SDL 3.0
SDL_GPUDepthStencilAttachmentInfo Struct Reference

#include <SDL_gpu.h>

+ Collaboration diagram for SDL_GPUDepthStencilAttachmentInfo:

Data Fields

SDL_GPUTexturetexture
 
SDL_GPUDepthStencilValue depthStencilClearValue
 
SDL_GPULoadOp loadOp
 
SDL_GPUStoreOp storeOp
 
SDL_GPULoadOp stencilLoadOp
 
SDL_GPUStoreOp stencilStoreOp
 
SDL_bool cycle
 

Detailed Description

Definition at line 848 of file SDL_gpu.h.

Field Documentation

◆ cycle

SDL_bool SDL_GPUDepthStencilAttachmentInfo::cycle

Definition at line 907 of file SDL_gpu.h.

◆ depthStencilClearValue

SDL_GPUDepthStencilValue SDL_GPUDepthStencilAttachmentInfo::depthStencilClearValue

Definition at line 854 of file SDL_gpu.h.

◆ loadOp

SDL_GPULoadOp SDL_GPUDepthStencilAttachmentInfo::loadOp

Definition at line 868 of file SDL_gpu.h.

◆ stencilLoadOp

SDL_GPULoadOp SDL_GPUDepthStencilAttachmentInfo::stencilLoadOp

Definition at line 893 of file SDL_gpu.h.

◆ stencilStoreOp

SDL_GPUStoreOp SDL_GPUDepthStencilAttachmentInfo::stencilStoreOp

Definition at line 904 of file SDL_gpu.h.

◆ storeOp

SDL_GPUStoreOp SDL_GPUDepthStencilAttachmentInfo::storeOp

Definition at line 879 of file SDL_gpu.h.

◆ texture

SDL_GPUTexture* SDL_GPUDepthStencilAttachmentInfo::texture

Definition at line 851 of file SDL_gpu.h.


The documentation for this struct was generated from the following file: