SDL 3.0
SDL_GPUTextureLocation Struct Reference

#include <SDL_gpu.h>

Data Fields

SDL_GPUTexturetexture
 
Uint32 mipLevel
 
Uint32 layer
 
Uint32 x
 
Uint32 y
 
Uint32 z
 

Detailed Description

Definition at line 537 of file SDL_gpu.h.

Field Documentation

◆ layer

Uint32 SDL_GPUTextureLocation::layer

Definition at line 541 of file SDL_gpu.h.

◆ mipLevel

Uint32 SDL_GPUTextureLocation::mipLevel

Definition at line 540 of file SDL_gpu.h.

◆ texture

SDL_GPUTexture* SDL_GPUTextureLocation::texture

Definition at line 539 of file SDL_gpu.h.

◆ x

Uint32 SDL_GPUTextureLocation::x

Definition at line 542 of file SDL_gpu.h.

◆ y

Uint32 SDL_GPUTextureLocation::y

Definition at line 543 of file SDL_gpu.h.

◆ z

Uint32 SDL_GPUTextureLocation::z

Definition at line 544 of file SDL_gpu.h.


The documentation for this struct was generated from the following file: