT_HIT_TEST SDL_WINDOWEVENT_HIT_TEST_renamed_SDL_EVENT_WINDOW_HIT_TEST
785#define SDL_WINDOWEVENT_ICCPROF_CHANGED SDL_WINDOWEVENT_ICCPROF_CHANGED_renamed_SDL_EVENT_WINDOW_ICCPROF_CHANGED
786#define SDL_WINDOWEVENT_LEAVE SDL_WINDOWEVENT_LEAVE_renamed_SDL_EVENT_WINDOW_MOUSE_LEAVE
787#define SDL_WINDOWEVENT_MAXIMIZED SDL_WINDOWEVENT_MAXIMIZED_renamed_SDL_EVENT_WINDOW_MAXIMIZED
788#define SDL_WINDOWEVENT_MINIMIZED SDL_WINDOWEVENT_MINIMIZED_renamed_SDL_EVENT_WINDOW_MINIMIZED
789#define SDL_WINDOWEVENT_MOVED SDL_WINDOWEVENT_MOVED_renamed_SDL_EVENT_WINDOW_MOVED
790#define SDL_WINDOWEVENT_RESIZED SDL_WINDOWEVENT_RESIZED_renamed_SDL_EVENT_WINDOW_RESIZED
791#define SDL_WINDOWEVENT_RESTORED SDL_WINDOWEVENT_RESTORED_renamed_SDL_EVENT_WINDOW_RESTORED
792#define SDL_WINDOWEVENT_SHOWN SDL_WINDOWEVENT_SHOWN_renamed_SDL_EVENT_WINDOW_SHOWN
793#define SDL_WINDOWEVENT_SIZE_CHANGED SDL_WINDOWEVENT_SIZE_CHANGED_renamed_SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED
794#define SDL_WINDOWEVENT_TAKE_FOCUS SDL_WINDOWEVENT_TAKE_FOCUS_renamed_SDL_EVENT_WINDOW_TAKE_FOCUS
795#define SDL_eventaction SDL_eventaction_renamed_SDL_EventAction
798#define SDL_CONTROLLER_AXIS_INVALID SDL_CONTROLLER_AXIS_INVALID_renamed_SDL_GAMEPAD_AXIS_INVALID
799#define SDL_CONTROLLER_AXIS_LEFTX SDL_CONTROLLER_AXIS_LEFTX_renamed_SDL_GAMEPAD_AXIS_LEFTX
800#define SDL_CONTROLLER_AXIS_LEFTY SDL_CONTROLLER_AXIS_LEFTY_renamed_SDL_GAMEPAD_AXIS_LEFTY
801#define SDL_CONTROLLER_AXIS_MAX SDL_CONTROLLER_AXIS_MAX_renamed_SDL_GAMEPAD_AXIS_MAX
802#define SDL_CONTROLLER_AXIS_RIGHTX SDL_CONTROLLER_AXIS_RIGHTX_renamed_SDL_GAMEPAD_AXIS_RIGHTX
803#define SDL_CONTROLLER_AXIS_RIGHTY SDL_CONTROLLER_AXIS_RIGHTY_renamed_SDL_GAMEPAD_AXIS_RIGHTY
804#define SDL_CONTROLLER_AXIS_TRIGGERLEFT SDL_CONTROLLER_AXIS_TRIGGERLEFT_renamed_SDL_GAMEPAD_AXIS_LEFT_TRIGGER
805#define SDL_CONTROLLER_AXIS_TRIGGERRIGHT SDL_CONTROLLER_AXIS_TRIGGERRIGHT_renamed_SDL_GAMEPAD_AXIS_RIGHT_TRIGGER
806#define SDL_CONTROLLER_BINDTYPE_AXIS SDL_CONTROLLER_BINDTYPE_AXIS_renamed_SDL_GAMEPAD_BINDTYPE_AXIS
807#define SDL_CONTROLLER_BINDTYPE_BUTTON SDL_CONTROLLER_BINDTYPE_BUTTON_renamed_SDL_GAMEPAD_BINDTYPE_BUTTON
808#define SDL_CONTROLLER_BINDTYPE_HAT SDL_CONTROLLER_BINDTYPE_HAT_renamed_SDL_GAMEPAD_BINDTYPE_HAT
809#define SDL_CONTROLLER_BINDTYPE_NONE SDL_CONTROLLER_BINDTYPE_NONE_renamed_SDL_GAMEPAD_BINDTYPE_NONE
810#define SDL_CONTROLLER_BUTTON_A SDL_CONTROLLER_BUTTON_A_renamed_SDL_GAMEPAD_BUTTON_SOUTH
811#define SDL_CONTROLLER_BUTTON_B SDL_CONTROLLER_BUTTON_B_renamed_SDL_GAMEPAD_BUTTON_EAST
812#define SDL_CONTROLLER_BUTTON_BACK SDL_CONTROLLER_BUTTON_BACK_renamed_SDL_GAMEPAD_BUTTON_BACK
813#define SDL_CONTROLLER_BUTTON_DPAD_DOWN SDL_CONTROLLER_BUTTON_DPAD_DOWN_renamed_SDL_GAMEPAD_BUTTON_DPAD_DOWN
814#define SDL_CONTROLLER_BUTTON_DPAD_LEFT SDL_CONTROLLER_BUTTON_DPAD_LEFT_renamed_SDL_GAMEPAD_BUTTON_DPAD_LEFT
815#define SDL_CONTROLLER_BUTTON_DPAD_RIGHT SDL_CONTROLLER_BUTTON_DPAD_RIGHT_renamed_SDL_GAMEPAD_BUTTON_DPAD_RIGHT
816#define SDL_CONTROLLER_BUTTON_DPAD_UP SDL_CONTROLLER_BUTTON_DPAD_UP_renamed_SDL_GAMEPAD_BUTTON_DPAD_UP
817#define SDL_CONTROLLER_BUTTON_GUIDE SDL_CONTROLLER_BUTTON_GUIDE_renamed_SDL_GAMEPAD_BUTTON_GUIDE
818#define SDL_CONTROLLER_BUTTON_INVALID SDL_CONTROLLER_BUTTON_INVALID_renamed_SDL_GAMEPAD_BUTTON_INVALID
819#define SDL_CONTROLLER_BUTTON_LEFTSHOULDER SDL_CONTROLLER_BUTTON_LEFTSHOULDER_renamed_SDL_GAMEPAD_BUTTON_LEFT_SHOULDER
820#define SDL_CONTROLLER_BUTTON_LEFTSTICK SDL_CONTROLLER_BUTTON_LEFTSTICK_renamed_SDL_GAMEPAD_BUTTON_LEFT_STICK
821#define SDL_CONTROLLER_BUTTON_MAX SDL_CONTROLLER_BUTTON_MAX_renamed_SDL_GAMEPAD_BUTTON_MAX
822#define SDL_CONTROLLER_BUTTON_MISC1 SDL_CONTROLLER_BUTTON_MISC1_renamed_SDL_GAMEPAD_BUTTON_MISC1
823#define SDL_CONTROLLER_BUTTON_PADDLE1 SDL_CONTROLLER_BUTTON_PADDLE1_renamed_SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1
824#define SDL_CONTROLLER_BUTTON_PADDLE2 SDL_CONTROLLER_BUTTON_PADDLE2_renamed_SDL_GAMEPAD_BUTTON_LEFT_PADDLE1
825#define SDL_CONTROLLER_BUTTON_PADDLE3 SDL_CONTROLLER_BUTTON_PADDLE3_renamed_SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2
826#define SDL_CONTROLLER_BUTTON_PADDLE4 SDL_CONTROLLER_BUTTON_PADDLE4_renamed_SDL_GAMEPAD_BUTTON_LEFT_PADDLE2
827#define SDL_CONTROLLER_BUTTON_RIGHTSHOULDER SDL_CONTROLLER_BUTTON_RIGHTSHOULDER_renamed_SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER
828#define SDL_CONTROLLER_BUTTON_RIGHTSTICK SDL_CONTROLLER_BUTTON_RIGHTSTICK_renamed_SDL_GAMEPAD_BUTTON_RIGHT_STICK
829#define SDL_CONTROLLER_BUTTON_START SDL_CONTROLLER_BUTTON_START_renamed_SDL_GAMEPAD_BUTTON_START
830#define SDL_CONTROLLER_BUTTON_TOUCHPAD SDL_CONTROLLER_BUTTON_TOUCHPAD_renamed_SDL_GAMEPAD_BUTTON_TOUCHPAD
831#define SDL_CONTROLLER_BUTTON_X SDL_CONTROLLER_BUTTON_X_renamed_SDL_GAMEPAD_BUTTON_WEST
832#define SDL_CONTROLLER_BUTTON_Y SDL_CONTROLLER_BUTTON_Y_renamed_SDL_GAMEPAD_BUTTON_NORTH
