SDL 3.0
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#include <SDL_haptic.h>
A structure containing a template for a Constant effect.
This struct is exclusively for the SDL_HAPTIC_CONSTANT effect.
A constant effect applies a constant force in the specified direction to the joystick.
Definition at line 555 of file SDL_haptic.h.
Uint16 SDL_HapticConstant::attack_length |
Duration of the attack.
Definition at line 573 of file SDL_haptic.h.
Uint16 SDL_HapticConstant::attack_level |
Level at the start of the attack.
Definition at line 574 of file SDL_haptic.h.
Uint16 SDL_HapticConstant::button |
Button that triggers the effect.
Definition at line 566 of file SDL_haptic.h.
Uint16 SDL_HapticConstant::delay |
Delay before starting the effect.
Definition at line 563 of file SDL_haptic.h.
SDL_HapticDirection SDL_HapticConstant::direction |
Direction of the effect.
Definition at line 559 of file SDL_haptic.h.
Uint16 SDL_HapticConstant::fade_length |
Duration of the fade.
Definition at line 575 of file SDL_haptic.h.
Uint16 SDL_HapticConstant::fade_level |
Level at the end of the fade.
Definition at line 576 of file SDL_haptic.h.
Uint16 SDL_HapticConstant::interval |
How soon it can be triggered again after button.
Definition at line 567 of file SDL_haptic.h.
Uint32 SDL_HapticConstant::length |
Duration of the effect.
Definition at line 562 of file SDL_haptic.h.
Sint16 SDL_HapticConstant::level |
Strength of the constant effect.
Definition at line 570 of file SDL_haptic.h.
Uint16 SDL_HapticConstant::type |
SDL_HAPTIC_CONSTANT
Definition at line 558 of file SDL_haptic.h.