833#define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT_renamed_SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT
834#define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR_renamed_SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR
835#define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT_renamed_SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT
836#define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO_renamed_SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO
837#define SDL_CONTROLLER_TYPE_PS3 SDL_CONTROLLER_TYPE_PS3_renamed_SDL_GAMEPAD_TYPE_PS3
838#define SDL_CONTROLLER_TYPE_PS4 SDL_CONTROLLER_TYPE_PS4_renamed_SDL_GAMEPAD_TYPE_PS4
839#define SDL_CONTROLLER_TYPE_PS5 SDL_CONTROLLER_TYPE_PS5_renamed_SDL_GAMEPAD_TYPE_PS5
840#define SDL_CONTROLLER_TYPE_UNKNOWN SDL_CONTROLLER_TYPE_UNKNOWN_renamed_SDL_GAMEPAD_TYPE_STANDARD
841#define SDL_CONTROLLER_TYPE_VIRTUAL SDL_CONTROLLER_TYPE_VIRTUAL_renamed_SDL_GAMEPAD_TYPE_VIRTUAL
842#define SDL_CONTROLLER_TYPE_XBOX360 SDL_CONTROLLER_TYPE_XBOX360_renamed_SDL_GAMEPAD_TYPE_XBOX360
843#define SDL_CONTROLLER_TYPE_XBOXONE SDL_CONTROLLER_TYPE_XBOXONE_renamed_SDL_GAMEPAD_TYPE_XBOXONE
844#define SDL_GameController SDL_GameController_renamed_SDL_Gamepad
845#define SDL_GameControllerAddMapping SDL_GameControllerAddMapping_renamed_SDL_AddGamepadMapping
846#define SDL_GameControllerAddMappingsFromFile SDL_GameControllerAddMappingsFromFile_renamed_SDL_AddGamepadMappingsFromFile
847#define SDL_GameControllerAddMappingsFromRW SDL_GameControllerAddMappingsFromRW_renamed_SDL_AddGamepadMappingsFromIO
848#define SDL_GameControllerAxis SDL_GameControllerAxis_renamed_SDL_GamepadAxis
849#define SDL_GameControllerBindType SDL_GameControllerBindType_renamed_SDL_GamepadBindingType
850#define SDL_GameControllerButton SDL_GameControllerButton_renamed_SDL_GamepadButton
851#define SDL_GameControllerClose SDL_GameControllerClose_renamed_SDL_CloseGamepad
852#define SDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID_renamed_SDL_GetGamepadFromID
853#define SDL_GameControllerFromPlayerIndex SDL_GameControllerFromPlayerIndex_renamed_SDL_GetGamepadFromPlayerIndex
854#define SDL_GameControllerGetAppleSFSymbolsNameForAxis SDL_GameControllerGetAppleSFSymbolsNameForAxis_renamed_SDL_GetGamepadAppleSFSymbolsNameForAxis
855#define SDL_GameControllerGetAppleSFSymbolsNameForButton SDL_GameControllerGetAppleSFSymbolsNameForButton_renamed_SDL_GetGamepadAppleSFSymbolsNameForButton
856#define SDL_GameControllerGetAttached SDL_GameControllerGetAttached_renamed_SDL_GamepadConnected
857#define SDL_GameControllerGetAxis SDL_GameControllerGetAxis_renamed_SDL_GetGamepadAxis
858#define SDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString_renamed_SDL_GetGamepadAxisFromString
859#define SDL_GameControllerGetButton SDL_GameControllerGetButton_renamed_SDL_GetGamepadButton
860#define SDL_GameControllerGetButtonFromString SDL_GameControllerGetButtonFromString_renamed_SDL_GetGamepadButtonFromString
861#define SDL_GameControllerGetFirmwareVersion SDL_GameControllerGetFirmwareVersion_renamed_SDL_GetGamepadFirmwareVersion
862#define SDL_GameControllerGetJoystick SDL_GameControllerGetJoystick_renamed_SDL_GetGamepadJoystick
863#define SDL_GameControllerGetNumTouchpadFingers SDL_GameControllerGetNumTouchpadFingers_renamed_SDL_GetNumGamepadTouchpadFingers
864#define SDL_GameControllerGetNumTouchpads SDL_GameControllerGetNumTouchpads_renamed_SDL_GetNumGamepadTouchpads
865#define SDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex_renamed_SDL_GetGamepadPlayerIndex
866#define SDL_GameControllerGetProduct SDL_GameControllerGetProduct_renamed_SDL_GetGamepadProduct
867#define SDL_GameControllerGetProductVersion SDL_GameControllerGetProductVersion_renamed_SDL_GetGamepadProductVersion
868#define SDL_GameControllerGetSensorData SDL_GameControllerGetSensorData_renamed_SDL_GetGamepadSensorData
869#define SDL_GameControllerGetSensorDataRate SDL_GameControllerGetSensorDataRate_renamed_SDL_GetGamepadSensorDataRate
870#define SDL_GameControllerGetSerial SDL_GameControllerGetSerial_renamed_SDL_GetGamepadSerial
871#define SDL_GameControllerGetSteamHandle SDL_GameControllerGetSteamHandle_renamed_SDL_GetGamepadSteamHandle
872#define SDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis_renamed_SDL_GetGamepadStringForAxis
873#define SDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton_renamed_SDL_GetGamepadStringForButton
874#define SDL_GameControllerGetTouchpadFinger SDL_GameControllerGetTouchpadFinger_renamed_SDL_GetGamepadTouchpadFinger
875#define SDL_GameControllerGetType SDL_GameControllerGetType_renamed_SDL_GetGamepadType
876#define SDL_GameControllerGetVendor SDL_GameControllerGetVendor_renamed_SDL_GetGamepadVendor
877#define SDL_GameControllerHasAxis SDL_GameControllerHasAxis_renamed_SDL_GamepadHasAxis
878#define SDL_GameControllerHasButton SDL_GameControllerHasButton_renamed_SDL_GamepadHasButton
879#define SDL_GameControllerHasSensor SDL_GameControllerHasSensor_renamed_SDL_GamepadHasSensor
880#define SDL_GameControllerIsSensorEnabled SDL_GameControllerIsSensorEnabled_renamed_SDL_GamepadSensorEnabled
881#define SDL_GameControllerMapping SDL_GameControllerMapping_renamed_SDL_GetGamepadMapping
882#define SDL_GameControllerMappingForDeviceIndex SDL_GameControllerMappingForDeviceIndex_renamed_SDL_GetGamepadMappingForDeviceIndex
883#define SDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID_renamed_SDL_GetGamepadMappingForGUID
884#define SDL_GameControllerName SDL_GameControllerName_renamed_SDL_GetGamepadName
885#define SDL_GameControllerOpen SDL_GameControllerOpen_renamed_SDL_OpenGamepad
886#define SDL_GameControllerPath SDL_GameControllerPath_renamed_SDL_GetGamepadPath
887#define SDL_GameControllerRumble SDL_GameControllerRumble_renamed_SDL_RumbleGamepad
888#define SDL_GameControllerRumbleTriggers SDL_GameControllerRumbleTriggers_renamed_SDL_RumbleGamepadTriggers
889#define SDL_GameControllerSendEffect SDL_GameControllerSendEffect_renamed_SDL_SendGamepadEffect
890#define SDL_GameControllerSetLED SDL_GameControllerSetLED_renamed_SDL_SetGamepadLED
891#define SDL_GameControllerSetPlayerIndex SDL_GameControllerSetPlayerIndex_renamed_SDL_SetGamepadPlayerIndex
892#define SDL_GameControllerSetSensorEnabled SDL_GameControllerSetSensorEnabled_renamed_SDL_SetGamepadSensorEnabled
893#define SDL_GameControllerType SDL_GameControllerType_renamed_SDL_GamepadType
894#define SDL_GameControllerUpdate SDL_GameControllerUpdate_renamed_SDL_UpdateGamepads
895#define SDL_INIT_GAMECONTROLLER SDL_INIT_GAMECONTROLLER_renamed_SDL_INIT_GAMEPAD
896#define SDL_IsGameController SDL_IsGameController_renamed_SDL_IsGamepad
899#define SDL_GUIDFromString SDL_GUIDFromString_renamed_SDL_StringToGUID
902#define SDL_HapticClose SDL_HapticClose_renamed_SDL_CloseHaptic
903#define SDL_HapticDestroyEffect SDL_HapticDestroyEffect_renamed_SDL_DestroyHapticEffect
904#define SDL_HapticGetEffectStatus SDL_HapticGetEffectStatus_renamed_SDL_GetHapticEffectStatus
905#define SDL_HapticNewEffect SDL_HapticNewEffect_renamed_SDL_CreateHapticEffect
906#define SDL_HapticNumAxes SDL_HapticNumAxes_renamed_SDL_GetNumHapticAxes
907#define SDL_HapticNumEffects SDL_HapticNumEffects_renamed_SDL_GetMaxHapticEffects
908#define SDL_HapticNumEffectsPlaying SDL_HapticNumEffectsPlaying_renamed_SDL_GetMaxHapticEffectsPlaying
909#define SDL_HapticOpen SDL_HapticOpen_renamed_SDL_OpenHaptic
910#define SDL_HapticOpenFromJoystick SDL_HapticOpenFromJoystick_renamed_SDL_OpenHapticFromJoystick
911#define SDL_HapticOpenFromMouse SDL_HapticOpenFromMouse_renamed_SDL_OpenHapticFromMouse
912#define SDL_HapticPause SDL_HapticPause_renamed_SDL_PauseHaptic
913#define SDL_HapticQuery SDL_HapticQuery_renamed_SDL_GetHapticFeatures
914#define SDL_HapticRumbleInit SDL_HapticRumbleInit_renamed_SDL_InitHapticRumble
915#define SDL_HapticRumblePlay SDL_HapticRumblePlay_renamed_SDL_PlayHapticRumble
916#define SDL_HapticRumbleStop SDL_HapticRumbleStop_renamed_SDL_StopHapticRumble
917#define SDL_HapticRunEffect SDL_HapticRunEffect_renamed_SDL_RunHapticEffect
918#define SDL_HapticSetAutocenter SDL_HapticSetAutocenter_renamed_SDL_SetHapticAutocenter
919#define SDL_HapticSetGain SDL_HapticSetGain_renamed_SDL_SetHapticGain
920#define SDL_HapticStopAll SDL_HapticStopAll_renamed_SDL_StopHapticEffects
921#define SDL_HapticStopEffect SDL_HapticStopEffect_renamed_SDL_StopHapticEffect
922#define SDL_HapticUnpause SDL_HapticUnpause_renamed_SDL_ResumeHaptic
923#define SDL_HapticUpdateEffect SDL_HapticUpdateEffect_renamed_SDL_UpdateHapticEffect
924#define SDL_JoystickIsHaptic SDL_JoystickIsHaptic_renamed_SDL_IsJoystickHaptic
925#define SDL_MouseIsHaptic SDL_MouseIsHaptic_renamed_SDL_IsMouseHaptic
928#define SDL_DelHintCallback SDL_DelHintCallback_renamed_SDL_RemoveHintCallback
929#define SDL_HINT_ALLOW_TOPMOST SDL_HINT_ALLOW_TOPMOST_renamed_SDL_HINT_WINDOW_ALLOW_TOPMOST
930#define SDL_HINT_DIRECTINPUT_ENABLED SDL_HINT_DIRECTINPUT_ENABLED_renamed_SDL_HINT_JOYSTICK_DIRECTINPUT
931#define SDL_HINT_GDK_TEXTINPUT_DEFAULT SDL_HINT_GDK_TEXTINPUT_DEFAULT_renamed_SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT
932#define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE_renamed_SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE
933#define SDL_HINT_LINUX_DIGITAL_HATS SDL_HINT_LINUX_DIGITAL_HATS_renamed_SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS
934#define SDL_HINT_LINUX_HAT_DEADZONES SDL_HINT_LINUX_HAT_DEADZONES_renamed_SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES
935#define SDL_HINT_LINUX_JOYSTICK_CLASSIC SDL_HINT_LINUX_JOYSTICK_CLASSIC_renamed_SDL_HINT_JOYSTICK_LINUX_CLASSIC
936#define SDL_HINT_LINUX_JOYSTICK_DEADZONES SDL_HINT_LINUX_JOYSTICK_DEADZONES_renamed_SDL_HINT_JOYSTICK_LINUX_DEADZONES
939#define SDL_JOYSTICK_TYPE_GAMECONTROLLER SDL_JOYSTICK_TYPE_GAMECONTROLLER_renamed_SDL_JOYSTICK_TYPE_GAMEPAD
940#define SDL_JoystickAttachVirtualEx SDL_JoystickAttachVirtualEx_renamed_SDL_AttachVirtualJoystick
941#define SDL_JoystickClose SDL_JoystickClose_renamed_SDL_CloseJoystick
942#define SDL_JoystickDetachVirtual SDL_JoystickDetachVirtual_renamed_SDL_DetachVirtualJoystick
943#define SDL_JoystickFromInstanceID SDL_JoystickFromInstanceID_renamed_SDL_GetJoystickFromID
944#define SDL_JoystickFromPlayerIndex SDL_JoystickFromPlayerIndex_renamed_SDL_GetJoystickFromPlayerIndex
945#define SDL_JoystickGUID SDL_JoystickGUID_renamed_SDL_GUID
946#define SDL_JoystickGetAttached SDL_JoystickGetAttached_renamed_SDL_JoystickConnected
947#define SDL_JoystickGetAxis SDL_JoystickGetAxis_renamed_SDL_GetJoystickAxis
948#define SDL_JoystickGetAxisInitialState SDL_JoystickGetAxisInitialState_renamed_SDL_GetJoystickAxisInitialState
949#define SDL_JoystickGetBall SDL_JoystickGetBall_renamed_SDL_GetJoystickBall
950#define SDL_JoystickGetButton SDL_JoystickGetButton_renamed_SDL_GetJoystickButton
951#define SDL_JoystickGetFirmwareVersion SDL_JoystickGetFirmwareVersion_renamed_SDL_GetJoystickFirmwareVersion
952#define SDL_JoystickGetGUID SDL_JoystickGetGUID_renamed_SDL_GetJoystickGUID
953#define SDL_JoystickGetGUIDFromString SDL_JoystickGetGUIDFromString_renamed_SDL_GUIDFromString
954#define SDL_JoystickGetHat SDL_JoystickGetHat_renamed_SDL_GetJoystickHat
955#define SDL_JoystickGetPlayerIndex SDL_JoystickGetPlayerIndex_renamed_SDL_GetJoystickPlayerIndex
956#define SDL_JoystickGetProduct SDL_JoystickGetProduct_renamed_SDL_GetJoystickProduct
957#define SDL_JoystickGetProductVersion SDL_JoystickGetProductVersion_renamed_SDL_GetJoystickProductVersion
958#define SDL_JoystickGetSerial SDL_JoystickGetSerial_renamed_SDL_GetJoystickSerial
959#define SDL_JoystickGetType SDL_JoystickGetType_renamed_SDL_GetJoystickType
960#define SDL_JoystickGetVendor SDL_JoystickGetVendor_renamed_SDL_GetJoystickVendor
961#define SDL_JoystickInstanceID SDL_JoystickInstanceID_renamed_SDL_GetJoystickID
962#define SDL_JoystickIsVirtual SDL_JoystickIsVirtual_renamed_SDL_IsJoystickVirtual
963#define SDL_JoystickName SDL_JoystickName_renamed_SDL_GetJoystickName
964#define SDL_JoystickNumAxes SDL_JoystickNumAxes_renamed_SDL_GetNumJoystickAxes
965#define SDL_JoystickNumBalls SDL_JoystickNumBalls_renamed_SDL_GetNumJoystickBalls
966#define SDL_JoystickNumButtons SDL_JoystickNumButtons_renamed_SDL_GetNumJoystickButtons
967#define SDL_JoystickNumHats SDL_JoystickNumHats_renamed_SDL_GetNumJoystickHats
968#define SDL_JoystickOpen SDL_JoystickOpen_renamed_SDL_OpenJoystick
969#define SDL_JoystickPath SDL_JoystickPath_renamed_SDL_GetJoystickPath
970#define SDL_JoystickRumble SDL_JoystickRumble_renamed_SDL_RumbleJoystick
971#define SDL_JoystickRumbleTriggers SDL_JoystickRumbleTriggers_renamed_SDL_RumbleJoystickTriggers
972#define SDL_JoystickSendEffect SDL_JoystickSendEffect_renamed_SDL_SendJoystickEffect
973#define SDL_JoystickSetLED SDL_JoystickSetLED_renamed_SDL_SetJoystickLED
974#define SDL_JoystickSetPlayerIndex SDL_JoystickSetPlayerIndex_renamed_SDL_SetJoystickPlayerIndex
975#define SDL_JoystickSetVirtualAxis SDL_JoystickSetVirtualAxis_renamed_SDL_SetJoystickVirtualAxis
976#define SDL_JoystickSetVirtualButton SDL_JoystickSetVirtualButton_renamed_SDL_SetJoystickVirtualButton
977#define SDL_JoystickSetVirtualHat SDL_JoystickSetVirtualHat_renamed_SDL_SetJoystickVirtualHat
978#define SDL_JoystickUpdate SDL_JoystickUpdate_renamed_SDL_UpdateJoysticks
981#define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_renamed_SDL_ScreenKeyboardShown
982#define SDL_IsTextInputActive SDL_IsTextInputActive_renamed_SDL_TextInputActive
985#define KMOD_ALT KMOD_ALT_renamed_SDL_KMOD_ALT
986#define KMOD_CAPS KMOD_CAPS_renamed_SDL_KMOD_CAPS
987#define KMOD_CTRL KMOD_CTRL_renamed_SDL_KMOD_CTRL
988#define KMOD_GUI KMOD_GUI_renamed_SDL_KMOD_GUI
989#define KMOD_LALT KMOD_LALT_renamed_SDL_KMOD_LALT
990#define KMOD_LCTRL KMOD_LCTRL_renamed_SDL_KMOD_LCTRL
991#define KMOD_LGUI KMOD_LGUI_renamed_SDL_KMOD_LGUI
992#define KMOD_LSHIFT KMOD_LSHIFT_renamed_SDL_KMOD_LSHIFT
993#define KMOD_MODE KMOD_MODE_renamed_SDL_KMOD_MODE
994#define KMOD_NONE KMOD_NONE_renamed_SDL_KMOD_NONE
995#define KMOD_NUM KMOD_NUM_renamed_SDL_KMOD_NUM
996#define KMOD_RALT KMOD_RALT_renamed_SDL_KMOD_RALT
997#define KMOD_RCTRL KMOD_RCTRL_renamed_SDL_KMOD_RCTRL
998#define KMOD_RGUI KMOD_RGUI_renamed_SDL_KMOD_RGUI
999#define KMOD_RSHIFT KMOD_RSHIFT_renamed_SDL_KMOD_RSHIFT
1000#define KMOD_SCROLL KMOD_SCROLL_renamed_SDL_KMOD_SCROLL
1001#define KMOD_SHIFT KMOD_SHIFT_renamed_SDL_KMOD_SHIFT
1002#define SDLK_AUDIOFASTFORWARD SDLK_AUDIOFASTFORWARD_renamed_SDLK_MEDIA_FAST_FORWARD
1003#define SDLK_AUDIOMUTE SDLK_AUDIOMUTE_renamed_SDLK_MUTE
1004#define SDLK_AUDIONEXT SDLK_AUDIONEXT_renamed_SDLK_MEDIA_NEXT_TRACK
1005#define SDLK_AUDIOPLAY SDLK_AUDIOPLAY_renamed_SDLK_MEDIA_PLAY
1006#define SDLK_AUDIOPREV SDLK_AUDIOPREV_renamed_SDLK_MEDIA_PREVIOUS_TRACK
1007#define SDLK_AUDIOREWIND SDLK_AUDIOREWIND_renamed_SDLK_MEDIA_REWIND
1008#define SDLK_AUDIOSTOP SDLK_AUDIOSTOP_renamed_SDLK_MEDIA_STOP
1009#define SDLK_BACKQUOTE SDLK_BACKQUOTE_renamed_SDLK_GRAVE
1010#define SDLK_EJECT SDLK_EJECT_renamed_SDLK_MEDIA_EJECT
1011#define SDLK_MEDIASELECT SDLK_MEDIASELECT_renamed_SDLK_MEDIA_SELECT
1012#define SDLK_QUOTE SDLK_QUOTE_renamed_SDLK_APOSTROPHE
1013#define SDLK_QUOTEDBL SDLK_QUOTEDBL_renamed_SDLK_DBLAPOSTROPHE
1014#define SDLK_a SDLK_a_renamed_SDLK_A
1015#define SDLK_b SDLK_b_renamed_SDLK_B
1016#define SDLK_c SDLK_c_renamed_SDLK_C
1017#define SDLK_d SDLK_d_renamed_SDLK_D
1018#define SDLK_e SDLK_e_renamed_SDLK_E
1019#define SDLK_f SDLK_f_renamed_SDLK_F
1020#define SDLK_g SDLK_g_renamed_SDLK_G
1021#define SDLK_h SDLK_h_renamed_SDLK_H
1022#define SDLK_i SDLK_i_renamed_SDLK_I
1023#define SDLK_j SDLK_j_renamed_SDLK_J
1024#define SDLK_k SDLK_k_renamed_SDLK_K
1025#define SDLK_l SDLK_l_renamed_SDLK_L
1026#define SDLK_m SDLK_m_renamed_SDLK_M
1027#define SDLK_n SDLK_n_renamed_SDLK_N
1028#define SDLK_o SDLK_o_renamed_SDLK_O
1029#define SDLK_p SDLK_p_renamed_SDLK_P
1030#define SDLK_q SDLK_q_renamed_SDLK_Q
1031#define SDLK_r SDLK_r_renamed_SDLK_R
1032#define SDLK_s SDLK_s_renamed_SDLK_S
1033#define SDLK_t SDLK_t_renamed_SDLK_T
1034#define SDLK_u SDLK_u_renamed_SDLK_U
1035#define SDLK_v SDLK_v_renamed_SDLK_V
1036#define SDLK_w SDLK_w_renamed_SDLK_W
1037#define SDLK_x SDLK_x_renamed_SDLK_X
1038#define SDLK_y SDLK_y_renamed_SDLK_Y
1039#define SDLK_z SDLK_z_renamed_SDLK_Z
1042#define SDL_LogGetOutputFunction SDL_LogGetOutputFunction_renamed_SDL_GetLogOutputFunction
1043#define SDL_LogGetPriority SDL_LogGetPriority_renamed_SDL_GetLogPriority
1044#define SDL_LogResetPriorities SDL_LogResetPriorities_renamed_SDL_ResetLogPriorities
1045#define SDL_LogSetAllPriority SDL_LogSetAllPriority_renamed_SDL_SetLogPriorities
1046#define SDL_LogSetOutputFunction SDL_LogSetOutputFunction_renamed_SDL_SetLogOutputFunction
1047#define SDL_LogSetPriority SDL_LogSetPriority_renamed_SDL_SetLogPriority
1050#define SDL_FreeCursor SDL_FreeCursor_renamed_SDL_DestroyCursor
1051#define SDL_SYSTEM_CURSOR_ARROW SDL_SYSTEM_CURSOR_ARROW_renamed_SDL_SYSTEM_CURSOR_DEFAULT
1052#define SDL_SYSTEM_CURSOR_HAND SDL_SYSTEM_CURSOR_HAND_renamed_SDL_SYSTEM_CURSOR_POINTER
1053#define SDL_SYSTEM_CURSOR_IBEAM SDL_SYSTEM_CURSOR_IBEAM_renamed_SDL_SYSTEM_CURSOR_TEXT
1054#define SDL_SYSTEM_CURSOR_NO SDL_SYSTEM_CURSOR_NO_renamed_SDL_SYSTEM_CURSOR_NOT_ALLOWED
1055#define SDL_SYSTEM_CURSOR_SIZEALL SDL_SYSTEM_CURSOR_SIZEALL_renamed_SDL_SYSTEM_CURSOR_MOVE
1056#define SDL_SYSTEM_CURSOR_SIZENESW SDL_SYSTEM_CURSOR_SIZENESW_renamed_SDL_SYSTEM_CURSOR_NESW_RESIZE
1057#define SDL_SYSTEM_CURSOR_SIZENS SDL_SYSTEM_CURSOR_SIZENS_renamed_SDL_SYSTEM_CURSOR_NS_RESIZE
1058#define SDL_SYSTEM_CURSOR_SIZENWSE SDL_SYSTEM_CURSOR_SIZENWSE_renamed_SDL_SYSTEM_CURSOR_NWSE_RESIZE
1059#define SDL_SYSTEM_CURSOR_SIZEWE SDL_SYSTEM_CURSOR_SIZEWE_renamed_SDL_SYSTEM_CURSOR_EW_RESIZE
1060#define SDL_SYSTEM_CURSOR_WAITARROW SDL_SYSTEM_CURSOR_WAITARROW_renamed_SDL_SYSTEM_CURSOR_PROGRESS
1061#define SDL_SYSTEM_CURSOR_WINDOW_BOTTOM SDL_SYSTEM_CURSOR_WINDOW_BOTTOM_renamed_SDL_SYSTEM_CURSOR_S_RESIZE
1062#define SDL_SYSTEM_CURSOR_WINDOW_BOTTOMLEFT SDL_SYSTEM_CURSOR_WINDOW_BOTTOMLEFT_renamed_SDL_SYSTEM_CURSOR_SW_RESIZE
1063#define SDL_SYSTEM_CURSOR_WINDOW_BOTTOMRIGHT SDL_SYSTEM_CURSOR_WINDOW_BOTTOMRIGHT_renamed_SDL_SYSTEM_CURSOR_SE_RESIZE
1064#define SDL_SYSTEM_CURSOR_WINDOW_LEFT SDL_SYSTEM_CURSOR_WINDOW_LEFT_renamed_SDL_SYSTEM_CURSOR_W_RESIZE
1065#define SDL_SYSTEM_CURSOR_WINDOW_RIGHT SDL_SYSTEM_CURSOR_WINDOW_RIGHT_renamed_SDL_SYSTEM_CURSOR_E_RESIZE
1066#define SDL_SYSTEM_CURSOR_WINDOW_TOP SDL_SYSTEM_CURSOR_WINDOW_TOP_renamed_SDL_SYSTEM_CURSOR_N_RESIZE
1067#define SDL_SYSTEM_CURSOR_WINDOW_TOPLEFT SDL_SYSTEM_CURSOR_WINDOW_TOPLEFT_renamed_SDL_SYSTEM_CURSOR_NW_RESIZE
1068#define SDL_SYSTEM_CURSOR_WINDOW_TOPRIGHT SDL_SYSTEM_CURSOR_WINDOW_TOPRIGHT_renamed_SDL_SYSTEM_CURSOR_NE_RESIZE
1071#define SDL_CondBroadcast SDL_CondBroadcast_renamed_SDL_BroadcastCondition
1072#define SDL_CondSignal SDL_CondSignal_renamed_SDL_SignalCondition
1073#define SDL_CondWait SDL_CondWait_renamed_SDL_WaitCondition
1074#define SDL_CondWaitTimeout SDL_CondWaitTimeout_renamed_SDL_WaitConditionTimeout
1075#define SDL_CreateCond SDL_CreateCond_renamed_SDL_CreateCondition
1076#define SDL_DestroyCond SDL_DestroyCond_renamed_SDL_DestroyCondition
1077#define SDL_SemPost SDL_SemPost_renamed_SDL_SignalSemaphore
1078#define SDL_SemTryWait SDL_SemTryWait_renamed_SDL_TryWaitSemaphore
1079#define SDL_SemValue SDL_SemValue_renamed_SDL_GetSemaphoreValue
1080#define SDL_SemWait SDL_SemWait_renamed_SDL_WaitSemaphore
1081#define SDL_SemWaitTimeout SDL_SemWaitTimeout_renamed_SDL_WaitSemaphoreTimeout
1084#define SDL_cond SDL_cond_renamed_SDL_Condition
1085#define SDL_mutex SDL_mutex_renamed_SDL_Mutex
1086#define SDL_sem SDL_sem_renamed_SDL_Semaphore
1089#define SDL_AllocFormat SDL_AllocFormat_renamed_SDL_GetPixelFormatDetails
1090#define SDL_AllocPalette SDL_AllocPalette_renamed_SDL_CreatePalette
1091#define SDL_Colour SDL_Colour_renamed_SDL_Color
1092#define SDL_FreePalette SDL_FreePalette_renamed_SDL_DestroyPalette
1093#define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_renamed_SDL_GetPixelFormatForMasks
1094#define SDL_PIXELFORMAT_BGR444 SDL_PIXELFORMAT_BGR444_renamed_SDL_PIXELFORMAT_XBGR4444
1095#define SDL_PIXELFORMAT_BGR555 SDL_PIXELFORMAT_BGR555_renamed_SDL_PIXELFORMAT_XBGR1555
1096#define SDL_PIXELFORMAT_BGR888 SDL_PIXELFORMAT_BGR888_renamed_SDL_PIXELFORMAT_XBGR8888
1097#define SDL_PIXELFORMAT_RGB444 SDL_PIXELFORMAT_RGB444_renamed_SDL_PIXELFORMAT_XRGB4444
1098#define SDL_PIXELFORMAT_RGB555 SDL_PIXELFORMAT_RGB555_renamed_SDL_PIXELFORMAT_XRGB1555
1099#define SDL_PIXELFORMAT_RGB888 SDL_PIXELFORMAT_RGB888_renamed_SDL_PIXELFORMAT_XRGB8888
1100#define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_renamed_SDL_GetMasksForPixelFormat
1103#define SDL_EncloseFPoints SDL_EncloseFPoints_renamed_SDL_GetRectEnclosingPointsFloat
1104#define SDL_EnclosePoints SDL_EnclosePoints_renamed_SDL_GetRectEnclosingPoints
1105#define SDL_FRectEmpty SDL_FRectEmpty_renamed_SDL_RectEmptyFloat
1106#define SDL_FRectEquals SDL_FRectEquals_renamed_SDL_RectsEqualFloat
1107#define SDL_FRectEqualsEpsilon SDL_FRectEqualsEpsilon_renamed_SDL_RectsEqualEpsilon
1108#define SDL_HasIntersection SDL_HasIntersection_renamed_SDL_HasRectIntersection
1109#define SDL_HasIntersectionF SDL_HasIntersectionF_renamed_SDL_HasRectIntersectionFloat
1110#define SDL_IntersectFRect SDL_IntersectFRect_renamed_SDL_GetRectIntersectionFloat
1111#define SDL_IntersectFRectAndLine SDL_IntersectFRectAndLine_renamed_SDL_GetRectAndLineIntersectionFloat
1112#define SDL_IntersectRect SDL_IntersectRect_renamed_SDL_GetRectIntersection
1113#define SDL_IntersectRectAndLine SDL_IntersectRectAndLine_renamed_SDL_GetRectAndLineIntersection
1114#define SDL_PointInFRect SDL_PointInFRect_renamed_SDL_PointInRectFloat
1115#define SDL_RectEquals SDL_RectEquals_renamed_SDL_RectsEqual
1116#define SDL_UnionFRect SDL_UnionFRect_renamed_SDL_GetRectUnionFloat
1117#define SDL_UnionRect SDL_UnionRect_renamed_SDL_GetRectUnion
1120#define SDL_GetRendererOutputSize SDL_GetRendererOutputSize_renamed_SDL_GetCurrentRenderOutputSize
1121#define SDL_RenderCopy SDL_RenderCopy_renamed_SDL_RenderTexture
1122#define SDL_RenderCopyEx SDL_RenderCopyEx_renamed_SDL_RenderTextureRotated
1123#define SDL_RenderCopyExF SDL_RenderCopyExF_renamed_SDL_RenderTextureRotated
1124#define SDL_RenderCopyF SDL_RenderCopyF_renamed_SDL_RenderTexture
1125#define SDL_RenderDrawLine SDL_RenderDrawLine_renamed_SDL_RenderLine
1126#define SDL_RenderDrawLineF SDL_RenderDrawLineF_renamed_SDL_RenderLine
1127#define SDL_RenderDrawLines SDL_RenderDrawLines_renamed_SDL_RenderLines
1128#define SDL_RenderDrawLinesF SDL_RenderDrawLinesF_renamed_SDL_RenderLines
1129#define SDL_RenderDrawPoint SDL_RenderDrawPoint_renamed_SDL_RenderPoint
1130#define SDL_RenderDrawPointF SDL_RenderDrawPointF_renamed_SDL_RenderPoint
1131#define SDL_RenderDrawPoints SDL_RenderDrawPoints_renamed_SDL_RenderPoints
1132#define SDL_RenderDrawPointsF SDL_RenderDrawPointsF_renamed_SDL_RenderPoints
1133#define SDL_RenderDrawRect SDL_RenderDrawRect_renamed_SDL_RenderRect
1134#define SDL_RenderDrawRectF SDL_RenderDrawRectF_renamed_SDL_RenderRect
1135#define SDL_RenderDrawRects SDL_RenderDrawRects_renamed_SDL_RenderRects
1136#define SDL_RenderDrawRectsF SDL_RenderDrawRectsF_renamed_SDL_RenderRects
1137#define SDL_RenderFillRectF SDL_RenderFillRectF_renamed_SDL_RenderFillRect
1138#define SDL_RenderFillRectsF SDL_RenderFillRectsF_renamed_SDL_RenderFillRects
1139#define SDL_RendererFlip SDL_RendererFlip_renamed_SDL_FlipMode
1140#define SDL_RenderFlush SDL_RenderFlush_renamed_SDL_FlushRenderer
1141#define SDL_RenderGetClipRect SDL_RenderGetClipRect_renamed_SDL_GetRenderClipRect
1142#define SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_renamed_SDL_GetRenderLogicalPresentation
1143#define SDL_RenderGetMetalCommandEncoder SDL_RenderGetMetalCommandEncoder_renamed_SDL_GetRenderMetalCommandEncoder
1144#define SDL_RenderGetMetalLayer SDL_RenderGetMetalLayer_renamed_SDL_GetRenderMetalLayer
1145#define SDL_RenderGetScale SDL_RenderGetScale_renamed_SDL_GetRenderScale
1146#define SDL_RenderGetViewport SDL_RenderGetViewport_renamed_SDL_GetRenderViewport
1147#define SDL_RenderGetWindow SDL_RenderGetWindow_renamed_SDL_GetRenderWindow
1148#define SDL_RenderIsClipEnabled SDL_RenderIsClipEnabled_renamed_SDL_RenderClipEnabled
1149#define SDL_RenderLogicalToWindow SDL_RenderLogicalToWindow_renamed_SDL_RenderCoordinatesToWindow
1150#define SDL_RenderSetClipRect SDL_RenderSetClipRect_renamed_SDL_SetRenderClipRect
1151#define SDL_RenderSetLogicalSize SDL_RenderSetLogicalSize_renamed_SDL_SetRenderLogicalPresentation
1152#define SDL_RenderSetScale SDL_RenderSetScale_renamed_SDL_SetRenderScale
1153#define SDL_RenderSetVSync SDL_RenderSetVSync_renamed_SDL_SetRenderVSync
1154#define SDL_RenderSetViewport SDL_RenderSetViewport_renamed_SDL_SetRenderViewport
1155#define SDL_RenderWindowToLogical SDL_RenderWindowToLogical_renamed_SDL_RenderCoordinatesFromWindow
1156#define SDL_ScaleModeLinear SDL_ScaleModeLinear_renamed_SDL_SCALEMODE_LINEAR
1157#define SDL_ScaleModeNearest SDL_ScaleModeNearest_renamed_SDL_SCALEMODE_NEAREST
1160#define RW_SEEK_CUR RW_SEEK_CUR_renamed_SDL_IO_SEEK_CUR
1161#define RW_SEEK_END RW_SEEK_END_renamed_SDL_IO_SEEK_END
1162#define RW_SEEK_SET RW_SEEK_SET_renamed_SDL_IO_SEEK_SET
1163#define SDL_RWFromConstMem SDL_RWFromConstMem_renamed_SDL_IOFromConstMem
1164#define SDL_RWFromFile SDL_RWFromFile_renamed_SDL_IOFromFile
1165#define SDL_RWFromMem SDL_RWFromMem_renamed_SDL_IOFromMem
1166#define SDL_RWclose SDL_RWclose_renamed_SDL_CloseIO
1167#define SDL_RWops SDL_RWops_renamed_SDL_IOStream
1168#define SDL_RWread SDL_RWread_renamed_SDL_ReadIO
1169#define SDL_RWseek SDL_RWseek_renamed_SDL_SeekIO
1170#define SDL_RWsize SDL_RWsize_renamed_SDL_GetIOSize
1171#define SDL_RWtell SDL_RWtell_renamed_SDL_TellIO
1172#define SDL_RWwrite SDL_RWwrite_renamed_SDL_WriteIO
1173#define SDL_ReadBE16 SDL_ReadBE16_renamed_SDL_ReadU16BE
1174#define SDL_ReadBE32 SDL_ReadBE32_renamed_SDL_ReadU32BE
1175#define SDL_ReadBE64 SDL_ReadBE64_renamed_SDL_ReadU64BE
1176#define SDL_ReadLE16 SDL_ReadLE16_renamed_SDL_ReadU16LE
1177#define SDL_ReadLE32 SDL_ReadLE32_renamed_SDL_ReadU32LE
1178#define SDL_ReadLE64 SDL_ReadLE64_renamed_SDL_ReadU64LE
1179#define SDL_WriteBE16 SDL_WriteBE16_renamed_SDL_WriteU16BE
1180#define SDL_WriteBE32 SDL_WriteBE32_renamed_SDL_WriteU32BE
1181#define SDL_WriteBE64 SDL_WriteBE64_renamed_SDL_WriteU64BE
1182#define SDL_WriteLE16 SDL_WriteLE16_renamed_SDL_WriteU16LE
1183#define SDL_WriteLE32 SDL_WriteLE32_renamed_SDL_WriteU32LE
1184#define SDL_WriteLE64 SDL_WriteLE64_renamed_SDL_WriteU64LE
1187#define SDL_SCANCODE_AUDIOFASTFORWARD SDL_SCANCODE_AUDIOFASTFORWARD_renamed_SDL_SCANCODE_MEDIA_FAST_FORWARD
1188#define SDL_SCANCODE_AUDIOMUTE SDL_SCANCODE_AUDIOMUTE_renamed_SDL_SCANCODE_MUTE
1189#define SDL_SCANCODE_AUDIONEXT SDL_SCANCODE_AUDIONEXT_renamed_SDL_SCANCODE_MEDIA_NEXT_TRACK
1190#define SDL_SCANCODE_AUDIOPLAY SDL_SCANCODE_AUDIOPLAY_renamed_SDL_SCANCODE_MEDIA_PLAY
1191#define SDL_SCANCODE_AUDIOPREV SDL_SCANCODE_AUDIOPREV_renamed_SDL_SCANCODE_MEDIA_PREVIOUS_TRACK
1192#define SDL_SCANCODE_AUDIOREWIND SDL_SCANCODE_AUDIOREWIND_renamed_SDL_SCANCODE_MEDIA_REWIND
1193#define SDL_SCANCODE_AUDIOSTOP SDL_SCANCODE_AUDIOSTOP_renamed_SDL_SCANCODE_MEDIA_STOP
1194#define SDL_SCANCODE_EJECT SDL_SCANCODE_EJECT_renamed_SDL_SCANCODE_MEDIA_EJECT
1195#define SDL_SCANCODE_MEDIASELECT SDL_SCANCODE_MEDIASELECT_renamed_SDL_SCANCODE_MEDIA_SELECT
1198#define SDL_SensorClose SDL_SensorClose_renamed_SDL_CloseSensor
1199#define SDL_SensorFromInstanceID SDL_SensorFromInstanceID_renamed_SDL_GetSensorFromID
1200#define SDL_SensorGetData SDL_SensorGetData_renamed_SDL_GetSensorData
1201#define SDL_SensorGetInstanceID SDL_SensorGetInstanceID_renamed_SDL_GetSensorID
1202#define SDL_SensorGetName SDL_SensorGetName_renamed_SDL_GetSensorName
1203#define SDL_SensorGetNonPortableType SDL_SensorGetNonPortableType_renamed_SDL_GetSensorNonPortableType
1204#define SDL_SensorGetType SDL_SensorGetType_renamed_SDL_GetSensorType
1205#define SDL_SensorOpen SDL_SensorOpen_renamed_SDL_OpenSensor
1206#define SDL_SensorUpdate SDL_SensorUpdate_renamed_SDL_UpdateSensors
1209#define SDL_TABLESIZE SDL_TABLESIZE_renamed_SDL_arraysize
1210#define SDL_size_add_overflow SDL_size_add_overflow_renamed_SDL_size_add_check_overflow
1211#define SDL_size_mul_overflow SDL_size_mul_overflow_renamed_SDL_size_mul_check_overflow
1212#define SDL_strtokr SDL_strtokr_renamed_SDL_strtok_r
1215#define SDL_BlitScaled SDL_BlitScaled_renamed_SDL_BlitSurfaceScaled
1216#define SDL_ConvertSurfaceFormat SDL_ConvertSurfaceFormat_renamed_SDL_ConvertSurface
1217#define SDL_FillRect SDL_FillRect_renamed_SDL_FillSurfaceRect
1218#define SDL_FillRects SDL_FillRects_renamed_SDL_FillSurfaceRects
1219#define SDL_FreeSurface SDL_FreeSurface_renamed_SDL_DestroySurface
1220#define SDL_GetClipRect SDL_GetClipRect_renamed_SDL_GetSurfaceClipRect
1221#define SDL_GetColorKey SDL_GetColorKey_renamed_SDL_GetSurfaceColorKey
1222#define SDL_HasColorKey SDL_HasColorKey_renamed_SDL_SurfaceHasColorKey
1223#define SDL_HasSurfaceRLE SDL_HasSurfaceRLE_renamed_SDL_SurfaceHasRLE
1224#define SDL_LoadBMP_RW SDL_LoadBMP_RW_renamed_SDL_LoadBMP_IO
1225#define SDL_LowerBlit SDL_LowerBlit_renamed_SDL_BlitSurfaceUnchecked
1226#define SDL_LowerBlitScaled SDL_LowerBlitScaled_renamed_SDL_BlitSurfaceUncheckedScaled
1227#define SDL_PREALLOC SDL_PREALLOC_renamed_SDL_SURFACE_PREALLOCATED
1228#define SDL_SIMD_ALIGNED SDL_SIMD_ALIGNED_renamed_SDL_SURFACE_SIMD_ALIGNED
1229#define SDL_SaveBMP_RW SDL_SaveBMP_RW_renamed_SDL_SaveBMP_IO
1230#define SDL_SetClipRect SDL_SetClipRect_renamed_SDL_SetSurfaceClipRect
1231#define SDL_SetColorKey SDL_SetColorKey_renamed_SDL_SetSurfaceColorKey
1232#define SDL_UpperBlit SDL_UpperBlit_renamed_SDL_BlitSurface
1233#define SDL_UpperBlitScaled SDL_UpperBlitScaled_renamed_SDL_BlitSurfaceScaled
1236#define SDL_AndroidBackButton SDL_AndroidBackButton_renamed_SDL_SendAndroidBackButton
1237#define SDL_AndroidGetActivity SDL_AndroidGetActivity_renamed_SDL_GetAndroidActivity
1238#define SDL_AndroidGetExternalStoragePath SDL_AndroidGetExternalStoragePath_renamed_SDL_GetAndroidExternalStoragePath
1239#define SDL_AndroidGetExternalStorageState SDL_AndroidGetExternalStorageState_renamed_SDL_GetAndroidExternalStorageState
1240#define SDL_AndroidGetInternalStoragePath SDL_AndroidGetInternalStoragePath_renamed_SDL_GetAndroidInternalStoragePath
1241#define SDL_AndroidGetJNIEnv SDL_AndroidGetJNIEnv_renamed_SDL_GetAndroidJNIEnv
1242#define SDL_AndroidRequestPermission SDL_AndroidRequestPermission_renamed_SDL_RequestAndroidPermission
1243#define SDL_AndroidRequestPermissionCallback SDL_AndroidRequestPermissionCallback_renamed_SDL_RequestAndroidPermissionCallback
1244#define SDL_AndroidSendMessage SDL_AndroidSendMessage_renamed_SDL_SendAndroidMessage
1245#define SDL_AndroidShowToast SDL_AndroidShowToast_renamed_SDL_ShowAndroidToast
1246#define SDL_DXGIGetOutputInfo SDL_DXGIGetOutputInfo_renamed_SDL_GetDXGIOutputInfo
1247#define SDL_Direct3D9GetAdapterIndex SDL_Direct3D9GetAdapterIndex_renamed_SDL_GetDirect3D9AdapterIndex
1248#define SDL_GDKGetDefaultUser SDL_GDKGetDefaultUser_renamed_SDL_GetGDKDefaultUser
1249#define SDL_GDKGetTaskQueue SDL_GDKGetTaskQueue_renamed_SDL_GetGDKTaskQueue
1250#define SDL_LinuxSetThreadPriority SDL_LinuxSetThreadPriority_renamed_SDL_SetLinuxThreadPriority
1251#define SDL_LinuxSetThreadPriorityAndPolicy SDL_LinuxSetThreadPriorityAndPolicy_renamed_SDL_SetLinuxThreadPriorityAndPolicy
1252#define SDL_OnApplicationDidBecomeActive SDL_OnApplicationDidBecomeActive_renamed_SDL_OnApplicationDidEnterForeground
1253#define SDL_OnApplicationWillResignActive SDL_OnApplicationWillResignActive_renamed_SDL_OnApplicationWillEnterBackground
1254#define SDL_WinRTGetDeviceFamily SDL_WinRTGetDeviceFamily_renamed_SDL_GetWinRTDeviceFamily
1255#define SDL_GetWinRTFSPathUTF8 SDL_GetWinRTFSPathUTF8_renamed_SDL_GetWinRTFSPath
1256#define SDL_iOSSetAnimationCallback SDL_iOSSetAnimationCallback_renamed_SDL_SetiOSAnimationCallback
1257#define SDL_iOSSetEventPump SDL_iOSSetEventPump_renamed_SDL_SetiOSEventPump
1258#define SDL_iPhoneSetAnimationCallback SDL_iPhoneSetAnimationCallback_renamed_SDL_iOSSetAnimationCallback
1259#define SDL_iPhoneSetEventPump SDL_iPhoneSetEventPump_renamed_SDL_iOSSetEventPump
1262#define SDL_TLSCleanup SDL_TLSCleanup_renamed_SDL_CleanupTLS
1263#define SDL_TLSGet SDL_TLSGet_renamed_SDL_GetTLS
1264#define SDL_TLSSet SDL_TLSSet_renamed_SDL_SetTLS
1265#define SDL_threadID SDL_threadID_renamed_SDL_ThreadID
1268#define SDL_GetTicks64 SDL_GetTicks64_renamed_SDL_GetTicks
1271#define SDL_COMPILEDVERSION SDL_COMPILEDVERSION_renamed_SDL_VERSION
1272#define SDL_PATCHLEVEL SDL_PATCHLEVEL_renamed_SDL_MICRO_VERSION
1275#define SDL_GL_DeleteContext SDL_GL_DeleteContext_renamed_SDL_GL_DestroyContext
1276#define SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_renamed_SDL_GetClosestFullscreenDisplayMode
1277#define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_renamed_SDL_GetCurrentDisplayOrientation
1278#define SDL_GetPointDisplayIndex SDL_GetPointDisplayIndex_renamed_SDL_GetDisplayForPoint
1279#define SDL_GetRectDisplayIndex SDL_GetRectDisplayIndex_renamed_SDL_GetDisplayForRect
1280#define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_renamed_SDL_GetDisplayForWindow
1281#define SDL_GetWindowDisplayMode SDL_GetWindowDisplayMode_renamed_SDL_GetWindowFullscreenMode
1282#define SDL_HasWindowSurface SDL_HasWindowSurface_renamed_SDL_WindowHasSurface
1283#define SDL_IsScreenSaverEnabled SDL_IsScreenSaverEnabled_renamed_SDL_ScreenSaverEnabled
1284#define SDL_SetWindowDisplayMode SDL_SetWindowDisplayMode_renamed_SDL_SetWindowFullscreenMode
1285#define SDL_WINDOW_ALLOW_HIGHDPI SDL_WINDOW_ALLOW_HIGHDPI_renamed_SDL_WINDOW_HIGH_PIXEL_DENSITY
1286#define SDL_WINDOW_INPUT_GRABBED SDL_WINDOW_INPUT_GRABBED_renamed_SDL_WINDOW_MOUSE_GRABBED
1287#define SDL_WINDOW_SKIP_TASKBAR SDL_WINDOW_SKIP_TASKBAR_renamed_SDL_WINDOW_UTILITY